Player Matchup

Danzaburou
Danzaburou
JiddleBopp
Danzaburou
Level 49
God Stats
48W - 59L
1,512 SR
Queue Stats
206W - 222L
1,471 Elo+
Solo
Set
Set
KevinLoL2016
Set
Level 157
God Stats
3W - 0L
1,537 SR
Queue Stats
169W - 160L
1,587 Elo+
Party 1
Janus
Janus
sendor21
Janus
Level 29
God Stats
4W - 1L
1,595 SR
Queue Stats
95W - 74L
1,567 Elo+
Party 1
Team Averages
Level 78
1,548 SR
1,542 Elo+

VS

Team Averages
Level 42
1,506 SR
1,386 Elo+
Sylvanus
Sylvanus
Cviiiiiiiiiic
Sylvanus
Level 31
God Stats
4W - 7L
1,517 SR
Queue Stats
5W - 10L
1,463 Elo+
Solo
Susano
Susano
DarkisRipz
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,294 Elo+
Party 2
Kukulkan
Kukulkan
MainofMains
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JiddleBopp
Danzaburou
12
3 / 2 / 6
8,181
818
8,302
9,478
3,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 2 / 4
8,324
832
10,031
10,572
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
sendor21
Janus
12
3 / 3 / 4
7,972
797
7,843
5,198
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cviiiiiiiiiic
Sylvanus
12
3 / 1 / 3
7,416
742
7,650
10,650
6,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
DarkisRipz
Susano
11
1 / 6 / 5
6,681
668
4,160
12,023
4,850
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
MainofMains
Kukulkan
11
3 / 5 / 3
7,411
741
6,491
10,623
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
7
7
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cviiiiiiiiiic
Sylvanus
3
1
3
4.5
L
Susano
DarkisRipz
Susano
1
6
5
0.58
W
Danzaburou
JiddleBopp
Danzaburou
3
2
6
3
W
6
2
4
4
L
Kukulkan
MainofMains
Kukulkan
3
5
3
0.9
W
Janus
sendor21
Janus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
18,301
25,248
Taken
33,296
10,808
Mitigated
15,405
5,445
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cviiiiiiiiiic
Sylvanus
7,650
958
2,763
4,844
10,650
6,441
0
2,907
7,505
20,719
0
L
Susano
DarkisRipz
Susano
4,160
1,083
0
230
12,023
4,850
0
2,162
9,713
0
10,092
W
Danzaburou
JiddleBopp
Danzaburou
8,302
3,833
0
2,768
9,478
3,863
0
5,281
4,197
0
26,577
W
10,031
5,408
0
2,337
10,572
5,270
0
6,556
4,016
0
26,533
L
Kukulkan
MainofMains
Kukulkan
6,491
797
0
13
10,623
4,114
46
2,590
7,898
25,171
0
W
Janus
sendor21
Janus
7,843
396
0
340
5,198
1,675
0
2,730
2,468
24,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,477
Gold Earned
21,508
126
Minions Killed
88
7
Camps Cleared
3
566,156
Distance Traveled
536,139
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,416
742
29
3
1
172,532
4
L
Susano
6,681
668
14
1
0
187,287
1
W
Danzaburou
8,181
818
45
5
2
191,475
1
W
Set
8,324
832
36
4
5
200,810
1
L
Kukulkan
7,411
741
45
5
2
176,320
0
W
Janus
7,972
797
45
5
0
173,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role