Player Matchup

Chaac
Chaac
NeX_RyXeN
Chaac
Level 34
God Stats
1W - 4L
1,244 SR
Queue Stats
30W - 33L
1,393 Elo+
Party 1
He Bo
He Bo
WIIIRLLEESS
He Bo
Level 75
God Stats
1W - 4L
1,301 SR
Queue Stats
54W - 72L
1,341 Elo+
Party 1
Chiron
Chiron
mister_romss
Chiron
Level 29
God Stats
10W - 11L
1,474 SR
Queue Stats
41W - 54L
1,335 Elo+
Party 1
Team Averages
Level 46
1,340 SR
1,356 Elo+

VS

Team Averages
Level 114
1,413 SR
1,408 Elo+
Ah Muzen Cab
Ah Muzen Cab
ScottLFC96
Ah Muzen Cab
Level 86
God Stats
5W - 2L
1,629 SR
Queue Stats
22W - 26L
1,352 Elo+
Party 2
Ymir
Ymir
adventure_boy12
Ymir
Level 156
God Stats
2W - 1L
1,265 SR
Queue Stats
27W - 25L
1,496 Elo+
Solo
Hercules
Hercules
stesimm4
Hercules
Level 100
God Stats
1W - 2L
1,346 SR
Queue Stats
62W - 61L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NeX_RyXeN
Chaac
13
3 / 6 / 6
9,738
749
9,822
19,974
14,091
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 6 / 3
9,399
723
11,031
12,096
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
13
1 / 5 / 5
8,882
683
5,561
16,175
6,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ScottLFC96
Ah Muzen Cab
16
7 / 2 / 9
10,891
838
18,973
11,927
5,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
6 / 2 / 10
10,855
835
8,450
17,274
18,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
stesimm4
Hercules
14
4 / 5 / 9
9,627
741
13,946
12,715
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
17
17
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
NeX_RyXeN
Chaac
3
6
6
1
W
Ah Muzen Cab
ScottLFC96
Ah Muzen Cab
7
2
9
5.75
L
4
6
3
0.92
W
6
2
10
5.5
L
Chiron
1
5
5
0.7
W
Hercules
stesimm4
Hercules
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
41,369
48,245
Taken
41,916
24,717
Mitigated
33,970
7,825
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
NeX_RyXeN
Chaac
9,822
1,687
0
3,506
19,974
14,091
120
2,850
16,753
0
21,118
W
Ah Muzen Cab
ScottLFC96
Ah Muzen Cab
18,973
9,140
0
3,507
11,927
5,489
2,124
2,619
9,308
0
61,337
L
11,031
849
0
1,192
12,096
4,174
233
2,589
9,256
24,189
0
W
8,450
1,357
0
4,044
17,274
18,020
0
4,283
12,991
23,984
0
L
Chiron
5,561
3,078
398
2,729
16,175
6,452
203
3,590
12,395
0
29,251
W
Hercules
stesimm4
Hercules
13,946
5,095
0
2,474
12,715
10,461
188
4,409
8,306
0
18,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
31,373
129
Minions Killed
131
3
Camps Cleared
4
646,405
Distance Traveled
684,113
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,738
749
21
2
1
231,007
1
W
Ah Muzen Cab
10,891
838
85
7
3
240,709
0
L
He Bo
9,399
723
40
3
2
215,128
3
W
Ymir
10,855
835
32
2
0
207,762
3
L
Chiron
8,882
683
68
5
0
200,270
2
W
Hercules
9,627
741
14
1
1
235,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role