Player Matchup

Ratatoskr
Ratatoskr
Aamon6
Ratatoskr
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 147L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Anubisbooty
Morgan Le Fay
Level 102
God Stats
6W - 0L
1,820 SR
Queue Stats
144W - 153L
1,443 Elo+
Solo
Cerberus
Cerberus
Sir Northern435
Cerberus
Level 124
God Stats
2W - 0L
1,750 SR
Queue Stats
85W - 68L
1,700 Elo+
Solo
Sol
Sol
Walrusatan
Sol
Level 48
God Stats
2W - 0L
1,719 SR
Queue Stats
57W - 38L
1,554 Elo+
Solo
Hades
Hades
shadedmystic
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,436 Elo+
Solo
Team Averages
Level 88
1,658 SR
1,523 Elo+

VS

Team Averages
Level 113
1,492 SR
1,498 Elo+
Sol
Sol
MamaBoo81
Sol
Level 158
God Stats
10W - 8L
1,484 SR
Queue Stats
548W - 571L
1,500 Elo+
Solo
Bastet
Bastet
Sairento-san
Bastet
Level 85
God Stats
3W - 1L
1,661 SR
Queue Stats
106W - 117L
1,490 Elo+
Solo
Achilles
Achilles
feniks_descendit
Achilles
Level 159
God Stats
1W - 3L
1,529 SR
Queue Stats
232W - 251L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
kelessides
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,535 Elo+
Solo
Cerberus
Cerberus
xRayGunRyanx
Cerberus
Level 60
God Stats
0W - 2L
1,287 SR
Queue Stats
26W - 39L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aamon6
Ratatoskr
19
5 / 7 / 19
12,352
727
13,072
18,558
12,308
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Anubisbooty
Morgan Le Fay
20
7 / 1 / 19
13,019
766
25,206
17,547
8,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
20
9 / 4 / 20
13,216
777
23,419
27,586
33,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 5 / 17
12,917
760
28,131
19,447
8,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 7 / 24
12,337
726
20,561
18,042
12,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 6
13,237
779
26,043
15,084
8,342
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
18
8 / 7 / 4
11,072
651
22,673
17,798
9,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 8 / 14
11,923
701
14,659
27,341
43,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
kelessides
Ao Kuang
15
2 / 12 / 7
9,755
574
5,709
25,959
13,184
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xRayGunRyanx
Cerberus
18
0 / 3 / 16
10,468
616
11,624
35,589
35,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
69
33
Kills
22
24
Deaths
34
99
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Aamon6
Ratatoskr
5
7
19
2.07
W
Morgan Le Fay
Anubisbooty
Morgan Le Fay
7
1
19
16.5
L
8
4
6
2.75
L
Bastet
8
7
4
1.43
W
Cerberus
9
4
20
4.75
W
8
5
17
3.3
L
4
8
14
1.38
L
Ao Kuang
kelessides
Ao Kuang
2
12
7
0.46
W
4
7
24
2.29
L
Cerberus
xRayGunRyanx
Cerberus
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,389
Damage
80,708
101,180
Taken
121,771
75,073
Mitigated
110,675
49,075
Healing
40,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Aamon6
Ratatoskr
13,072
2,792
4,316
3,849
18,558
12,308
1,260
8,675
9,883
0
27,743
W
Morgan Le Fay
Anubisbooty
Morgan Le Fay
25,206
2,032
5,223
9,050
17,547
8,323
675
6,548
10,999
48,732
0
L
26,043
5,391
1,508
5,358
15,084
8,342
0
13,244
1,840
62,172
0
L
Bastet
22,673
3,518
888
2,244
17,798
9,683
878
13,227
4,571
0
29,708
W
Cerberus
23,419
1,210
1,985
9,739
27,586
33,121
296
10,699
16,887
42,014
0
W
28,131
11,058
1,909
6,621
19,447
8,653
3,479
9,249
10,198
56,928
0
L
14,659
2,229
1,893
4,843
27,341
43,538
295
22,181
5,160
0
25,546
L
Ao Kuang
kelessides
Ao Kuang
5,709
1,022
170
3,037
25,959
13,184
539
20,995
4,964
10,503
0
W
20,561
1,548
2,530
3,853
18,042
12,668
2,295
8,205
9,837
27,367
0
L
Cerberus
xRayGunRyanx
Cerberus
11,624
493
2,254
18,099
35,589
35,928
118
27,670
7,919
26,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,841
Gold Earned
56,455
233
Minions Killed
174
0
Camps Cleared
0
1,610,730
Distance Traveled
1,508,643
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,352
727
35
2
0
364,583
3
W
Morgan Le Fay
13,019
766
60
4
0
361,210
1
L
Sol
13,237
779
98
6
0
273,139
0
L
Bastet
11,072
651
17
1
0
323,969
0
W
Cerberus
13,216
777
59
3
0
303,198
0
W
Sol
12,917
760
54
3
0
297,078
0
L
Achilles
11,923
701
11
1
0
296,162
0
L
Ao Kuang
9,755
574
11
1
0
285,523
4
W
Hades
12,337
726
25
1
0
284,661
0
L
Cerberus
10,468
616
37
2
0
329,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role