Player Matchup

Thanatos
Thanatos
Chip001
Thanatos
Level 122
God Stats
1W - 7L
1,172 SR
Queue Stats
358W - 339L
1,504 Elo+
Party 1
Janus
Janus
Daniel2000ms
Janus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,653 Elo+
Solo
Xing Tian
Xing Tian
Moshbag
Xing Tian
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 255L
1,470 Elo+
Solo
Scylla
Scylla
Skvipi
Scylla
Level 122
God Stats
1W - 5L
1,245 SR
Queue Stats
315W - 299L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Unicque
Heimdallr
Level 67
God Stats
6W - 5L
1,556 SR
Queue Stats
250W - 216L
1,524 Elo+
Party 1
Team Averages
Level 102
1,395 SR
1,529 Elo+

VS

Team Averages
Level 113
1,585 SR
1,520 Elo+
Tyr
Tyr
DracoEques
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,607 Elo+
Solo
Fenrir
Fenrir
Klam-Dreng
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,490 Elo+
Party 3
Skadi
Skadi
PeteTheBatman
Skadi
Level 141
God Stats
1W - 0L
1,623 SR
Queue Stats
14W - 17L
1,377 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RadikaleFeige
Ah Muzen Cab
Level 84
God Stats
2W - 0L
1,609 SR
Queue Stats
70W - 48L
1,554 Elo+
Party 2
Sol
Sol
bsmile6
Sol
Level 107
God Stats
3W - 2L
1,695 SR
Queue Stats
59W - 37L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chip001
Thanatos
20
10 / 7 / 11
13,560
646
17,904
21,663
11,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 10 / 12
12,907
615
18,820
22,066
8,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Moshbag
Xing Tian
20
0 / 5 / 19
13,329
635
14,321
34,278
49,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Skvipi
Scylla
20
7 / 4 / 16
13,969
665
23,253
17,975
8,083
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Unicque
Heimdallr
20
8 / 5 / 12
13,900
662
28,985
27,226
14,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 21
12,996
619
9,281
41,585
47,213
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Klam-Dreng
Fenrir
18
0 / 7 / 17
12,097
576
8,661
21,069
14,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 5 / 14
14,749
702
22,363
22,701
10,907
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
RadikaleFeige
Ah Muzen Cab
20
9 / 3 / 15
16,075
765
38,235
17,490
10,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
20
12 / 4 / 13
15,245
726
28,026
16,694
7,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
111
29
Kills
31
31
Deaths
29
70
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chip001
Thanatos
10
7
11
2.21
L
4
10
12
1
W
2
10
21
1.25
W
Fenrir
Klam-Dreng
Fenrir
0
7
17
1.21
L
Xing Tian
Moshbag
Xing Tian
0
5
19
1.9
W
8
5
14
3
W
Ah Muzen Cab
RadikaleFeige
Ah Muzen Cab
9
3
15
5.5
L
Scylla
Skvipi
Scylla
7
4
16
3.75
L
Heimdallr
Unicque
Heimdallr
8
5
12
2.8
W
Sol
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,283
Damage
106,566
123,208
Taken
119,539
91,890
Mitigated
90,615
42,307
Healing
36,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chip001
Thanatos
17,904
1,927
2,793
10,685
21,663
11,141
677
6,047
15,223
0
25,807
L
18,820
1,730
2,134
1,044
22,066
8,761
656
2,965
18,802
32,194
0
W
9,281
403
715
10,508
41,585
47,213
43
16,339
25,246
279
16,367
W
Fenrir
Klam-Dreng
Fenrir
8,661
553
761
1,930
21,069
14,057
228
11,388
9,681
0
14,792
L
Xing Tian
Moshbag
Xing Tian
14,321
551
5,271
5,845
34,278
49,041
203
7,522
26,151
28,978
0
W
22,363
9,478
3,122
4,038
22,701
10,907
2,335
13,031
9,670
0
50,501
W
Ah Muzen Cab
RadikaleFeige
Ah Muzen Cab
38,235
6,940
1,272
5,091
17,490
10,695
2,274
6,911
10,579
0
86,972
L
Scylla
Skvipi
Scylla
23,253
1,896
1,925
1,175
17,975
8,083
2,087
4,404
13,108
50,274
0
L
Heimdallr
Unicque
Heimdallr
28,985
16,307
3,989
7,446
27,226
14,864
2,750
5,575
21,231
0
58,735
W
Sol
28,026
7,497
3,259
5,689
16,694
7,743
3,171
8,725
7,969
47,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,665
Gold Earned
71,162
248
Minions Killed
218
0
Camps Cleared
0
1,844,700
Distance Traveled
2,061,451
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,560
646
29
1
0
391,045
0
L
Janus
12,907
615
32
2
0
343,976
0
W
Tyr
12,996
619
13
1
0
411,240
1
W
Fenrir
12,097
576
4
0
0
418,301
0
L
Xing Tian
13,329
635
19
1
0
389,182
1
W
Skadi
14,749
702
59
3
0
404,033
0
W
Ah Muzen Cab
16,075
765
91
4
0
430,922
3
L
Scylla
13,969
665
70
3
0
359,253
0
L
Heimdallr
13,900
662
98
5
0
361,244
1
W
Sol
15,245
726
51
2
0
396,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role