Player Matchup

Nemesis
Nemesis
Gamaroid
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,611 Elo+
Solo
Izanami
Izanami
Kilworth01
Izanami
Level 79
God Stats
3W - 7L
1,544 SR
Queue Stats
48W - 52L
1,402 Elo+
Party 2
Atlas
Atlas
MidgetFireGod
Atlas
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 51L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
albertojsalas92
Baron Samedi
Level 126
God Stats
33W - 26L
1,527 SR
Queue Stats
610W - 658L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
mateito343
Kuzenbo
Level 69
God Stats
2W - 1L
1,468 SR
Queue Stats
330W - 347L
1,384 Elo+
Solo
Team Averages
Level 81
1,508 SR
1,442 Elo+

VS

Team Averages
Level 115
1,512 SR
1,457 Elo+
Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Beellatrix
Ah Puch
Level 128
God Stats
8W - 8L
1,556 SR
Queue Stats
108W - 112L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Krajen
Ah Muzen Cab
Level 128
God Stats
21W - 24L
1,337 SR
Queue Stats
258W - 246L
1,463 Elo+
Solo
Arachne
Arachne
PittinMyHen
Arachne
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
185W - 172L
1,384 Elo+
Solo
Bellona
Bellona
Therasherdasher
Bellona
Level 108
God Stats
4W - 1L
1,666 SR
Queue Stats
49W - 54L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gamaroid
Nemesis
16
5 / 5 / 6
10,707
466
17,317
25,504
12,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Kilworth01
Izanami
17
0 / 4 / 4
10,540
458
5,801
17,003
7,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 4
11,046
480
9,961
23,590
25,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
albertojsalas92
Baron Samedi
15
2 / 4 / 5
9,609
418
13,823
20,331
11,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
mateito343
Kuzenbo
16
3 / 8 / 2
10,648
463
12,956
22,242
29,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
3 / 2 / 7
11,413
496
8,991
21,444
29,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Beellatrix
Ah Puch
16
1 / 6 / 5
10,592
461
13,660
15,898
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Krajen
Ah Muzen Cab
20
9 / 1 / 3
13,072
568
22,820
15,248
7,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
PittinMyHen
Arachne
19
10 / 4 / 4
12,515
544
17,654
25,803
12,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 8
11,411
496
20,599
23,344
22,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
14
Kills
25
25
Deaths
14
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
7
3.25
W
Ah Puch
Beellatrix
Ah Puch
1
6
5
0.58
L
Nemesis
Gamaroid
Nemesis
5
5
6
1.6
L
Izanami
Kilworth01
Izanami
0
4
4
0.5
W
Ah Muzen Cab
Krajen
Ah Muzen Cab
9
1
3
10.5
L
4
4
4
1.5
W
Arachne
PittinMyHen
Arachne
10
4
4
3
W
2
1
8
6
L
Baron Samedi
albertojsalas92
Baron Samedi
2
4
5
1.13
L
Kuzenbo
mateito343
Kuzenbo
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,858
Damage
83,724
108,670
Taken
101,737
85,501
Mitigated
80,023
23,653
Healing
37,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,991
2,022
0
3,837
21,444
29,658
150
9,598
11,652
31,568
0
W
Ah Puch
Beellatrix
Ah Puch
13,660
366
0
3,933
15,898
7,422
1,163
7,288
8,570
81,666
0
L
Nemesis
Gamaroid
Nemesis
17,317
7,968
0
3,718
25,504
12,553
0
4,496
19,673
249
79,348
L
Izanami
Kilworth01
Izanami
5,801
3,609
0
4,618
17,003
7,376
1,044
1,547
15,456
0
94,688
W
Ah Muzen Cab
Krajen
Ah Muzen Cab
22,820
11,287
0
11,002
15,248
7,330
9,079
3,300
11,946
0
130,829
L
9,961
3,441
1,542
5,295
23,590
25,200
0
6,857
16,733
35,721
0
W
Arachne
PittinMyHen
Arachne
17,654
12,839
0
9,000
25,803
12,702
123
7,499
17,564
0
108,749
W
20,599
10,413
0
9,687
23,344
22,911
837
9,722
13,022
0
91,366
L
Baron Samedi
albertojsalas92
Baron Samedi
13,823
2,103
2,287
5,643
20,331
11,291
644
8,196
12,135
82,862
0
L
Kuzenbo
mateito343
Kuzenbo
12,956
3,827
0
550
22,242
29,081
0
1,555
20,687
63,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,550
Gold Earned
59,003
611
Minions Killed
592
0
Camps Cleared
0
2,014,757
Distance Traveled
2,125,538
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,413
496
41
2
0
428,085
3
W
Ah Puch
10,592
461
124
5
0
371,853
8
L
Nemesis
10,707
466
118
5
0
462,932
1
L
Izanami
10,540
458
183
8
0
393,393
4
W
Ah Muzen Cab
13,072
568
194
8
0
426,738
1
L
Atlas
11,046
480
51
2
0
445,019
4
W
Arachne
12,515
544
114
5
0
468,644
3
W
Bellona
11,411
496
119
5
0
430,218
1
L
Baron Samedi
9,609
418
133
6
0
363,380
9
L
Kuzenbo
10,648
463
126
5
0
350,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role