Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
KRDA97
Kuzenbo
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 236L
1,557 Elo+
Solo
Hel
Hel
SketchyNoodles
Hel
Level 127
God Stats
44W - 55L
1,494 SR
Queue Stats
1,547W - 1,417L
1,624 Elo+
Party 2
Nemesis
Nemesis
ValeFPS
Nemesis
Level 45
God Stats
4W - 2L
1,753 SR
Queue Stats
366W - 302L
1,632 Elo+
Party 2
Cupid
Cupid
ViniSkubs
Cupid
Level 77
God Stats
30W - 25L
1,520 SR
Queue Stats
205W - 217L
1,296 Elo+
Party 3
Team Averages
Level 77
1,553 SR
1,522 Elo+

VS

Team Averages
Level 41
1,631 SR
1,480 Elo+
Anhur
Anhur
 
Anhur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Idlemask
Tsukuyomi
Level 64
God Stats
14W - 5L
1,747 SR
Queue Stats
221W - 221L
1,395 Elo+
Solo
King Arthur
King Arthur
NawMsensus
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,551 Elo+
Party 1
Merlin
Merlin
Paniic3
Merlin
Level 49
God Stats
63W - 49L
1,551 SR
Queue Stats
311W - 309L
1,497 Elo+
Solo
Ares
Ares
TheForeignBean
Ares
Level 30
God Stats
3W - 3L
1,855 SR
Queue Stats
19W - 17L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 5 / 0
5,871
419
3,046
14,041
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
KRDA97
Kuzenbo
13
0 / 2 / 0
7,543
539
3,273
10,142
8,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 2 / 3
7,902
564
2,710
7,048
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ValeFPS
Nemesis
12
3 / 3 / 0
7,164
512
4,975
12,425
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
ViniSkubs
Cupid
11
0 / 4 / 0
6,118
437
5,745
9,009
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
8 / 0 / 4
8,567
612
11,106
10,381
4,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Idlemask
Tsukuyomi
13
3 / 1 / 3
7,443
532
5,076
8,212
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
NawMsensus
King Arthur
15
2 / 0 / 0
9,078
648
6,685
9,115
6,638
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Paniic3
Merlin
14
2 / 2 / 0
8,551
611
3,204
6,053
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 11
8,198
586
7,601
9,043
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
16
16
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
0
0
W
Anhur
 
Anhur
8
0
4
10
W
Tsukuyomi
Idlemask
Tsukuyomi
3
1
3
4.5
L
Kuzenbo
KRDA97
Kuzenbo
0
2
0
0
W
King Arthur
NawMsensus
King Arthur
2
0
0
2
W
Merlin
Paniic3
Merlin
2
2
0
1
L
0
2
3
0.75
W
1
0
11
6.5
L
Nemesis
ValeFPS
Nemesis
3
3
0
1
L
Cupid
ViniSkubs
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
33,672
52,665
Taken
42,804
25,777
Mitigated
25,504
14,126
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,046
408
819
3,097
14,041
8,542
0
3,501
10,540
19,643
0
W
Anhur
 
Anhur
11,106
6,356
0
4,954
10,381
4,463
271
1,632
8,749
0
66,983
W
Tsukuyomi
Idlemask
Tsukuyomi
5,076
1,159
0
3,103
8,212
3,343
69
1,115
7,097
0
47,658
L
Kuzenbo
KRDA97
Kuzenbo
3,273
1,446
0
2,560
10,142
8,742
72
0
10,142
53,360
0
W
King Arthur
NawMsensus
King Arthur
6,685
821
0
2,390
9,115
6,638
0
3,020
5,867
0
80,003
W
Merlin
Paniic3
Merlin
3,204
113
0
250
6,053
2,306
0
2,259
3,794
66,107
0
L
2,710
200
575
3,188
7,048
2,480
0
2,458
4,326
64,568
0
W
7,601
660
0
2,931
9,043
8,754
269
1,230
7,813
30,580
0
L
Nemesis
ValeFPS
Nemesis
4,975
1,455
0
1,552
12,425
3,903
0
2,095
10,244
0
54,547
L
Cupid
ViniSkubs
Cupid
5,745
3,287
0
2,335
9,009
2,110
0
2,401
6,608
0
50,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
41,837
452
Minions Killed
490
0
Camps Cleared
0
1,329,384
Distance Traveled
1,404,827
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,871
419
26
2
0
220,667
6
W
Anhur
8,567
612
98
7
0
252,181
3
W
Tsukuyomi
7,443
532
67
5
0
318,765
3
L
Kuzenbo
7,543
539
125
9
0
231,502
5
W
King Arthur
9,078
648
153
11
0
277,948
3
W
Merlin
8,551
611
138
10
0
258,793
4
L
Hel
7,902
564
121
9
0
296,888
6
W
Ares
8,198
586
34
2
0
297,140
5
L
Nemesis
7,164
512
87
6
0
340,374
6
L
Cupid
6,118
437
93
7
0
239,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role