Player Matchup

Achilles
Achilles
Tahqe
Achilles
Level 126
God Stats
2W - 1L
1,506 SR
Queue Stats
246W - 236L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
ToyoRT
Xbalanque
Level 120
God Stats
19W - 6L
1,406 SR
Queue Stats
185W - 165L
1,479 Elo+
Party 1
Hel
Hel
あlぜいd
Hel
Level 123
God Stats
1W - 0L
1,229 SR
Queue Stats
36W - 39L
1,515 Elo+
Solo
Team Averages
Level 123
1,380 SR
1,496 Elo+

VS

Team Averages
Level 69
1,392 SR
1,361 Elo+
Pele
Pele
Kelvyra
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,398 Elo+
Solo
Kukulkan
Kukulkan
RedRyval
Kukulkan
Level 80
God Stats
0W - 3L
1,353 SR
Queue Stats
1W - 10L
1,287 Elo+
Party 2
Sun Wukong
Sun Wukong
Ronynx
Sun Wukong
Level 79
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 12L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Tahqe
Achilles
16
8 / 4 / 8
12,449
830
16,334
19,537
22,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
ToyoRT
Xbalanque
16
5 / 3 / 10
11,221
748
20,100
15,733
6,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 0 / 12
11,338
756
11,511
12,883
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kelvyra
Pele
11
1 / 6 / 3
8,914
594
7,005
20,517
9,334
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RedRyval
Kukulkan
15
0 / 5 / 4
10,134
676
12,038
12,067
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ronynx
Sun Wukong
14
6 / 5 / 1
10,492
699
15,313
20,133
16,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
16
Kills
7
7
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
Kelvyra
Pele
1
6
3
0.42
L
Kukulkan
RedRyval
Kukulkan
0
5
4
0.4
L
Sun Wukong
Ronynx
Sun Wukong
6
5
1
1.3
W
Achilles
Tahqe
Achilles
8
4
8
3
W
Xbalanque
ToyoRT
Xbalanque
5
3
10
3.33
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,945
Damage
34,356
48,153
Taken
52,717
34,824
Mitigated
31,709
18,904
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Kelvyra
Pele
7,005
2,008
0
1,663
20,517
9,334
0
3,048
17,163
0
23,229
L
Kukulkan
RedRyval
Kukulkan
12,038
1,965
305
433
12,067
5,483
0
1,883
10,050
48,563
0
L
Sun Wukong
Ronynx
Sun Wukong
15,313
4,088
237
3,332
20,133
16,892
0
6,105
13,638
0
25,149
W
Achilles
Tahqe
Achilles
16,334
2,612
0
2,087
19,537
22,453
186
4,598
14,939
0
35,107
W
Xbalanque
ToyoRT
Xbalanque
20,100
8,913
0
3,143
15,733
6,952
1,909
4,021
11,712
0
57,378
W
11,511
205
4,924
8,750
12,883
5,419
611
4,480
8,403
45,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
29,540
181
Minions Killed
153
9
Camps Cleared
5
888,178
Distance Traveled
762,855
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,914
594
32
2
2
264,294
1
L
Kukulkan
10,134
676
105
7
1
229,354
0
L
Sun Wukong
10,492
699
16
1
2
269,207
2
W
Achilles
12,449
830
25
2
2
288,028
4
W
Xbalanque
11,221
748
66
4
2
288,267
3
W
Hel
11,338
756
90
6
5
311,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role