Player Matchup

Ullr
Ullr
 
Ullr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Jhov4nny
Serqet
Level 117
God Stats
0W - 5L
1,146 SR
Queue Stats
445W - 460L
1,452 Elo+
Solo
Ravana
Ravana
MadaraTaka
Ravana
Level 126
God Stats
0W - 1L
1,315 SR
Queue Stats
396W - 418L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
iiDuRRty
Baba Yaga
Level 127
God Stats
5W - 8L
1,374 SR
Queue Stats
487W - 468L
1,465 Elo+
Solo
Bakasura
Bakasura
sweetpeanut324
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 43L
1,486 Elo+
Solo
Team Averages
Level 126
1,367 SR
1,472 Elo+

VS

Team Averages
Level 77
1,546 SR
1,453 Elo+
Kukulkan
Kukulkan
AWildBirdman
Kukulkan
Level 66
God Stats
2W - 0L
1,442 SR
Queue Stats
37W - 38L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
K1LBR1D3
Danzaburou
Level 80
God Stats
2W - 0L
1,639 SR
Queue Stats
23W - 22L
1,472 Elo+
Party 1
Cerberus
Cerberus
Melo123SG
Cerberus
Level 106
God Stats
2W - 1L
1,648 SR
Queue Stats
121W - 120L
1,418 Elo+
Solo
Poseidon
Poseidon
Spray Station
Poseidon
Level 87
God Stats
14W - 19L
1,501 SR
Queue Stats
618W - 641L
1,388 Elo+
Solo
Fenrir
Fenrir
Walrusatan
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 3 / 14
11,597
725
16,213
16,637
7,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Jhov4nny
Serqet
17
3 / 5 / 16
10,223
639
8,446
15,398
20,968
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
MadaraTaka
Ravana
16
0 / 10 / 10
9,119
570
10,606
20,863
22,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
iiDuRRty
Baba Yaga
19
3 / 6 / 14
11,226
702
23,600
14,838
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
18
10 / 8 / 5
11,546
722
14,042
19,654
12,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AWildBirdman
Kukulkan
20
4 / 4 / 19
12,467
779
15,218
11,536
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
K1LBR1D3
Danzaburou
19
6 / 5 / 13
12,202
763
18,033
16,418
8,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Melo123SG
Cerberus
20
3 / 2 / 22
12,781
799
10,983
35,454
29,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Spray Station
Poseidon
20
8 / 7 / 13
12,977
811
14,928
13,614
5,615
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Walrusatan
Fenrir
19
11 / 8 / 13
13,004
813
18,670
20,316
15,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
112
22
Kills
32
32
Deaths
26
59
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
3
14
4.33
W
Kukulkan
AWildBirdman
Kukulkan
4
4
19
3.38
L
Serqet
Jhov4nny
Serqet
3
5
16
2.2
W
Danzaburou
K1LBR1D3
Danzaburou
6
5
13
2.5
L
Ravana
MadaraTaka
Ravana
0
10
10
0.5
W
Cerberus
Melo123SG
Cerberus
3
2
22
7
W
Poseidon
Spray Station
Poseidon
8
7
13
2.07
W
Fenrir
Walrusatan
Fenrir
11
8
13
2.19
L
Baba Yaga
iiDuRRty
Baba Yaga
3
6
14
1.67
L
Bakasura
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,907
Damage
77,832
87,390
Taken
97,338
70,890
Mitigated
64,292
22,838
Healing
41,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
16,213
8,873
1,522
5,911
16,637
7,908
29
9,736
6,870
0
40,225
W
Kukulkan
AWildBirdman
Kukulkan
15,218
869
1,246
2,810
11,536
5,291
1,570
3,480
7,564
39,937
0
L
Serqet
Jhov4nny
Serqet
8,446
1,598
1,398
2,967
15,398
20,968
0
8,716
6,571
0
8,349
W
Danzaburou
K1LBR1D3
Danzaburou
18,033
8,227
560
3,519
16,418
8,086
4,866
3,559
12,301
0
37,648
L
Ravana
MadaraTaka
Ravana
10,606
2,889
554
1,179
20,863
22,678
0
6,463
14,044
0
16,967
W
Cerberus
Melo123SG
Cerberus
10,983
215
2,184
21,068
35,454
29,695
212
7,386
26,495
28,488
0
W
Poseidon
Spray Station
Poseidon
14,928
1,901
3,196
1,648
13,614
5,615
1,243
5,875
7,345
39,518
0
W
Fenrir
Walrusatan
Fenrir
18,670
5,487
1,014
4,182
20,316
15,605
46
3,300
16,309
328
26,435
L
Baba Yaga
iiDuRRty
Baba Yaga
23,600
995
14
3,150
14,838
7,317
728
6,863
7,827
45,155
0
L
Bakasura
14,042
8,629
2,253
3,890
19,654
12,019
0
9,554
10,001
0
18,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,711
Gold Earned
63,431
153
Minions Killed
211
0
Camps Cleared
0
1,251,551
Distance Traveled
1,435,234
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,597
725
68
4
0
270,547
1
W
Kukulkan
12,467
779
70
4
0
278,347
0
L
Serqet
10,223
639
6
0
0
267,865
0
W
Danzaburou
12,202
763
41
3
0
252,725
0
L
Ravana
9,119
570
16
1
0
229,318
0
W
Cerberus
12,781
799
37
2
0
327,760
0
W
Poseidon
12,977
811
53
3
0
289,514
5
W
Fenrir
13,004
813
10
1
0
286,888
1
L
Baba Yaga
11,226
702
34
2
0
240,741
0
L
Bakasura
11,546
722
29
2
0
243,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role