Player Matchup

Cabrakan
Cabrakan
HeijdenMeister
Cabrakan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
KaRmAs1x
Cthulhu
Level 160
God Stats
1W - 1L
1,363 SR
Queue Stats
172W - 161L
1,593 Elo+
Party 2
Izanami
Izanami
Kesslar89
Izanami
Level 141
God Stats
3W - 4L
1,300 SR
Queue Stats
144W - 130L
1,544 Elo+
Party 3
Merlin
Merlin
Kieft-7
Merlin
Level 158
God Stats
4W - 2L
1,538 SR
Queue Stats
144W - 112L
1,560 Elo+
Party 3
Shiva
Shiva
s1xSmOkE
Shiva
Level 159
God Stats
4W - 2L
1,744 SR
Queue Stats
173W - 163L
1,589 Elo+
Party 2
Team Averages
Level 155
1,489 SR
1,566 Elo+

VS

Team Averages
Level 110
1,530 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Kásel
Ares
Level 154
God Stats
0W - 1L
1,460 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 1
Cupid
Cupid
MaximuSergeev
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,487 Elo+
Solo
Tiamat
Tiamat
RequiemXD
Tiamat
Level 144
God Stats
2W - 4L
1,428 SR
Queue Stats
402W - 381L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
StealthyStilton
Ne Zha
Level 147
God Stats
1W - 3L
1,760 SR
Queue Stats
347W - 330L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
0 / 4 / 22
11,587
552
7,905
20,879
26,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
KaRmAs1x
Cthulhu
20
7 / 3 / 13
13,467
641
13,461
20,956
25,696
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Kesslar89
Izanami
20
6 / 1 / 14
13,675
651
14,029
13,489
6,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Kieft-7
Merlin
20
6 / 1 / 14
14,263
679
23,055
11,574
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
s1xSmOkE
Shiva
18
3 / 2 / 18
12,070
575
17,114
20,440
21,740
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
1 / 3 / 6
11,889
566
22,918
13,986
9,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Kásel
Ares
18
0 / 5 / 7
11,203
533
7,552
21,251
32,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 6 / 3
10,462
498
6,430
14,198
9,934
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
RequiemXD
Tiamat
20
3 / 3 / 6
12,796
609
20,265
15,407
12,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 1
13,231
630
14,003
18,206
12,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
22
Kills
10
11
Deaths
23
81
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
6
1.33
W
Cabrakan
0
4
22
2.75
W
Cthulhu
KaRmAs1x
Cthulhu
7
3
13
4.5
W
Izanami
Kesslar89
Izanami
6
1
14
13
W
Merlin
Kieft-7
Merlin
6
1
14
13
L
Ares
Kásel
Ares
0
5
7
0.7
L
0
6
3
0.25
L
Tiamat
RequiemXD
Tiamat
3
3
6
2
L
6
6
1
1.08
W
Shiva
s1xSmOkE
Shiva
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,564
Damage
71,168
87,338
Taken
83,048
86,738
Mitigated
77,300
42,970
Healing
27,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
22,918
6,177
362
2,301
13,986
9,274
357
8,426
5,560
0
59,697
W
Cabrakan
7,905
929
3,231
3,950
20,879
26,096
323
7,653
13,226
12,575
0
W
Cthulhu
KaRmAs1x
Cthulhu
13,461
74
10,653
5,202
20,956
25,696
112
4,837
16,119
35,612
0
W
Izanami
Kesslar89
Izanami
14,029
6,222
1,931
2,779
13,489
6,911
2,757
4,566
8,923
0
47,918
W
Merlin
Kieft-7
Merlin
23,055
333
1,553
1,212
11,574
6,295
747
3,388
8,186
60,311
0
L
Ares
Kásel
Ares
7,552
213
1,704
1,619
21,251
32,979
0
10,853
10,398
10,647
0
L
6,430
2,049
6,819
2,246
14,198
9,934
44
8,731
5,467
0
18,261
L
Tiamat
RequiemXD
Tiamat
20,265
1,452
1,757
5,246
15,407
12,610
285
8,218
7,189
53,599
0
L
14,003
1,395
1,148
4,248
18,206
12,503
1,302
8,193
10,013
0
31,279
W
Shiva
s1xSmOkE
Shiva
17,114
2,091
8,195
4,264
20,440
21,740
187
7,373
13,067
0
26,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,062
Gold Earned
59,581
298
Minions Killed
231
0
Camps Cleared
0
1,740,541
Distance Traveled
1,750,546
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,889
566
65
3
0
387,598
3
W
Cabrakan
11,587
552
14
1
0
380,327
3
W
Cthulhu
13,467
641
50
2
0
309,545
0
W
Izanami
13,675
651
98
5
0
350,340
0
W
Merlin
14,263
679
104
5
0
367,884
3
L
Ares
11,203
533
7
0
0
317,323
1
L
Cupid
10,462
498
27
1
0
404,587
1
L
Tiamat
12,796
609
99
5
0
311,489
0
L
Ne Zha
13,231
630
33
2
0
329,549
0
W
Shiva
12,070
575
32
2
0
332,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role