Player Matchup

Izanami
Izanami
Gold I
GodSpeed-J
Izanami
Gold I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,657 MMR
Solo
Fafnir
Fafnir
Gold III
Grendelshins
Fafnir
Gold III
Level 155
God Stats
10W - 11L
1,469 SR
Queue Stats
155W - 160L
1,636 MMR
Solo
Scylla
Scylla
Gold I
JEDAiV1095
Scylla
Gold I
Level 148
God Stats
7W - 3L
1,870 SR
Queue Stats
261W - 265L
1,676 MMR
Solo
Kali
Kali
Platinum IV
Mighty Agent C
Kali
Platinum IV
Level 129
God Stats
1W - 2L
1,240 SR
Queue Stats
135W - 136L
1,739 MMR
Party 1
Bellona
Bellona
Gold II
iSkrrtt
Bellona
Gold II
Level 89
God Stats
17W - 11L
1,715 SR
Queue Stats
164W - 162L
1,523 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,559 SR
1,646 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,476 SR
1,646 MMR
Atlas
Atlas
Gold II
Hunt-Man1798
Atlas
Gold II
Level 147
God Stats
6W - 5L
1,540 SR
Queue Stats
579W - 571L
1,620 MMR
Solo
Osiris
Osiris
Silver I
JRSRE4T
Osiris
Silver I
Level 48
God Stats
0W - 1L
1,415 SR
Queue Stats
13W - 16L
1,646 MMR
Solo
Agni
Agni
Gold II
Peiyz
Agni
Gold II
Level 106
God Stats
18W - 24L
1,399 SR
Queue Stats
186W - 190L
1,665 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Royal_D_Kells
Ao Kuang
Gold III
Level 156
God Stats
4W - 7L
1,387 SR
Queue Stats
874W - 857L
1,638 MMR
Solo
Skadi
Skadi
Gold III
SlimGenius-
Skadi
Gold III
Level 88
God Stats
12W - 9L
1,638 SR
Queue Stats
23W - 21L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodSpeed-J
Izanami
11
0 / 0 / 0
5,900
536
4,574
5,933
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
8
0 / 1 / 0
5,631
512
1,870
4,591
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
JEDAiV1095
Scylla
11
0 / 0 / 0
6,118
556
1,498
2,112
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 0
6,285
571
2,244
9,393
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
iSkrrtt
Bellona
11
1 / 0 / 2
6,478
589
5,044
7,691
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
King ArthurYu HuangGebAchilles

VS

Bans
ApolloLancelotTiamatAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
4,205
382
1,796
4,559
1,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
JRSRE4T
Osiris
9
0 / 2 / 1
4,980
453
4,826
6,959
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Peiyz
Agni
11
1 / 0 / 0
5,901
536
2,282
2,829
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Royal_D_Kells
Ao Kuang
11
3 / 1 / 0
6,185
562
3,189
9,035
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 1
5,907
537
3,746
5,383
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
GodSpeed-J
Izanami
0
0
0
0
W
Fafnir
0
1
0
0
L
0
0
1
0.5
W
Scylla
JEDAiV1095
Scylla
0
0
0
0
L
Osiris
JRSRE4T
Osiris
0
2
1
0.25
W
2
3
0
0.67
L
Agni
Peiyz
Agni
1
0
0
1
L
Ao Kuang
Royal_D_Kells
Ao Kuang
3
1
0
3
L
0
0
1
0.5
W
Bellona
iSkrrtt
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,230
Damage
15,839
29,720
Taken
28,765
15,114
Mitigated
12,792
11,101
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GodSpeed-J
Izanami
4,574
3,290
0
3,192
5,933
1,944
219
795
5,138
0
60,698
W
Fafnir
1,870
474
0
1,747
4,591
3,155
30
1,415
3,087
7,754
0
L
1,796
760
195
1,685
4,559
1,984
0
783
3,776
5,961
0
W
Scylla
JEDAiV1095
Scylla
1,498
40
0
500
2,112
678
0
881
1,141
43,459
0
L
Osiris
JRSRE4T
Osiris
4,826
1,776
0
1,730
6,959
4,791
0
224
6,735
0
25,226
W
2,244
1,056
0
1,755
9,393
4,030
0
1,992
7,211
0
51,886
L
Agni
Peiyz
Agni
2,282
82
0
1,011
2,829
1,013
0
1,212
1,617
34,673
0
L
Ao Kuang
Royal_D_Kells
Ao Kuang
3,189
551
0
4,959
9,035
3,360
0
735
8,300
31,639
0
L
3,746
1,218
0
2,659
5,383
1,644
0
414
4,969
0
51,149
W
Bellona
iSkrrtt
Bellona
5,044
2,763
0
3,907
7,691
5,307
0
1,892
5,341
0
42,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
27,178
393
Minions Killed
279
0
Camps Cleared
0
1,115,416
Distance Traveled
963,013
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,900
536
95
9
0
194,820
2
W
Fafnir
5,631
512
16
1
0
242,325
10
L
Atlas
4,205
382
3
0
0
97,917
3
W
Scylla
6,118
556
90
8
0
208,954
5
L
Osiris
4,980
453
41
4
0
230,835
3
W
Kali
6,285
571
97
9
0
239,694
1
L
Agni
5,901
536
64
6
0
218,709
4
L
Ao Kuang
6,185
562
77
7
0
237,152
4
L
Skadi
5,907
537
94
9
0
178,400
2
W
Bellona
6,478
589
95
9
0
229,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role