Player Matchup

Atlas
Atlas
Crofty1221
Atlas
Level 62
God Stats
4W - 6L
1,394 SR
Queue Stats
95W - 78L
1,366 Elo+
Solo
Chaac
Chaac
Naturally-Tilted
Chaac
Level 149
God Stats
3W - 3L
1,245 SR
Queue Stats
28W - 18L
1,448 Elo+
Party 1
Janus
Janus
TheReal_Cam115
Janus
Level 158
God Stats
12W - 8L
1,615 SR
Queue Stats
247W - 156L
1,548 Elo+
Party 1
Izanami
Izanami
WV-Danny
Izanami
Level 158
God Stats
3W - 0L
1,773 SR
Queue Stats
208W - 126L
1,565 Elo+
Party 1
Serqet
Serqet
yNaefxn
Serqet
Level 26
God Stats
3W - 0L
1,760 SR
Queue Stats
45W - 13L
1,652 Elo+
Party 1
Team Averages
Level 111
1,558 SR
1,516 Elo+

VS

Team Averages
Level 93
1,525 SR
1,430 Elo+
Vulcan
Vulcan
 
Vulcan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Podmiester2912
Cabrakan
Level 123
God Stats
6W - 4L
1,259 SR
Queue Stats
171W - 153L
1,430 Elo+
Party 2
Charybdis
Charybdis
Stefan6669197
Charybdis
Level 80
God Stats
1W - 2L
1,510 SR
Queue Stats
158W - 166L
1,322 Elo+
Solo
Discordia
Discordia
antoofcil
Discordia
Level 129
God Stats
5W - 1L
1,857 SR
Queue Stats
70W - 74L
1,435 Elo+
Party 2
Mulan
Mulan
rmbkwski
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
5 / 2 / 9
9,119
536
6,673
14,242
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 0 / 1
9,996
588
6,583
9,318
9,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 0 / 9
10,782
634
14,519
8,273
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
WV-Danny
Izanami
16
5 / 1 / 8
10,310
606
13,231
12,080
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
yNaefxn
Serqet
14
2 / 2 / 6
8,961
527
3,253
12,836
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 4 / 0
7,214
424
6,363
10,374
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
10
0 / 7 / 3
6,750
397
7,047
15,847
14,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Stefan6669197
Charybdis
11
1 / 6 / 0
6,777
399
9,127
17,298
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
antoofcil
Discordia
13
1 / 3 / 0
7,516
442
6,677
9,810
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
rmbkwski
Mulan
10
0 / 2 / 0
6,154
362
1,357
9,857
6,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
20
Kills
4
5
Deaths
22
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
0
0.5
W
Atlas
5
2
9
4.75
W
2
0
1
2.5
L
Cabrakan
0
7
3
0.21
L
Charybdis
Stefan6669197
Charybdis
1
6
0
0.17
W
6
0
9
10.5
W
Izanami
WV-Danny
Izanami
5
1
8
9
L
Discordia
antoofcil
Discordia
1
3
0
0.33
L
Mulan
rmbkwski
Mulan
0
2
0
0
W
Serqet
yNaefxn
Serqet
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,259
Damage
30,571
56,749
Taken
63,186
37,679
Mitigated
34,758
16,483
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,363
1,721
490
1,211
10,374
4,426
164
4,749
5,279
50,122
0
W
Atlas
6,673
2,771
603
4,063
14,242
13,925
140
6,013
7,685
22,303
0
W
6,583
815
0
2,026
9,318
9,012
40
482
8,790
4,578
69,665
L
Cabrakan
7,047
907
393
1,396
15,847
14,068
285
5,530
9,988
26,872
0
L
Charybdis
Stefan6669197
Charybdis
9,127
6,587
308
4,588
17,298
5,984
206
6,161
10,544
0
50,887
W
14,519
902
272
2,942
8,273
3,933
568
4,730
3,147
102,916
0
W
Izanami
WV-Danny
Izanami
13,231
9,892
0
6,077
12,080
4,865
2,997
3,831
7,923
0
110,331
L
Discordia
antoofcil
Discordia
6,677
137
170
3,318
9,810
3,674
294
4,081
5,475
50,866
0
L
Mulan
rmbkwski
Mulan
1,357
196
0
2,466
9,857
6,606
1,013
522
9,335
0
21,260
W
Serqet
yNaefxn
Serqet
3,253
508
0
500
12,836
5,944
0
4,003
8,647
0
66,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,168
Gold Earned
34,411
613
Minions Killed
344
0
Camps Cleared
0
1,626,229
Distance Traveled
1,499,854
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,214
424
74
4
0
333,915
0
W
Atlas
9,119
536
26
2
0
308,380
1
W
Chaac
9,996
588
140
8
0
286,583
2
L
Cabrakan
6,750
397
55
3
0
301,294
3
L
Charybdis
6,777
399
60
4
0
274,973
0
W
Janus
10,782
634
160
9
0
363,676
1
W
Izanami
10,310
606
180
11
0
290,992
6
L
Discordia
7,516
442
119
7
0
334,462
3
L
Mulan
6,154
362
36
2
0
255,210
0
W
Serqet
8,961
527
107
6
0
376,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role