Player Matchup

Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Booqifes
Pele
Level 52
God Stats
6W - 11L
1,500 SR
Queue Stats
34W - 37L
1,758 Elo+
Party 2
Hera
Hera
KingRatt45
Hera
Level 109
God Stats
7W - 7L
1,792 SR
Queue Stats
151W - 172L
1,490 Elo+
Solo
Arachne
Arachne
RX Azza
Arachne
Level 100
God Stats
28W - 23L
1,556 SR
Queue Stats
361W - 396L
1,479 Elo+
Solo
Ymir
Ymir
YaboiChad789
Ymir
Level 62
God Stats
8W - 11L
1,423 SR
Queue Stats
37W - 44L
1,531 Elo+
Party 2
Team Averages
Level 90
1,554 SR
1,552 Elo+

VS

Team Averages
Level 112
1,526 SR
1,454 Elo+
Baron Samedi
Baron Samedi
Cat on Speed
Baron Samedi
Level 107
God Stats
7W - 6L
1,632 SR
Queue Stats
138W - 147L
1,457 Elo+
Party 1
Arachne
Arachne
OzhenSPL
Arachne
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,519 Elo+
Solo
Sol
Sol
PhillyFrancShow
Sol
Level 154
God Stats
1W - 1L
1,519 SR
Queue Stats
236W - 233L
1,440 Elo+
Party 1
Shiva
Shiva
The_Owl_Pacino
Shiva
Level 141
God Stats
3W - 8L
1,417 SR
Queue Stats
161W - 189L
1,473 Elo+
Solo
Athena
Athena
Uno Lynx
Athena
Level 54
God Stats
1W - 1L
1,562 SR
Queue Stats
4W - 12L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 3 / 8
9,945
452
10,580
9,919
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
17
5 / 4 / 4
10,815
492
14,118
22,608
9,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 4 / 3
9,052
411
13,776
13,076
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
RX Azza
Arachne
15
3 / 6 / 2
9,319
424
11,711
20,421
13,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 7 / 5
9,833
447
12,515
18,030
9,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cat on Speed
Baron Samedi
16
7 / 4 / 5
10,623
483
11,410
16,739
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
OzhenSPL
Arachne
19
8 / 2 / 9
12,035
547
17,221
25,610
13,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 4 / 7
11,260
512
15,345
17,481
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 6
11,313
514
12,694
20,259
16,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Uno Lynx
Athena
14
2 / 2 / 13
10,398
473
6,986
28,227
37,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
15
Kills
24
24
Deaths
15
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
8
2
L
Pele
5
4
4
1.75
W
Baron Samedi
Cat on Speed
Baron Samedi
7
4
5
2.38
L
2
4
3
0.88
W
Arachne
OzhenSPL
Arachne
8
2
9
6.25
W
4
4
7
1.88
L
Arachne
RX Azza
Arachne
3
6
2
0.67
W
3
3
6
2
W
Athena
Uno Lynx
Athena
2
2
13
4.25
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,700
Damage
63,656
84,054
Taken
108,316
41,154
Mitigated
83,312
22,802
Healing
36,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,580
5,681
353
3,594
9,919
3,835
0
4,517
5,402
0
65,824
L
Pele
14,118
5,383
0
9,659
22,608
9,723
0
7,149
15,459
0
85,528
W
Baron Samedi
Cat on Speed
Baron Samedi
11,410
1,000
2,578
3,787
16,739
9,619
1,726
6,313
10,372
63,775
0
L
13,776
3,733
116
2,057
13,076
5,083
17
6,581
6,495
59,656
0
W
Arachne
OzhenSPL
Arachne
17,221
11,856
0
10,560
25,610
13,388
93
3,622
21,760
0
124,450
W
15,345
5,806
0
8,846
17,481
6,825
1,828
3,588
13,603
99,324
0
L
Arachne
RX Azza
Arachne
11,711
7,316
0
6,523
20,421
13,458
0
6,832
13,589
0
57,181
W
12,694
1,012
0
7,200
20,259
16,190
1,403
2,637
17,562
0
89,645
W
Athena
Uno Lynx
Athena
6,986
1,706
0
3,591
28,227
37,290
538
9,968
17,697
27,768
0
L
12,515
559
0
500
18,030
9,055
0
8,662
9,368
47,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
55,629
469
Minions Killed
580
0
Camps Cleared
0
1,986,906
Distance Traveled
2,102,546
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,945
452
111
5
0
372,995
2
L
Pele
10,815
492
103
5
0
472,989
3
W
Baron Samedi
10,623
483
96
4
0
381,719
10
L
Hera
9,052
411
97
4
0
371,539
1
W
Arachne
12,035
547
157
7
0
481,056
1
W
Sol
11,260
512
150
7
0
369,399
3
L
Arachne
9,319
424
90
4
0
398,026
8
W
Shiva
11,313
514
157
7
0
394,122
4
W
Athena
10,398
473
20
1
0
476,250
1
L
Ymir
9,833
447
68
3
0
371,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role