Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
Akickdoee
Sun Wukong
Diamond IV
Level 144
God Stats
11W - 16L
1,505 SR
Queue Stats
127W - 132L
2,090 MMR
Solo
Neith
Neith
Diamond V
MASKED-KILLA22
Neith
Diamond V
Level 160
God Stats
5W - 6L
1,515 SR
Queue Stats
318W - 308L
2,105 MMR
Party 2
Bastet
Bastet
Platinum II
XIGooMoonRyongXI
Bastet
Platinum II
Level 78
God Stats
26W - 16L
1,736 SR
Queue Stats
176W - 168L
1,891 MMR
Party 2
Nox
Nox
Diamond IV
genio370alegre
Nox
Diamond IV
Level 75
God Stats
2W - 6L
1,492 SR
Queue Stats
179W - 177L
2,096 MMR
Solo
Artio
Artio
Platinum I
pRoSpper
Artio
Platinum I
Level 158
God Stats
11W - 13L
1,737 SR
Queue Stats
324W - 328L
2,051 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,597 SR
2,047 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,560 SR
2,044 MMR
Xbalanque
Xbalanque
Diamond V
Burdii
Xbalanque
Diamond V
Level 123
God Stats
20W - 14L
1,671 SR
Queue Stats
82W - 70L
1,976 MMR
Party 1
Mulan
Mulan
Platinum IV
D0CT4 J
Mulan
Platinum IV
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 39L
1,927 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Il_Yurio
Ne Zha
Diamond V
Level 157
God Stats
15W - 8L
1,482 SR
Queue Stats
499W - 480L
2,096 MMR
Solo
Ares
Ares
Platinum I
Matsuko_G-G_507
Ares
Platinum I
Level 157
God Stats
7W - 6L
1,647 SR
Queue Stats
394W - 397L
2,073 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
MidOrThroww
Baron Samedi
Diamond III
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 71L
2,148 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akickdoee
Sun Wukong
17
3 / 6 / 1
11,155
485
16,425
31,727
31,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 3 / 1
11,837
515
11,951
14,607
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 1
10,464
455
10,571
20,334
8,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 0
10,438
454
8,835
12,865
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
pRoSpper
Artio
9
0 / 8 / 1
7,805
339
5,081
24,188
21,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasKing Arthur

VS

Bans
CabrakanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Burdii
Xbalanque
20
9 / 1 / 6
13,885
604
11,461
15,734
7,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
D0CT4 J
Mulan
20
5 / 3 / 6
13,636
593
24,419
26,032
35,976
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Il_Yurio
Ne Zha
18
4 / 1 / 16
12,758
555
12,822
18,176
12,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 1 / 19
11,981
521
9,091
23,459
28,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MidOrThroww
Baron Samedi
19
6 / 1 / 17
13,222
575
22,132
16,905
10,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
90
7
Kills
26
26
Deaths
7
4
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Akickdoee
Sun Wukong
3
6
1
0.58
W
Xbalanque
Burdii
Xbalanque
9
1
6
12
W
Mulan
D0CT4 J
Mulan
5
3
6
2.67
W
Ne Zha
Il_Yurio
Ne Zha
4
1
16
12
L
2
3
1
0.83
W
2
1
19
11.5
W
Baron Samedi
MidOrThroww
Baron Samedi
6
1
17
14.5
L
1
3
1
0.5
L
1
6
0
0.17
L
Artio
pRoSpper
Artio
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,863
Damage
79,925
103,721
Taken
100,306
76,849
Mitigated
94,858
31,014
Healing
42,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Akickdoee
Sun Wukong
16,425
4,875
0
11,311
31,727
31,913
8
2,943
28,784
0
84,858
W
Xbalanque
Burdii
Xbalanque
11,461
6,262
0
7,586
15,734
7,325
8,499
2,668
13,066
0
132,152
W
Mulan
D0CT4 J
Mulan
24,419
2,155
0
11,673
26,032
35,976
784
1,439
24,593
0
115,347
W
Ne Zha
Il_Yurio
Ne Zha
12,822
6,133
0
6,597
18,176
12,628
2,476
2,339
15,837
0
121,922
L
11,951
5,186
0
6,233
14,607
8,521
0
3,767
10,840
0
116,610
W
9,091
667
0
7,282
23,459
28,238
0
6,079
17,380
27,653
0
W
Baron Samedi
MidOrThroww
Baron Samedi
22,132
3,849
3,195
5,687
16,905
10,691
3,415
4,994
11,911
123,966
0
L
10,571
1,573
0
7,186
20,334
8,706
0
5,688
14,646
0
98,810
L
8,835
308
0
550
12,865
5,925
0
6,469
6,396
92,599
0
L
Artio
pRoSpper
Artio
5,081
719
587
5,147
24,188
21,784
0
12,488
11,700
17,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,699
Gold Earned
65,482
675
Minions Killed
717
0
Camps Cleared
0
1,967,092
Distance Traveled
2,231,473
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,155
485
147
6
0
378,812
8
W
Xbalanque
13,885
604
184
8
0
435,460
2
W
Mulan
13,636
593
173
8
0
426,290
3
W
Ne Zha
12,758
555
157
7
0
515,301
5
L
Neith
11,837
515
204
9
0
340,166
7
W
Ares
11,981
521
28
1
0
430,537
2
W
Baron Samedi
13,222
575
175
8
0
423,885
2
L
Bastet
10,464
455
157
7
0
497,540
3
L
Nox
10,438
454
155
7
0
405,950
4
L
Artio
7,805
339
12
1
0
344,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role