Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ilitharius
Eset
Level 126
God Stats
8W - 6L
1,526 SR
Queue Stats
540W - 473L
1,636 Elo+
Solo
Nemesis
Nemesis
WattsVxI
Nemesis
Level 124
God Stats
64W - 48L
1,688 SR
Queue Stats
391W - 299L
1,675 Elo+
Solo
Team Averages
Level 135
1,571 SR
1,604 Elo+

VS

Team Averages
Level 112
1,530 SR
1,585 Elo+
Arachne
Arachne
KingzND
Arachne
Level 148
God Stats
0W - 1L
1,364 SR
Queue Stats
6W - 3L
1,757 Elo+
Solo
Baron Samedi
Baron Samedi
OG Otter YT
Baron Samedi
Level 135
God Stats
2W - 2L
1,596 SR
Queue Stats
37W - 28L
1,512 Elo+
Party 1
Athena
Athena
Uno Lynx
Athena
Level 54
God Stats
7W - 4L
1,631 SR
Queue Stats
32W - 26L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 3 / 7
8,833
803
12,344
14,143
10,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 1 / 8
8,382
762
8,751
7,636
3,333
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
WattsVxI
Nemesis
13
4 / 2 / 8
9,420
856
13,531
13,010
7,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingzND
Arachne
11
1 / 4 / 4
7,442
677
8,766
11,810
7,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
OG Otter YT
Baron Samedi
12
1 / 5 / 1
6,915
629
7,537
9,384
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Uno Lynx
Athena
11
3 / 4 / 2
7,884
717
4,805
17,640
18,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
6
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
7
2.83
W
4
1
8
8
L
Arachne
KingzND
Arachne
1
4
4
0.75
L
Baron Samedi
OG Otter YT
Baron Samedi
1
5
1
0.3
L
Athena
Uno Lynx
Athena
3
4
2
1
W
Nemesis
WattsVxI
Nemesis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,626
Damage
21,108
34,789
Taken
38,834
20,933
Mitigated
32,230
9,065
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,344
3,579
0
3,864
14,143
10,047
411
3,875
10,268
0
30,417
W
8,751
1,503
0
660
7,636
3,333
901
2,924
4,712
31,923
0
L
Arachne
KingzND
Arachne
8,766
5,051
0
3,319
11,810
7,134
0
2,780
9,030
0
31,072
L
Baron Samedi
OG Otter YT
Baron Samedi
7,537
464
1,470
1,783
9,384
6,140
0
2,879
6,505
25,084
0
L
Athena
Uno Lynx
Athena
4,805
1,181
0
1,235
17,640
18,956
0
3,342
14,298
10,848
0
W
Nemesis
WattsVxI
Nemesis
13,531
6,599
1,573
2,968
13,010
7,553
760
5,630
7,380
0
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
22,241
142
Minions Killed
103
5
Camps Cleared
6
650,456
Distance Traveled
572,299
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,833
803
54
5
0
217,124
1
W
Eset
8,382
762
70
6
4
210,043
7
L
Arachne
7,442
677
48
4
4
199,447
4
L
Baron Samedi
6,915
629
42
4
2
175,738
1
L
Athena
7,884
717
13
1
0
197,114
1
W
Nemesis
9,420
856
18
2
1
223,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role