Player Matchup

Tyr
Tyr
 
Tyr
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PepitoNoob123
Ne Zha
Level 64
God Stats
2W - 1L
1,791 SR
Queue Stats
64W - 67L
1,558 Elo+
Party 3
Geb
Geb
ScoochyMcBooch
Geb
Level 93
God Stats
3W - 5L
1,428 SR
Queue Stats
232W - 220L
1,556 Elo+
Solo
Team Averages
Level 96
1,544 SR
1,523 Elo+

VS

Team Averages
Level 82
1,563 SR
1,597 Elo+
Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CyaSo0n
Gilgamesh
Level 63
God Stats
2W - 3L
1,907 SR
Queue Stats
25W - 21L
1,880 Elo+
Party 2
Cabrakan
Cabrakan
Xanoid
Cabrakan
Level 66
God Stats
0W - 1L
1,291 SR
Queue Stats
59W - 46L
1,602 Elo+
Party 2
Tyr
Tyr
xGobx
Tyr
Level 88
God Stats
7W - 11L
1,619 SR
Queue Stats
563W - 553L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 1 / 1
8,383
599
4,607
10,570
7,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
 
Olorun
13
3 / 0 / 0
7,635
545
7,220
6,726
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 2 / 3
7,528
538
10,296
10,584
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 3
7,654
547
5,466
11,594
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 4
6,878
491
5,349
11,038
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 5 / 1
6,987
499
6,171
11,328
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
 
Kukulkan
12
0 / 1 / 0
6,949
496
4,395
7,081
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
CyaSo0n
Gilgamesh
10
2 / 2 / 1
6,492
464
3,687
11,147
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Xanoid
Cabrakan
10
0 / 3 / 0
6,311
451
5,048
10,766
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
xGobx
Tyr
14
1 / 2 / 0
8,131
581
5,153
8,567
6,206
Mystical Earring

Mystical Earring

+15
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
5
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
1
2.5
W
Olorun
 
Olorun
3
0
0
3
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
3
2.25
L
Izanami
 
Izanami
1
5
1
0.3
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Gilgamesh
CyaSo0n
Gilgamesh
2
2
1
1.25
W
3
2
3
2.25
W
2
0
4
4
L
Cabrakan
Xanoid
Cabrakan
0
3
0
0
L
Tyr
xGobx
Tyr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,938
Damage
24,454
50,512
Taken
48,889
27,589
Mitigated
29,344
21,619
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,607
357
0
5,652
10,570
7,873
0
339
10,231
0
62,302
W
Olorun
 
Olorun
7,220
3,575
0
3,827
6,726
3,537
0
2,490
4,236
56,589
7,420
W
Ah Muzen Cab
 
Ah Muzen Cab
10,296
4,384
0
3,111
10,584
3,753
1,266
1,099
9,485
0
61,278
L
Izanami
 
Izanami
6,171
4,203
0
3,235
11,328
3,510
153
903
10,425
0
55,533
L
Kukulkan
 
Kukulkan
4,395
809
0
825
7,081
3,100
0
3,326
3,755
65,982
0
L
Gilgamesh
CyaSo0n
Gilgamesh
3,687
1,486
0
4,572
11,147
5,132
0
2,965
8,182
0
33,586
W
5,466
1,664
0
5,576
11,594
4,504
0
1,471
10,123
0
59,167
W
5,349
734
0
3,453
11,038
7,922
0
4,044
6,994
25,491
0
L
Cabrakan
Xanoid
Cabrakan
5,048
759
0
2,695
10,766
11,396
0
4,399
6,367
19,189
0
L
Tyr
xGobx
Tyr
5,153
368
0
3,519
8,567
6,206
0
0
8,567
0
69,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
34,870
445
Minions Killed
477
0
Camps Cleared
0
1,460,377
Distance Traveled
1,302,255
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,383
599
128
9
0
330,810
4
W
Olorun
7,635
545
103
7
0
274,865
1
W
Ah Muzen Cab
7,528
538
75
5
0
237,193
1
L
Izanami
6,987
499
125
9
0
233,057
0
L
Kukulkan
6,949
496
120
9
0
270,587
0
L
Gilgamesh
6,492
464
73
5
0
265,595
3
W
Ne Zha
7,654
547
104
7
0
308,038
5
W
Geb
6,878
491
35
3
0
309,471
6
L
Cabrakan
6,311
451
26
2
0
248,120
4
L
Tyr
8,131
581
133
10
0
284,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role