Player Matchup

Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Joza blind
Baron Samedi
Level 81
God Stats
55W - 63L
1,436 SR
Queue Stats
620W - 860L
1,346 Elo+
Solo
Hercules
Hercules
SprayNpreyMcGee
Hercules
Level 58
God Stats
0W - 2L
1,277 SR
Queue Stats
17W - 31L
1,175 Elo+
Party 1
Team Averages
Level 80
1,404 SR
1,341 Elo+

VS

Team Averages
Level 108
1,414 SR
1,379 Elo+
Kukulkan
Kukulkan
HOLLA PAPZILLA
Kukulkan
Level 160
God Stats
121W - 126L
1,505 SR
Queue Stats
306W - 345L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snapjo1ntX
Ah Muzen Cab
Level 100
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TurdFurgeson404
Sun Wukong
Level 65
God Stats
1W - 0L
1,238 SR
Queue Stats
6W - 4L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 6 / 2
15,295
612
22,835
27,369
14,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Joza blind
Baron Samedi
20
2 / 0 / 3
16,163
647
25,748
18,666
19,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
18
0 / 3 / 6
13,702
548
14,945
36,745
30,913
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 2 / 3
16,096
644
35,519
17,169
8,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Snapjo1ntX
Ah Muzen Cab
18
0 / 3 / 2
14,060
562
8,613
19,760
9,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TurdFurgeson404
Sun Wukong
20
6 / 1 / 3
16,483
659
26,635
35,705
36,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
9
9
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
2
0.83
W
Kukulkan
3
2
3
2.25
L
Baron Samedi
Joza blind
Baron Samedi
2
0
3
3.5
W
Ah Muzen Cab
Snapjo1ntX
Ah Muzen Cab
0
3
2
0.33
L
Hercules
0
3
6
1
W
Sun Wukong
TurdFurgeson404
Sun Wukong
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,528
Damage
70,767
82,780
Taken
72,634
64,545
Mitigated
54,633
30,326
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
22,835
8,995
0
6,159
27,369
14,482
27
10,727
16,642
0
105,822
W
Kukulkan
35,519
1,194
0
6,109
17,169
8,882
716
6,472
10,317
95,329
0
L
Baron Samedi
Joza blind
Baron Samedi
25,748
1,100
3,123
7,537
18,666
19,150
168
9,144
9,522
90,496
0
W
Ah Muzen Cab
Snapjo1ntX
Ah Muzen Cab
8,613
2,668
828
5,637
19,760
9,468
1,086
9,960
9,412
0
57,760
L
Hercules
14,945
5,160
1,484
12,023
36,745
30,913
677
16,388
20,357
0
29,416
W
Sun Wukong
TurdFurgeson404
Sun Wukong
26,635
4,626
496
9,977
35,705
36,283
876
8,825
26,136
0
67,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,160
Gold Earned
46,639
329
Minions Killed
291
10
Camps Cleared
10
1,337,157
Distance Traveled
1,469,188
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,295
612
137
5
4
394,257
4
W
Kukulkan
16,096
644
117
5
8
485,952
13
L
Baron Samedi
16,163
647
159
6
6
482,314
4
W
Ah Muzen Cab
14,060
562
92
4
2
496,656
0
L
Hercules
13,702
548
33
1
0
460,586
1
W
Sun Wukong
16,483
659
82
3
0
486,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role