Player Matchup

Da Ji
Da Ji
Hypnetic
Da Ji
Level 156
God Stats
1W - 5L
1,498 SR
Queue Stats
32W - 27L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
ShortCake_2
Danzaburou
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,339 Elo+
Solo
Erlang Shen
Erlang Shen
SkyGriffin87
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
Sparticus77
Gilgamesh
Level 98
God Stats
0W - 2L
1,634 SR
Queue Stats
22W - 34L
1,386 Elo+
Solo
Sobek
Sobek
theOnlyLaLa
Sobek
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 149L
1,412 Elo+
Party 1
Team Averages
Level 101
1,526 SR
1,387 Elo+

VS

Team Averages
Level 88
1,553 SR
1,343 Elo+
Artemis
Artemis
KIKO_SONIC
Artemis
Level 62
God Stats
2W - 0L
1,691 SR
Queue Stats
5W - 10L
1,230 Elo+
Solo
Discordia
Discordia
Maman51
Discordia
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
473W - 447L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
applehead0223
Ah Muzen Cab
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 170L
1,361 Elo+
Solo
Sol
Sol
b3nja_dd34
Sol
Level 86
God Stats
6W - 5L
1,577 SR
Queue Stats
172W - 200L
1,400 Elo+
Solo
The Morrigan
The Morrigan
palets28
The Morrigan
Level 100
God Stats
5W - 4L
1,497 SR
Queue Stats
315W - 317L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hypnetic
Da Ji
16
6 / 5 / 5
9,318
666
10,960
12,375
7,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ShortCake_2
Danzaburou
16
5 / 8 / 7
10,622
759
8,380
15,388
8,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Erlang Shen
SkyGriffin87
Erlang Shen
17
1 / 5 / 16
10,303
736
7,357
22,163
21,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Sparticus77
Gilgamesh
20
10 / 7 / 9
11,757
840
12,700
23,037
20,968
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 8 / 17
10,282
734
5,883
27,042
28,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KIKO_SONIC
Artemis
19
8 / 6 / 20
11,864
847
14,233
12,318
6,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Maman51
Discordia
19
3 / 3 / 19
11,161
797
18,295
9,430
4,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
applehead0223
Ah Muzen Cab
19
11 / 4 / 9
12,088
863
22,969
12,033
6,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 6 / 15
11,495
821
13,967
15,480
5,600
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
palets28
The Morrigan
19
5 / 5 / 16
11,902
850
11,234
8,303
3,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
112
23
Kills
33
33
Deaths
24
54
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Hypnetic
Da Ji
6
5
5
1.7
W
Artemis
KIKO_SONIC
Artemis
8
6
20
3
W
Discordia
Maman51
Discordia
3
3
19
4.17
L
Danzaburou
ShortCake_2
Danzaburou
5
8
7
1.06
L
Erlang Shen
SkyGriffin87
Erlang Shen
1
5
16
1.8
L
Gilgamesh
Sparticus77
Gilgamesh
10
7
9
2.07
W
Ah Muzen Cab
applehead0223
Ah Muzen Cab
11
4
9
3.88
W
6
6
15
2.25
W
The Morrigan
palets28
The Morrigan
5
5
16
2.6
L
1
8
17
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,280
Damage
80,698
100,005
Taken
57,564
85,477
Mitigated
25,998
23,517
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Hypnetic
Da Ji
10,960
1,267
516
740
12,375
7,160
816
6,103
6,272
0
16,038
W
Artemis
KIKO_SONIC
Artemis
14,233
7,741
0
0
12,318
6,159
1,805
601
11,717
0
22,755
W
Discordia
Maman51
Discordia
18,295
2,458
1,889
1,906
9,430
4,120
1,376
1,215
8,215
35,928
0
L
Danzaburou
ShortCake_2
Danzaburou
8,380
1,326
0
1,672
15,388
8,092
1,573
7,511
7,877
0
25,169
L
Erlang Shen
SkyGriffin87
Erlang Shen
7,357
2,199
3,346
6,711
22,163
21,043
792
12,949
9,214
0
18,718
L
Gilgamesh
Sparticus77
Gilgamesh
12,700
2,108
1,612
2,796
23,037
20,968
904
8,870
14,167
0
26,719
W
Ah Muzen Cab
applehead0223
Ah Muzen Cab
22,969
11,711
691
2,059
12,033
6,326
2,110
1,013
11,020
0
43,531
W
13,967
4,519
681
5,027
15,480
5,600
2,058
1,391
14,089
24,600
0
W
The Morrigan
palets28
The Morrigan
11,234
1,543
845
1,626
8,303
3,793
252
1,663
6,608
24,666
0
L
5,883
259
1,015
5,109
27,042
28,214
186
8,063
18,979
24,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,282
Gold Earned
58,510
121
Minions Killed
147
0
Camps Cleared
0
1,070,664
Distance Traveled
1,148,263
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,318
666
17
1
0
184,395
0
W
Artemis
11,864
847
17
1
0
179,471
1
W
Discordia
11,161
797
36
3
0
253,087
0
L
Danzaburou
10,622
759
35
3
0
172,086
0
L
Erlang Shen
10,303
736
18
1
0
275,447
3
L
Gilgamesh
11,757
840
28
2
0
215,658
2
W
Ah Muzen Cab
12,088
863
30
2
0
246,663
1
W
Sol
11,495
821
37
3
0
257,688
1
W
The Morrigan
11,902
850
27
2
0
211,354
0
L
Sobek
10,282
734
23
2
0
223,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role