Player Matchup

Sylvanus
Sylvanus
Fleur5700
Sylvanus
Level 29
God Stats
1W - 2L
1,748 SR
Queue Stats
32W - 35L
1,466 Elo+
Party 4
Nu Wa
Nu Wa
Janin12342122
Nu Wa
Level 44
God Stats
153W - 134L
1,454 SR
Queue Stats
181W - 172L
1,429 Elo+
Party 4
Pele
Pele
Jasper5x
Pele
Level 125
God Stats
1W - 3L
1,474 SR
Queue Stats
120W - 122L
1,557 Elo+
Party 3
Achilles
Achilles
Samurai_Zach94
Achilles
Level 106
God Stats
8W - 11L
1,478 SR
Queue Stats
474W - 473L
1,505 Elo+
Solo
Skadi
Skadi
Tier3Beads
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,421 Elo+
Party 3
Team Averages
Level 63
1,531 SR
1,476 Elo+

VS

Team Averages
Level 107
1,592 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Apollyonn
Guan Yu
Level 121
God Stats
27W - 20L
1,612 SR
Queue Stats
266W - 260L
1,478 Elo+
Party 1
Janus
Janus
Nakata_mito
Janus
Level 160
God Stats
7W - 8L
1,663 SR
Queue Stats
406W - 444L
1,487 Elo+
Solo
Bacchus
Bacchus
SmiteTyson
Bacchus
Level 129
God Stats
2W - 3L
1,668 SR
Queue Stats
20W - 33L
1,384 Elo+
Party 1
Da Ji
Da Ji
ValhallaAlt
Da Ji
Level 48
God Stats
9W - 6L
1,518 SR
Queue Stats
347W - 257L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fleur5700
Sylvanus
14
1 / 5 / 2
7,353
668
8,905
11,686
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 3
7,127
648
11,610
7,670
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
2 / 4 / 2
7,746
704
7,411
11,202
4,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
14
1 / 1 / 5
7,693
699
6,771
11,176
10,700
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
15
3 / 4 / 1
8,090
735
10,726
12,182
5,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 0 / 4
8,791
799
10,313
13,083
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Apollyonn
Guan Yu
14
3 / 3 / 6
7,576
689
10,156
14,250
13,191
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 8
7,664
697
8,460
7,353
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SmiteTyson
Bacchus
14
4 / 0 / 6
8,238
749
6,213
10,674
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 3 / 5
8,388
763
11,043
12,676
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
16
16
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
4
5
W
Guan Yu
Apollyonn
Guan Yu
3
3
6
2
L
Sylvanus
Fleur5700
Sylvanus
1
5
2
0.4
L
0
2
3
0.75
L
Pele
2
4
2
0.75
W
1
1
8
5
L
Achilles
1
1
5
3.5
W
Bacchus
SmiteTyson
Bacchus
4
0
6
7
L
Skadi
3
4
1
0.88
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
46,185
53,916
Taken
58,036
30,731
Mitigated
38,462
8,343
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,313
6,189
0
6,959
13,083
5,861
0
3,197
9,886
0
54,218
W
Guan Yu
Apollyonn
Guan Yu
10,156
1,617
1,828
2,630
14,250
13,191
0
5,023
9,227
0
20,712
L
Sylvanus
Fleur5700
Sylvanus
8,905
1,857
1,689
2,718
11,686
7,118
0
3,769
7,917
20,242
3,588
L
11,610
5,611
0
250
7,670
3,119
469
2,431
5,239
25,832
0
L
Pele
7,411
2,227
0
1,864
11,202
4,404
0
1,854
9,348
0
26,555
W
8,460
508
0
500
7,353
2,492
0
1,750
5,603
33,384
0
L
Achilles
6,771
1,817
0
1,211
11,176
10,700
0
4,587
6,589
0
18,107
W
Bacchus
SmiteTyson
Bacchus
6,213
722
0
2,594
10,674
10,999
0
5,787
4,887
14,774
0
L
Skadi
10,726
4,204
0
611
12,182
5,390
0
2,032
10,150
0
35,705
W
11,043
3,808
0
1,356
12,676
5,919
0
4,181
8,495
0
30,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,009
Gold Earned
40,657
186
Minions Killed
224
0
Camps Cleared
0
1,059,025
Distance Traveled
1,068,759
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,791
799
101
9
0
192,382
3
W
Guan Yu
7,576
689
25
2
0
232,974
2
L
Sylvanus
7,353
668
41
4
0
193,713
3
L
Nu Wa
7,127
648
27
2
0
211,676
1
L
Pele
7,746
704
37
3
0
213,171
2
W
Janus
7,664
697
47
4
0
203,279
2
L
Achilles
7,693
699
26
2
0
240,661
2
W
Bacchus
8,238
749
10
1
0
226,363
2
L
Skadi
8,090
735
55
5
0
199,804
1
W
Da Ji
8,388
763
41
4
0
213,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role