Player Matchup

Chaac
Chaac
AimarBarranco5
Chaac
Level 69
God Stats
1W - 1L
1,737 SR
Queue Stats
50W - 56L
1,414 Elo+
Party 2
Persephone
Persephone
Vipperini
Persephone
Level 109
God Stats
0W - 4L
1,423 SR
Queue Stats
42W - 59L
1,354 Elo+
Solo
Thor
Thor
sigma2029
Thor
Level 28
God Stats
16W - 24L
1,403 SR
Queue Stats
81W - 88L
1,414 Elo+
Party 2
Team Averages
Level 69
1,521 SR
1,394 Elo+

VS

Team Averages
Level 97
1,584 SR
1,430 Elo+
He Bo
He Bo
Hornbein
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,427 Elo+
Party 1
Chaac
Chaac
Veck7
Chaac
Level 8
God Stats
4W - 3L
1,752 SR
Queue Stats
12W - 11L
1,431 Elo+
Party 1
Ravana
Ravana
Zorne
Ravana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 13
16,903
626
24,963
48,398
60,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
Vipperini
Persephone
20
2 / 3 / 14
17,952
665
32,800
24,676
9,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
20
16 / 5 / 4
19,489
722
37,754
32,609
17,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hornbein
He Bo
20
7 / 7 / 6
18,091
670
24,652
25,307
10,832
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Veck7
Chaac
20
0 / 8 / 13
16,160
599
27,659
54,725
53,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Zorne
Ravana
20
6 / 6 / 7
16,931
627
23,435
30,702
25,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
21
Kills
13
13
Deaths
21
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
13
1.9
W
He Bo
Hornbein
He Bo
7
7
6
1.43
W
Chaac
Veck7
Chaac
0
8
13
0.81
L
Persephone
Vipperini
Persephone
2
3
14
3
W
Ravana
Zorne
Ravana
6
6
7
1.58
L
Thor
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,517
Damage
75,746
105,683
Taken
110,734
87,476
Mitigated
89,423
36,326
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,963
4,693
0
21,812
48,398
60,246
691
11,144
37,254
0
82,341
W
He Bo
Hornbein
He Bo
24,652
377
0
250
25,307
10,832
1,692
5,838
19,469
78,938
0
W
Chaac
Veck7
Chaac
27,659
7,008
0
15,020
54,725
53,459
1,296
17,751
36,974
0
77,387
L
Persephone
Vipperini
Persephone
32,800
3,086
166
11,426
24,676
9,946
717
4,972
19,701
97,315
0
W
Ravana
Zorne
Ravana
23,435
6,710
0
4,591
30,702
25,132
1,231
9,273
21,429
0
50,696
L
Thor
37,754
6,459
0
2,922
32,609
17,284
1,374
11,400
21,209
0
106,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,344
Gold Earned
51,182
284
Minions Killed
205
9
Camps Cleared
8
1,384,072
Distance Traveled
1,391,864
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,903
626
71
3
2
470,580
0
W
He Bo
18,091
670
97
4
4
453,011
4
W
Chaac
16,160
599
73
3
4
468,165
1
L
Persephone
17,952
665
124
5
0
442,147
1
W
Ravana
16,931
627
35
1
0
470,688
4
L
Thor
19,489
722
89
3
7
471,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role