Player Matchup

Tsukuyomi
Tsukuyomi
KeironHall24
Tsukuyomi
Level 68
God Stats
41W - 34L
1,622 SR
Queue Stats
213W - 206L
1,529 Elo+
Party 3
Izanami
Izanami
Liam2002
Izanami
Level 104
God Stats
3W - 3L
1,517 SR
Queue Stats
349W - 332L
1,471 Elo+
Party 3
Osiris
Osiris
Lydall
Osiris
Level 76
God Stats
9W - 14L
1,569 SR
Queue Stats
272W - 240L
1,542 Elo+
Party 3
Bacchus
Bacchus
Nadenet
Bacchus
Level 127
God Stats
3W - 5L
1,349 SR
Queue Stats
66W - 63L
1,493 Elo+
Solo
Chronos
Chronos
PepeStalin
Chronos
Level 92
God Stats
4W - 5L
1,555 SR
Queue Stats
358W - 337L
1,550 Elo+
Party 3
Team Averages
Level 93
1,523 SR
1,517 Elo+

VS

Team Averages
Level 68
1,633 SR
1,616 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ObiWannaBIówMe
Cabrakan
Level 37
God Stats
4W - 0L
1,866 SR
Queue Stats
151W - 81L
1,651 Elo+
Party 1
Heimdallr
Heimdallr
RollyRolly
Heimdallr
Level 56
God Stats
9W - 5L
1,690 SR
Queue Stats
84W - 88L
1,569 Elo+
Party 2
Bakasura
Bakasura
koennieboy14
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 17L
1,684 Elo+
Party 1
Ne Zha
Ne Zha
talkingbengaming
Ne Zha
Level 13
God Stats
4W - 3L
1,609 SR
Queue Stats
17W - 9L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KeironHall24
Tsukuyomi
12
1 / 5 / 2
7,667
479
8,033
14,767
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Liam2002
Izanami
15
2 / 2 / 0
8,661
541
9,403
11,832
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Lydall
Osiris
14
0 / 3 / 1
7,621
476
7,591
14,713
11,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Nadenet
Bacchus
10
0 / 3 / 2
6,597
412
5,330
13,993
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
PepeStalin
Chronos
14
2 / 3 / 1
8,464
529
12,337
9,214
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 2 / 4
9,444
590
8,370
16,221
9,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
17
6 / 0 / 2
10,799
675
13,216
14,307
18,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
RollyRolly
Heimdallr
15
4 / 2 / 0
8,931
558
9,333
13,225
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
koennieboy14
Bakasura
16
4 / 1 / 3
9,681
605
9,799
14,701
7,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 0 / 3
8,063
504
4,992
8,794
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
16
16
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
4
2
L
Tsukuyomi
KeironHall24
Tsukuyomi
1
5
2
0.4
L
Izanami
Liam2002
Izanami
2
2
0
1
L
Osiris
Lydall
Osiris
0
3
1
0.17
L
Bacchus
Nadenet
Bacchus
0
3
2
0.33
W
Cabrakan
6
0
2
7
L
Chronos
PepeStalin
Chronos
2
3
1
0.83
W
Heimdallr
RollyRolly
Heimdallr
4
2
0
2
W
Bakasura
koennieboy14
Bakasura
4
1
3
5.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,694
Damage
45,710
64,519
Taken
67,248
40,749
Mitigated
48,527
21,736
Healing
24,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,370
2,622
0
6,841
16,221
9,632
0
9,633
6,159
82,928
0
L
Tsukuyomi
KeironHall24
Tsukuyomi
8,033
2,068
0
4,802
14,767
6,641
0
6,172
8,340
0
55,015
L
Izanami
Liam2002
Izanami
9,403
3,789
0
5,519
11,832
5,876
0
0
11,692
0
98,752
L
Osiris
Lydall
Osiris
7,591
3,176
0
6,313
14,713
11,054
0
9,071
5,583
0
59,552
L
Bacchus
Nadenet
Bacchus
5,330
716
0
2,890
13,993
12,719
0
1,297
11,429
17,966
0
W
Cabrakan
13,216
1,810
0
7,506
14,307
18,579
0
981
13,303
88,614
0
L
Chronos
PepeStalin
Chronos
12,337
4,507
0
2,212
9,214
4,459
0
5,046
4,168
72,102
0
W
Heimdallr
RollyRolly
Heimdallr
9,333
5,855
0
4,187
13,225
5,848
1,068
2,103
11,122
0
82,895
W
Bakasura
koennieboy14
Bakasura
9,799
6,915
0
3,730
14,701
7,205
0
2,510
12,118
0
81,377
W
4,992
1,034
0
2,542
8,794
7,263
0
2,818
5,976
0
23,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
46,918
504
Minions Killed
631
0
Camps Cleared
0
1,499,742
Distance Traveled
1,593,105
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,444
590
146
9
0
302,626
6
L
Tsukuyomi
7,667
479
91
6
0
310,601
2
L
Izanami
8,661
541
170
11
0
285,075
0
L
Osiris
7,621
476
97
6
0
290,950
7
L
Bacchus
6,597
412
25
2
0
317,976
3
W
Cabrakan
10,799
675
162
10
0
265,964
3
L
Chronos
8,464
529
121
8
0
295,140
4
W
Heimdallr
8,931
558
137
9
0
287,126
3
W
Bakasura
9,681
605
150
9
0
412,427
0
W
Ne Zha
8,063
504
36
2
0
324,962
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role