Player Matchup

Chaac
Chaac
Lehhar
Chaac
Level 101
God Stats
3W - 5L
1,503 SR
Queue Stats
108W - 208L
1,298 Elo+
Solo
Aphrodite
Aphrodite
XxOld_Man_OxX
Aphrodite
Level 117
God Stats
9W - 7L
1,678 SR
Queue Stats
12W - 16L
1,466 Elo+
Solo
Sol
Sol
narkoticco
Sol
Level 128
God Stats
3W - 3L
1,455 SR
Queue Stats
72W - 69L
1,428 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,397 Elo+

VS

Team Averages
Level 63
1,508 SR
1,348 Elo+
Nox
Nox
Terraheart543
Nox
Level 102
God Stats
0W - 2L
1,523 SR
Queue Stats
41W - 45L
1,366 Elo+
Party 1
Sol
Sol
Thief_Okami
Sol
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,318 Elo+
Party 1
King Arthur
King Arthur
zayhalo911
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lehhar
Chaac
15
5 / 3 / 12
10,379
741
15,538
21,846
18,407
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
XxOld_Man_OxX
Aphrodite
15
2 / 0 / 15
10,094
721
8,242
9,721
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 2 / 7
11,071
791
16,227
10,259
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,537
610
8,211
12,306
6,121
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 3
9,431
674
13,589
14,400
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
zayhalo911
King Arthur
12
1 / 4 / 4
8,490
606
7,137
18,240
16,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
17
Kills
5
5
Deaths
17
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
Lehhar
Chaac
5
3
12
3.67
L
2
7
2
0.43
L
2
6
3
0.58
W
Aphrodite
XxOld_Man_OxX
Aphrodite
2
0
15
9.5
W
10
2
7
6.75
L
King Arthur
zayhalo911
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,007
Damage
28,937
41,826
Taken
44,946
29,257
Mitigated
30,088
26,257
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Lehhar
Chaac
15,538
3,291
0
6,381
21,846
18,407
751
8,924
12,922
0
36,509
L
8,211
400
401
1,044
12,306
6,121
0
7,133
5,173
34,010
0
L
13,589
4,773
0
2,985
14,400
7,047
0
8,597
5,803
30,549
2,853
W
Aphrodite
XxOld_Man_OxX
Aphrodite
8,242
1,488
7,389
7,896
9,721
5,579
413
5,765
3,956
26,643
0
W
16,227
3,962
0
4,591
10,259
5,271
1,433
5,883
4,376
42,203
3,097
L
King Arthur
zayhalo911
King Arthur
7,137
617
0
0
18,240
16,920
0
8,471
9,769
0
20,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
26,458
144
Minions Killed
129
5
Camps Cleared
6
789,028
Distance Traveled
702,393
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,379
741
32
2
0
284,394
1
L
Nox
8,537
610
48
3
4
233,612
3
L
Sol
9,431
674
56
4
1
219,548
0
W
Aphrodite
10,094
721
52
4
1
255,925
1
W
Sol
11,071
791
60
4
4
248,709
1
L
King Arthur
8,490
606
25
2
1
249,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role