Player Matchup

Horus
Horus
Brahm
Horus
Level 66
God Stats
11W - 12L
1,616 SR
Queue Stats
77W - 89L
1,396 Elo+
Solo
Merlin
Merlin
KingTingz
Merlin
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 85L
1,375 Elo+
Party 3
Thor
Thor
Lusthel
Thor
Level 50
God Stats
5W - 18L
1,103 SR
Queue Stats
52W - 87L
1,127 Elo+
Solo
Jormungandr
Jormungandr
Ooplagloo
Jormungandr
Level 67
God Stats
21W - 28L
1,442 SR
Queue Stats
166W - 195L
1,416 Elo+
Solo
Danzaburou
Danzaburou
chacha14
Danzaburou
Level 29
God Stats
20W - 15L
1,454 SR
Queue Stats
99W - 103L
1,296 Elo+
Party 3
Team Averages
Level 49
1,423 SR
1,322 Elo+

VS

Team Averages
Level 33
1,396 SR
1,373 Elo+
Cliodhna
Cliodhna
IRyStocrats-
Cliodhna
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
JesusAteTheBaby
Olorun
Level 45
God Stats
2W - 6L
1,338 SR
Queue Stats
26W - 63L
1,207 Elo+
Party 1
Ganesha
Ganesha
Sharkizerker
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Anubis
Anubis
TreeFitty55
Anubis
Level 46
God Stats
6W - 6L
1,200 SR
Queue Stats
51W - 90L
1,243 Elo+
Party 1
Nike
Nike
bonitiGOD
Nike
Level 67
God Stats
11W - 8L
1,444 SR
Queue Stats
218W - 223L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brahm
Horus
12
0 / 0 / 2
6,660
370
3,335
7,857
5,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
KingTingz
Merlin
14
1 / 3 / 0
8,744
486
12,178
9,021
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
Lusthel
Thor
12
1 / 5 / 0
7,411
412
4,406
13,580
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Ooplagloo
Jormungandr
15
1 / 3 / 0
9,275
515
7,716
16,427
12,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
chacha14
Danzaburou
13
1 / 0 / 2
8,024
446
10,848
9,800
3,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IRyStocrats-
Cliodhna
15
2 / 0 / 3
9,342
519
6,943
12,878
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 0
8,431
468
4,752
9,149
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Sharkizerker
Ganesha
12
0 / 3 / 2
7,676
426
7,032
15,298
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
4 / 0 / 0
8,913
495
5,905
9,431
4,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nike
16
4 / 1 / 1
10,235
569
11,484
12,457
10,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
11
11
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
Brahm
Horus
0
0
2
1
W
Cliodhna
IRyStocrats-
Cliodhna
2
0
3
3.5
W
1
0
0
1
L
Merlin
KingTingz
Merlin
1
3
0
0.33
L
Thor
Lusthel
Thor
1
5
0
0.2
L
Jormungandr
Ooplagloo
Jormungandr
1
3
0
0.33
W
Ganesha
Sharkizerker
Ganesha
0
3
2
0.33
W
Anubis
4
0
0
4
W
Nike
4
1
1
4.5
L
Danzaburou
chacha14
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,483
Damage
36,116
56,685
Taken
59,213
28,750
Mitigated
37,505
17,777
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Brahm
Horus
3,335
1,550
3,101
3,640
7,857
5,615
0
4,538
3,319
0
11,025
W
Cliodhna
IRyStocrats-
Cliodhna
6,943
946
0
3,120
12,878
5,204
0
4,758
8,120
0
85,393
W
4,752
1,902
367
3,485
9,149
4,642
420
1,393
7,756
61,846
6,102
L
Merlin
KingTingz
Merlin
12,178
652
0
654
9,021
2,843
0
4,570
4,415
89,109
0
L
Thor
Lusthel
Thor
4,406
942
0
3,668
13,580
4,283
0
3,622
9,897
0
50,104
L
Jormungandr
Ooplagloo
Jormungandr
7,716
3,183
0
2,616
16,427
12,163
81
0
15,647
78,713
0
W
Ganesha
Sharkizerker
Ganesha
7,032
435
513
4,528
15,298
12,791
0
1,550
13,748
33,762
0
W
Anubis
5,905
338
0
3,415
9,431
4,760
748
5,709
3,722
55,366
0
W
Nike
11,484
1,743
0
7,378
12,457
10,108
1,219
6,484
5,973
0
84,100
L
Danzaburou
chacha14
Danzaburou
10,848
5,839
0
4,098
9,800
3,846
1,572
4,419
5,381
0
80,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
44,597
508
Minions Killed
560
0
Camps Cleared
0
1,600,437
Distance Traveled
1,670,704
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,660
370
11
1
0
367,877
4
W
Cliodhna
9,342
519
142
8
0
423,274
0
W
Olorun
8,431
468
145
8
0
295,171
2
L
Merlin
8,744
486
137
8
0
308,095
3
L
Thor
7,411
412
79
4
0
342,251
2
L
Jormungandr
9,275
515
144
8
0
320,278
2
W
Ganesha
7,676
426
12
1
0
359,687
4
W
Anubis
8,913
495
107
6
0
258,630
1
W
Nike
10,235
569
154
9
0
333,942
0
L
Danzaburou
8,024
446
137
8
0
261,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role