Player Matchup

Merlin
Merlin
DrBAller29
Merlin
Level 27
God Stats
1W - 0L
1,416 SR
Queue Stats
24W - 7L
1,793 Elo+
Party 2
Sun Wukong
Sun Wukong
TheKingChris
Sun Wukong
Level 26
God Stats
8W - 0L
1,661 SR
Queue Stats
24W - 10L
1,714 Elo+
Party 2
Odin
Odin
xzÐarkmoonzx
Odin
Level 68
God Stats
10W - 4L
1,691 SR
Queue Stats
24W - 10L
1,714 Elo+
Party 2
Team Averages
Level 40
1,589 SR
1,740 Elo+

VS

Team Averages
Level 65
1,504 SR
1,501 Elo+
Agni
Agni
Iabusedurmom
Agni
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 29L
1,589 Elo+
Party 1
Artemis
Artemis
daddyoone
Artemis
Level 98
God Stats
1W - 1L
1,715 SR
Queue Stats
96W - 61L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
xandedezeus
Cthulhu
Level 82
God Stats
0W - 2L
1,295 SR
Queue Stats
9W - 15L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrBAller29
Merlin
19
3 / 3 / 10
13,115
625
15,851
12,468
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
TheKingChris
Sun Wukong
19
7 / 2 / 8
13,752
655
21,087
23,618
11,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 9
13,505
643
12,054
19,465
19,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
12,294
585
20,222
12,077
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
daddyoone
Artemis
16
2 / 6 / 2
11,954
569
10,703
20,458
8,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
xandedezeus
Cthulhu
15
2 / 5 / 3
12,096
576
15,346
22,707
28,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
5
6
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
DrBAller29
Merlin
3
3
10
2.67
L
1
4
1
0.38
W
Sun Wukong
TheKingChris
Sun Wukong
7
2
8
5.5
L
Artemis
daddyoone
Artemis
2
6
2
0.5
L
Cthulhu
xandedezeus
Cthulhu
2
5
3
0.7
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,992
Damage
46,271
55,551
Taken
55,242
37,715
Mitigated
42,723
9,453
Healing
2,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DrBAller29
Merlin
15,851
376
0
820
12,468
5,928
45
6,847
5,281
61,177
0
L
20,222
1,182
0
732
12,077
5,452
0
2,377
9,700
55,487
0
W
Sun Wukong
TheKingChris
Sun Wukong
21,087
3,661
0
8,133
23,618
11,881
0
14,793
8,239
0
63,441
L
Artemis
daddyoone
Artemis
10,703
2,859
0
1,567
20,458
8,900
0
3,892
16,566
0
35,039
L
Cthulhu
xandedezeus
Cthulhu
15,346
724
113
0
22,707
28,371
0
10,169
12,538
37,983
0
W
12,054
1,509
0
500
19,465
19,906
576
12,924
5,965
0
34,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
36,344
219
Minions Killed
187
10
Camps Cleared
8
1,198,038
Distance Traveled
1,075,942
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,115
625
98
5
5
392,890
2
L
Agni
12,294
585
84
4
4
403,107
2
W
Sun Wukong
13,752
655
70
3
2
416,021
3
L
Artemis
11,954
569
62
3
3
305,730
6
L
Cthulhu
12,096
576
41
2
1
367,105
10
W
Odin
13,505
643
51
2
3
389,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role