Player Matchup

Danzaburou
Danzaburou
Cryptò
Danzaburou
Level 160
God Stats
1W - 0L
1,652 SR
Queue Stats
25W - 12L
1,941 Elo+
Party 2
Baron Samedi
Baron Samedi
Faminn
Baron Samedi
Level 127
God Stats
41W - 35L
1,634 SR
Queue Stats
135W - 160L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Kronic_Weezing
Ne Zha
Level 160
God Stats
22W - 10L
1,701 SR
Queue Stats
121W - 92L
1,544 Elo+
Party 2
Team Averages
Level 149
1,662 SR
1,670 Elo+

VS

Team Averages
Level 131
1,525 SR
1,661 Elo+
Mulan
Mulan
OjDaJewceman
Mulan
Level 158
God Stats
0W - 1L
1,630 SR
Queue Stats
36W - 16L
1,826 Elo+
Party 1
Freya
Freya
Red_JexLevel
Freya
Level 139
God Stats
1W - 2L
1,699 SR
Queue Stats
43W - 29L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
eltirri1945
Cthulhu
Level 97
God Stats
4W - 7L
1,246 SR
Queue Stats
223W - 236L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cryptò
Danzaburou
18
10 / 3 / 4
12,743
850
24,680
17,544
8,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Faminn
Baron Samedi
16
2 / 3 / 10
10,971
731
17,912
12,264
7,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 3 / 11
11,797
786
11,008
15,404
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
8,997
600
11,012
20,101
19,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 4 / 4
10,187
679
11,651
20,514
9,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
eltirri1945
Cthulhu
14
3 / 6 / 5
10,259
684
11,067
22,236
23,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
8
9
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cryptò
Danzaburou
10
3
4
4
W
Baron Samedi
Faminn
Baron Samedi
2
3
10
2.33
W
3
3
11
2.83
L
1
5
6
0.8
L
4
4
4
1.5
L
Cthulhu
eltirri1945
Cthulhu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,600
Damage
33,730
45,212
Taken
62,851
28,696
Mitigated
52,358
20,497
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cryptò
Danzaburou
24,680
15,843
0
5,361
17,544
8,559
2,635
8,940
8,428
0
69,849
W
Baron Samedi
Faminn
Baron Samedi
17,912
1,337
3,061
5,651
12,264
7,292
66
6,736
5,422
46,437
0
W
11,008
1,500
1,116
5,308
15,404
12,845
158
7,213
7,878
88
32,181
L
11,012
1,611
0
4,116
20,101
19,589
0
5,647
14,454
0
23,911
L
11,651
3,606
0
4,702
20,514
9,084
98
8,520
11,994
36,835
0
L
Cthulhu
eltirri1945
Cthulhu
11,067
756
1,148
762
22,236
23,685
0
4,156
18,080
33,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
29,443
173
Minions Killed
157
7
Camps Cleared
5
872,588
Distance Traveled
774,517
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,743
850
88
6
4
283,337
1
W
Baron Samedi
10,971
731
50
3
0
280,846
3
W
Ne Zha
11,797
786
35
2
3
308,405
4
L
Mulan
8,997
600
28
2
2
263,313
2
L
Freya
10,187
679
78
5
3
238,734
4
L
Cthulhu
10,259
684
51
3
0
272,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role