Player Matchup

Mulan
Mulan
HolyN1ghtmar3
Mulan
Level 101
God Stats
28W - 22L
1,488 SR
Queue Stats
236W - 257L
1,356 Elo+
Solo
Yemoja
Yemoja
camerok7
Yemoja
Level 40
God Stats
4W - 4L
1,399 SR
Queue Stats
41W - 64L
1,259 Elo+
Solo
Neith
Neith
inthe269
Neith
Level 156
God Stats
7W - 7L
1,429 SR
Queue Stats
45W - 43L
1,289 Elo+
Solo
Chronos
Chronos
sKiLZz-iwnl
Chronos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 141L
1,243 Elo+
Party 1
Lancelot
Lancelot
twitch_Severo857
Lancelot
Level 28
God Stats
3W - 2L
1,228 SR
Queue Stats
125W - 170L
1,008 Elo+
Party 1
Team Averages
Level 72
1,409 SR
1,231 Elo+

VS

Team Averages
Level 69
1,388 SR
1,379 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KillToSurvive44
Gilgamesh
Level 88
God Stats
6W - 4L
1,423 SR
Queue Stats
208W - 240L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
Prisma123459806
Baron Samedi
Level 57
God Stats
15W - 14L
1,410 SR
Queue Stats
113W - 152L
1,361 Elo+
Party 2
Zeus
Zeus
Y500MIGUELxx
Zeus
Level 53
God Stats
23W - 18L
1,453 SR
Queue Stats
69W - 99L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
vindinossauro
Sylvanus
Level 96
God Stats
0W - 1L
1,155 SR
Queue Stats
107W - 98L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,148
572
9,816
10,771
12,516
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
camerok7
Yemoja
13
4 / 2 / 1
8,409
526
4,826
13,118
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
inthe269
Neith
13
1 / 2 / 4
7,788
487
11,542
9,964
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
sKiLZz-iwnl
Chronos
12
2 / 1 / 1
7,005
438
6,303
7,787
3,251
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 1
7,130
446
5,995
10,120
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 3 / 0
7,515
470
3,778
12,907
5,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
KillToSurvive44
Gilgamesh
13
1 / 0 / 1
7,349
459
6,275
10,584
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Prisma123459806
Baron Samedi
12
1 / 3 / 1
6,704
419
8,588
11,549
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 3 / 3
6,379
399
6,674
8,117
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
vindinossauro
Sylvanus
12
3 / 2 / 1
7,090
443
7,754
16,723
16,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
6
6
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
3
0
1
3.5
L
Gilgamesh
KillToSurvive44
Gilgamesh
1
0
1
1.5
L
Baron Samedi
Prisma123459806
Baron Samedi
1
3
1
0.5
L
1
3
3
0.83
W
Yemoja
camerok7
Yemoja
4
2
1
2.25
W
Neith
inthe269
Neith
1
2
4
1.5
W
Chronos
sKiLZz-iwnl
Chronos
2
1
1
2.5
W
1
1
1
1.5
L
Sylvanus
vindinossauro
Sylvanus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
33,069
51,760
Taken
59,880
36,552
Mitigated
35,832
18,495
Healing
21,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,778
1,194
0
3,001
12,907
5,601
0
0
12,907
0
49,977
W
9,816
281
0
4,433
10,771
12,516
308
0
10,771
0
66,754
L
Gilgamesh
KillToSurvive44
Gilgamesh
6,275
2,050
0
3,825
10,584
5,054
1,667
1,452
9,132
0
56,234
L
Baron Samedi
Prisma123459806
Baron Samedi
8,588
268
757
3,624
11,549
5,522
1,036
4,900
6,649
42,951
0
L
6,674
427
0
709
8,117
2,964
0
1,439
6,678
29,206
0
W
Yemoja
camerok7
Yemoja
4,826
1,427
738
2,943
13,118
11,766
173
8,699
4,419
23,569
0
W
Neith
inthe269
Neith
11,542
4,637
0
5,825
9,964
4,571
697
5,729
4,235
0
65,921
W
Chronos
sKiLZz-iwnl
Chronos
6,303
1,572
0
671
7,787
3,251
316
4,163
3,624
40,614
0
W
5,995
959
0
3,885
10,120
4,448
0
4,425
5,695
0
40,117
L
Sylvanus
vindinossauro
Sylvanus
7,754
3,793
2,589
7,129
16,723
16,691
0
3,338
13,385
36,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
35,037
401
Minions Killed
344
0
Camps Cleared
0
1,471,184
Distance Traveled
1,357,336
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,515
470
92
6
0
259,107
0
W
Mulan
9,148
572
123
8
0
286,350
2
L
Gilgamesh
7,349
459
92
6
0
335,584
6
L
Baron Samedi
6,704
419
54
3
0
270,805
0
L
Zeus
6,379
399
57
4
0
260,249
0
W
Yemoja
8,409
526
43
3
0
283,468
1
W
Neith
7,788
487
108
7
0
231,915
2
W
Chronos
7,005
438
57
4
0
306,046
0
W
Lancelot
7,130
446
70
4
0
363,405
2
L
Sylvanus
7,090
443
49
3
0
231,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role