Player Matchup

Morgan Le Fay
Morgan Le Fay
FallenAutarch
Morgan Le Fay
Level 106
God Stats
2W - 3L
1,584 SR
Queue Stats
97W - 76L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FluffyD000m
Ah Muzen Cab
Level 155
God Stats
3W - 1L
1,983 SR
Queue Stats
76W - 59L
1,554 Elo+
Party 1
Terra
Terra
PurpleSealSpark
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,768 Elo+
Party 1
Bellona
Bellona
achilise2
Bellona
Level 125
God Stats
6W - 4L
1,241 SR
Queue Stats
24W - 24L
1,400 Elo+
Party 1
Thanatos
Thanatos
mccarthy00
Thanatos
Level 126
God Stats
15W - 11L
1,588 SR
Queue Stats
57W - 44L
1,555 Elo+
Party 1
Team Averages
Level 106
1,579 SR
1,566 Elo+

VS

Team Averages
Level 54
1,461 SR
1,438 Elo+
Atlas
Atlas
I am Judas
Atlas
Level 57
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 124L
1,391 Elo+
Party 3
Chang'e
Chang'e
Mother_Truckerop
Chang'e
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,427 Elo+
Party 2
Charybdis
Charybdis
PhatPanda69
Charybdis
Level 65
God Stats
1W - 2L
1,132 SR
Queue Stats
163W - 184L
1,413 Elo+
Party 3
Mercury
Mercury
lankmeup
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,483 Elo+
Party 2
Amaterasu
Amaterasu
ri1ch
Amaterasu
Level 20
God Stats
3W - 3L
1,674 SR
Queue Stats
41W - 45L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FallenAutarch
Morgan Le Fay
14
1 / 4 / 4
9,682
421
16,774
13,877
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
FluffyD000m
Ah Muzen Cab
18
4 / 3 / 9
11,975
521
21,665
15,539
7,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 3 / 10
10,219
444
3,590
17,164
20,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
achilise2
Bellona
16
7 / 4 / 5
11,700
509
22,963
20,033
18,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
mccarthy00
Thanatos
18
10 / 3 / 6
12,504
544
18,635
22,644
10,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
4 / 5 / 5
10,694
465
7,983
20,357
22,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 3 / 8
11,902
517
24,170
23,159
9,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
PhatPanda69
Charybdis
15
3 / 6 / 6
9,805
426
12,271
20,346
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
lankmeup
Mercury
17
0 / 4 / 7
10,799
470
9,106
21,880
9,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
ri1ch
Amaterasu
15
3 / 4 / 6
10,574
460
9,164
26,370
23,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
22
Kills
17
17
Deaths
22
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FallenAutarch
Morgan Le Fay
1
4
4
0.75
W
Ah Muzen Cab
FluffyD000m
Ah Muzen Cab
4
3
9
2.83
L
Atlas
4
5
5
1.3
L
7
3
8
3.67
L
Charybdis
PhatPanda69
Charybdis
3
6
6
1
W
0
3
10
1.67
W
Bellona
achilise2
Bellona
7
4
5
2.38
L
Mercury
lankmeup
Mercury
0
4
7
0.88
W
Thanatos
mccarthy00
Thanatos
10
3
6
4.33
L
Amaterasu
ri1ch
Amaterasu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,627
Damage
62,694
89,257
Taken
112,112
63,034
Mitigated
71,885
37,057
Healing
35,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FallenAutarch
Morgan Le Fay
16,774
1,290
0
3,487
13,877
6,725
436
6,640
7,237
79,167
0
W
Ah Muzen Cab
FluffyD000m
Ah Muzen Cab
21,665
6,174
0
4,350
15,539
7,181
6,010
3,813
11,726
0
116,969
L
Atlas
7,983
2,396
0
1,157
20,357
22,035
0
2,778
17,579
37,837
0
L
24,170
623
6,404
10,378
23,159
9,828
0
5,043
18,116
109,038
0
L
Charybdis
PhatPanda69
Charybdis
12,271
7,193
0
5,903
20,346
7,173
799
3,220
17,126
0
85,563
W
3,590
400
2,171
4,102
17,164
20,342
0
7,276
9,888
15,300
0
W
Bellona
achilise2
Bellona
22,963
9,541
0
4,504
20,033
18,192
0
7,889
12,144
0
83,963
L
Mercury
lankmeup
Mercury
9,106
4,469
0
3,764
21,880
9,135
2,136
3,411
18,469
0
93,853
W
Thanatos
mccarthy00
Thanatos
18,635
4,914
0
18,443
22,644
10,594
0
7,114
15,530
0
96,169
L
Amaterasu
ri1ch
Amaterasu
9,164
4,122
0
8,036
26,370
23,714
582
6,118
20,252
345
51,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,080
Gold Earned
53,774
514
Minions Killed
608
0
Camps Cleared
0
2,259,778
Distance Traveled
2,129,483
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,682
421
103
4
0
435,115
0
W
Ah Muzen Cab
11,975
521
149
6
0
440,450
6
L
Atlas
10,694
465
46
2
0
370,446
0
L
Chang'e
11,902
517
164
7
0
458,438
5
L
Charybdis
9,805
426
148
6
0
370,096
0
W
Terra
10,219
444
17
1
0
429,048
4
W
Bellona
11,700
509
139
6
0
464,384
6
L
Mercury
10,799
470
157
7
0
509,081
2
W
Thanatos
12,504
544
106
5
0
490,781
2
L
Amaterasu
10,574
460
93
4
0
421,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role