Player Matchup

Bellona
Bellona
ItsWhyDeath
Bellona
Level 89
God Stats
0W - 2L
1,420 SR
Queue Stats
13W - 17L
1,372 Elo+
Party 1
Anhur
Anhur
KingJakez94
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 1
Ao Kuang
Ao Kuang
Primus Century
Ao Kuang
Level 154
God Stats
4W - 5L
1,567 SR
Queue Stats
185W - 180L
1,592 Elo+
Solo
Team Averages
Level 102
1,496 SR
1,421 Elo+

VS

Team Averages
Level 90
1,394 SR
1,461 Elo+
Hachiman
Hachiman
Badboy Smurf
Hachiman
Level 55
God Stats
1W - 6L
1,016 SR
Queue Stats
125W - 214L
1,352 Elo+
Solo
Guan Yu
Guan Yu
KaGe_Racse
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,556 Elo+
Solo
Anubis
Anubis
X-_-ScorPioN-OG
Anubis
Level 106
God Stats
2W - 2L
1,666 SR
Queue Stats
35W - 45L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsWhyDeath
Bellona
12
0 / 5 / 6
8,602
662
7,078
16,704
14,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 4
8,284
637
4,469
12,072
3,583
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
14
6 / 4 / 1
9,697
746
20,952
19,686
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Badboy Smurf
Hachiman
13
1 / 1 / 7
8,659
666
8,129
10,906
4,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
KaGe_Racse
Guan Yu
15
2 / 4 / 9
10,307
793
9,500
15,522
18,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

16
10 / 2 / 3
10,982
845
19,791
12,186
7,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
13
13
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Badboy Smurf
Hachiman
1
1
7
4.5
L
Bellona
ItsWhyDeath
Bellona
0
5
6
0.6
W
Guan Yu
KaGe_Racse
Guan Yu
2
4
9
1.63
L
1
4
4
0.75
L
Ao Kuang
6
4
1
1.63
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
37,420
48,462
Taken
38,614
26,876
Mitigated
30,686
9,997
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Badboy Smurf
Hachiman
8,129
4,568
0
746
10,906
4,735
709
6,776
4,130
0
27,729
L
Bellona
ItsWhyDeath
Bellona
7,078
1,263
576
924
16,704
14,912
219
6,251
9,843
0
17,594
W
Guan Yu
KaGe_Racse
Guan Yu
9,500
1,077
2,600
4,857
15,522
18,437
245
6,830
8,692
0
21,698
L
4,469
2,622
0
381
12,072
3,583
501
4,881
6,731
0
26,588
L
Ao Kuang
20,952
5,410
0
8,116
19,686
8,381
0
7,925
11,293
36,753
4,209
W
19,791
782
465
5,319
12,186
7,514
935
5,635
6,551
46,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,583
Gold Earned
29,948
126
Minions Killed
135
4
Camps Cleared
7
678,709
Distance Traveled
754,173
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,659
666
33
3
1
255,022
1
L
Bellona
8,602
662
26
2
1
253,310
2
W
Guan Yu
10,307
793
24
2
1
275,022
2
L
Anhur
8,284
637
59
5
1
205,008
3
L
Ao Kuang
9,697
746
41
3
2
220,391
3
W
Anubis
10,982
845
78
6
5
224,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role