Player Matchup

Baron Samedi
Baron Samedi
Longjohn4208816
Baron Samedi
Level 85
God Stats
1W - 2L
1,352 SR
Queue Stats
111W - 151L
1,335 Elo+
Solo
Cabrakan
Cabrakan
MauerreapeLLDD12
Cabrakan
Level 68
God Stats
6W - 1L
1,761 SR
Queue Stats
54W - 60L
1,448 Elo+
Solo
Chiron
Chiron
rimbo230
Chiron
Level 120
God Stats
49W - 42L
1,725 SR
Queue Stats
483W - 498L
1,498 Elo+
Solo
Team Averages
Level 91
1,613 SR
1,427 Elo+

VS

Team Averages
Level 27
1,356 SR
1,472 Elo+
Arachne
Arachne
EKingValor
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
OGelmoSS
Chronos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Ganesha
Ganesha
dimejandro
Ganesha
Level 34
God Stats
1W - 5L
1,068 SR
Queue Stats
77W - 129L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Longjohn4208816
Baron Samedi
18
4 / 2 / 13
12,478
780
14,850
13,666
8,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 16
12,364
773
9,284
18,627
25,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
rimbo230
Chiron
17
12 / 2 / 4
13,060
816
23,287
18,581
9,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EKingValor
Arachne
16
4 / 7 / 1
11,463
716
10,815
15,670
9,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
OGelmoSS
Chronos
14
1 / 7 / 3
10,271
642
12,862
18,271
10,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
dimejandro
Ganesha
15
1 / 5 / 3
9,810
613
10,854
23,638
34,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
18
Kills
6
6
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
EKingValor
Arachne
4
7
1
0.64
W
Baron Samedi
Longjohn4208816
Baron Samedi
4
2
13
5.25
W
2
2
16
5
L
Chronos
OGelmoSS
Chronos
1
7
3
0.36
L
Ganesha
dimejandro
Ganesha
1
5
3
0.5
W
Chiron
rimbo230
Chiron
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
34,531
50,874
Taken
57,579
43,117
Mitigated
53,401
25,948
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EKingValor
Arachne
10,815
7,397
0
2,399
15,670
9,229
0
6,945
8,725
0
30,543
W
Baron Samedi
Longjohn4208816
Baron Samedi
14,850
341
4,250
5,724
13,666
8,407
446
6,264
7,402
64,393
0
W
9,284
1,696
2,385
6,110
18,627
25,087
585
9,243
9,384
24,590
0
L
Chronos
OGelmoSS
Chronos
12,862
3,678
0
2,386
18,271
10,120
0
8,115
10,156
41,350
2,754
L
Ganesha
dimejandro
Ganesha
10,854
642
0
0
23,638
34,052
0
9,074
14,564
34,232
0
W
Chiron
rimbo230
Chiron
23,287
9,682
1,593
5,886
18,581
9,623
2,243
8,767
9,814
0
79,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
31,544
254
Minions Killed
126
11
Camps Cleared
3
826,162
Distance Traveled
843,025
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,463
716
47
3
0
298,701
0
W
Baron Samedi
12,478
780
112
7
2
282,825
1
W
Cabrakan
12,364
773
40
3
1
271,526
6
L
Chronos
10,271
642
70
4
3
258,284
3
L
Ganesha
9,810
613
9
1
0
286,040
3
W
Chiron
13,060
816
102
6
8
271,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role