Player Matchup

Tyr
Tyr
Aljewaun2
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Dat1highguy
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,279 Elo+
Party 1
Ah Puch
Ah Puch
GeloVo
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,348 Elo+
Party 1
Tiamat
Tiamat
GematriaCode641
Tiamat
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
519W - 545L
1,470 Elo+
Solo
Vulcan
Vulcan
MakeItReign33
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,369 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,393 Elo+

VS

Team Averages
Level 67
1,518 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
B1untman13
Morgan Le Fay
Level 127
God Stats
3W - 3L
1,399 SR
Queue Stats
143W - 122L
1,474 Elo+
Solo
Hades
Hades
HakuraPain
Hades
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 194L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Shirulin
Hou Yi
Level 29
God Stats
3W - 1L
1,535 SR
Queue Stats
123W - 144L
1,513 Elo+
Solo
Sol
Sol
savagegrl89
Sol
Level 24
God Stats
4W - 3L
1,318 SR
Queue Stats
57W - 77L
1,454 Elo+
Solo
Lancelot
Lancelot
vancedom12
Lancelot
Level 29
God Stats
6W - 1L
1,840 SR
Queue Stats
196W - 229L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 6
7,496
750
8,814
14,497
9,178
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Dat1highguy
Nemesis
15
3 / 3 / 5
8,590
859
9,745
12,084
9,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
GeloVo
Ah Puch
15
4 / 3 / 3
8,501
850
7,929
7,766
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 4 / 6
7,273
727
4,034
9,488
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 5
8,207
821
14,153
10,879
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B1untman13
Morgan Le Fay
16
5 / 1 / 13
9,024
902
12,930
8,812
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Hades
14
5 / 2 / 11
8,497
850
8,074
17,655
11,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Shirulin
Hou Yi
14
4 / 1 / 8
8,551
855
8,938
6,070
3,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 2 / 11
9,417
942
12,852
10,998
4,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
vancedom12
Lancelot
14
2 / 4 / 13
8,029
803
7,918
15,843
8,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
10
Kills
24
24
Deaths
10
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Morgan Le Fay
B1untman13
Morgan Le Fay
5
1
13
11.5
L
Nemesis
Dat1highguy
Nemesis
3
3
5
1.83
L
Ah Puch
GeloVo
Ah Puch
4
3
3
1.83
L
1
4
6
1
W
Hades
5
2
11
5.25
L
2
6
5
0.75
W
Hou Yi
Shirulin
Hou Yi
4
1
8
8
W
8
2
11
6.75
W
Lancelot
vancedom12
Lancelot
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,675
Damage
50,712
54,714
Taken
59,378
34,040
Mitigated
33,013
15,213
Healing
32,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,814
514
538
1,416
14,497
9,178
68
9,123
5,374
1,995
11,715
W
Morgan Le Fay
B1untman13
Morgan Le Fay
12,930
612
1,527
2,829
8,812
4,757
463
4,033
4,779
28,308
0
L
Nemesis
Dat1highguy
Nemesis
9,745
2,211
1,807
4,350
12,084
9,999
246
6,001
6,083
0
14,185
L
Ah Puch
GeloVo
Ah Puch
7,929
637
796
1,108
7,766
3,641
513
4,548
3,218
19,977
0
L
4,034
602
0
2,321
9,488
6,249
504
6,370
3,118
13,560
0
W
Hades
8,074
384
973
8,380
17,655
11,405
120
8,575
9,080
17,154
0
L
14,153
5,351
1,447
1,430
10,879
4,973
380
7,814
3,065
23,459
0
W
Hou Yi
Shirulin
Hou Yi
8,938
2,843
2,256
2,430
6,070
3,071
740
3,621
2,449
0
17,006
W
12,852
5,281
1,635
4,520
10,998
4,976
1,830
5,160
5,838
27,349
0
W
Lancelot
vancedom12
Lancelot
7,918
912
2,230
5,983
15,843
8,804
334
5,811
10,032
0
15,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
43,518
83
Minions Killed
152
0
Camps Cleared
0
975,653
Distance Traveled
1,079,728
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,496
750
7
1
0
191,132
0
W
Morgan Le Fay
9,024
902
33
3
0
232,213
0
L
Nemesis
8,590
859
14
1
0
217,177
5
L
Ah Puch
8,501
850
27
3
0
190,575
1
L
Tiamat
7,273
727
15
2
0
194,714
0
W
Hades
8,497
850
26
3
0
200,223
0
L
Vulcan
8,207
821
20
2
0
182,055
0
W
Hou Yi
8,551
855
26
3
0
212,169
1
W
Sol
9,417
942
61
6
0
193,474
1
W
Lancelot
8,029
803
6
1
0
241,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role