Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lusthel
Cthulhu
Level 50
God Stats
8W - 14L
1,340 SR
Queue Stats
52W - 87L
1,121 Elo+
Solo
Ullr
Ullr
benearjls
Ullr
Level 104
God Stats
0W - 5L
1,097 SR
Queue Stats
253W - 287L
1,313 Elo+
Party 2
Hel
Hel
eunyeong332
Hel
Level 25
God Stats
3W - 4L
1,429 SR
Queue Stats
63W - 85L
1,256 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wyd asher
Tsukuyomi
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,406 Elo+
Solo
Team Averages
Level 66
1,373 SR
1,319 Elo+

VS

Team Averages
Level 45
1,409 SR
1,405 Elo+
Freya
Freya
ExxxDeee
Freya
Level 49
God Stats
3W - 1L
1,373 SR
Queue Stats
15W - 27L
1,453 Elo+
Party 1
Medusa
Medusa
Memerizee
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Odin
Odin
Storm6102
Odin
Level 87
God Stats
9W - 8L
1,624 SR
Queue Stats
58W - 46L
1,465 Elo+
Solo
Kali
Kali
WhoJungles
Kali
Level 20
God Stats
2W - 6L
1,049 SR
Queue Stats
14W - 19L
1,453 Elo+
Party 1
Sobek
Sobek
scpx343417
Sobek
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 39L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 2
7,792
557
7,410
5,980
2,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lusthel
Cthulhu
9
0 / 4 / 3
6,358
454
5,464
11,536
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ullr
11
1 / 2 / 0
6,616
473
2,726
8,497
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,693
478
3,795
7,780
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
wyd asher
Tsukuyomi
10
3 / 8 / 1
7,147
511
6,637
13,142
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ExxxDeee
Freya
12
3 / 2 / 6
7,532
538
8,888
8,947
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Memerizee
Medusa
10
2 / 0 / 3
6,250
446
7,076
4,948
1,749
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
10
2 / 0 / 4
6,916
494
2,885
9,046
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
9 / 3 / 2
8,131
581
6,790
13,487
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
11
1 / 0 / 3
6,567
469
4,724
14,442
10,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
17
17
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
2
1
W
Freya
ExxxDeee
Freya
3
2
6
3
L
Cthulhu
Lusthel
Cthulhu
0
4
3
0.38
W
Medusa
Memerizee
Medusa
2
0
3
3.5
W
Odin
2
0
4
4
W
9
3
2
3.33
L
Ullr
1
2
0
0.5
L
1
3
0
0.33
W
Sobek
1
0
3
2.5
L
Tsukuyomi
wyd asher
Tsukuyomi
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
30,363
46,935
Taken
50,870
22,160
Mitigated
26,777
11,203
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,410
3,575
0
2,441
5,980
2,503
1,263
3,108
2,432
0
61,707
W
Freya
ExxxDeee
Freya
8,888
2,919
0
3,557
8,947
3,595
1,122
2,762
6,185
37,131
0
L
Cthulhu
Lusthel
Cthulhu
5,464
825
0
1,930
11,536
8,781
225
2,221
9,134
19,191
0
W
Medusa
Memerizee
Medusa
7,076
4,633
0
1,928
4,948
1,749
647
1,613
3,335
0
33,117
W
Odin
2,885
143
205
2,622
9,046
5,532
37
2,680
6,366
0
31,389
W
6,790
4,313
0
2,839
13,487
5,641
0
1,612
11,875
0
54,682
L
Ullr
2,726
842
310
1,370
8,497
2,742
263
308
8,149
0
40,954
L
3,795
329
417
2,036
7,780
3,300
597
3,606
3,938
34,922
0
W
Sobek
4,724
576
0
6,617
14,442
10,260
0
592
13,850
30,085
0
L
Tsukuyomi
wyd asher
Tsukuyomi
6,637
2,065
0
2,699
13,142
4,834
0
3,114
9,670
0
31,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
35,396
296
Minions Killed
311
0
Camps Cleared
0
1,278,791
Distance Traveled
1,311,536
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,792
557
107
8
0
243,246
3
W
Freya
7,532
538
58
4
0
269,442
2
L
Cthulhu
6,358
454
23
2
0
278,620
0
W
Medusa
6,250
446
42
3
0
225,968
0
W
Odin
6,916
494
59
4
0
271,666
1
W
Kali
8,131
581
101
7
0
301,696
1
L
Ullr
6,616
473
65
5
0
252,841
0
L
Hel
6,693
478
51
4
0
247,636
1
W
Sobek
6,567
469
51
4
0
242,764
2
L
Tsukuyomi
7,147
511
50
4
0
256,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role