Player Matchup

Janus
Janus
R3m0ved
Janus
Level 129
God Stats
20W - 31L
1,385 SR
Queue Stats
449W - 434L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Sir_Swains
Cthulhu
Level 125
God Stats
1W - 1L
1,148 SR
Queue Stats
1W - 8L
1,023 Elo+
Party 2
Fenrir
Fenrir
Thexagen
Fenrir
Level 126
God Stats
1W - 2L
1,145 SR
Queue Stats
1W - 9L
1,012 Elo+
Party 2
Jing Wei
Jing Wei
beewee25
Jing Wei
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,105 Elo+
Party 2
Chaac
Chaac
zomberg49
Chaac
Level 105
God Stats
1W - 1L
1,254 SR
Queue Stats
1W - 6L
1,062 Elo+
Party 2
Team Averages
Level 116
1,286 SR
1,137 Elo+

VS

Team Averages
Level 112
1,568 SR
1,473 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CarpinchoCosmico
Merlin
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
36W - 50L
1,447 Elo+
Solo
Sylvanus
Sylvanus
TRANKS25
Sylvanus
Level 116
God Stats
2W - 3L
1,514 SR
Queue Stats
30W - 36L
1,435 Elo+
Party 1
Medusa
Medusa
ZiaPierah
Medusa
Level 128
God Stats
82W - 85L
1,606 SR
Queue Stats
543W - 584L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
R3m0ved
Janus
14
0 / 0 / 1
7,302
811
4,990
3,437
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Sir_Swains
Cthulhu
13
0 / 0 / 2
6,769
752
5,808
5,627
5,317
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Thexagen
Fenrir
13
1 / 0 / 0
6,914
768
932
4,118
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
beewee25
Jing Wei
12
0 / 0 / 2
6,428
714
2,755
4,954
2,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
zomberg49
Chaac
13
1 / 2 / 1
6,715
746
4,640
8,524
4,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 1 / 0
6,814
757
4,094
5,161
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
 
Thoth
12
0 / 0 / 0
6,430
714
1,721
1,841
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 0 / 0
4,074
453
0
0
0
Sylvanus
TRANKS25
Sylvanus
12
0 / 1 / 1
6,478
720
3,727
9,198
8,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
ZiaPierah
Medusa
13
1 / 0 / 1
7,015
779
7,990
6,118
2,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
2
Kills
2
2
Deaths
2
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
0
1
L
Thoth
 
Thoth
0
0
0
0
L
0
0
0
0
W
Janus
R3m0ved
Janus
0
0
1
0.5
W
Cthulhu
Sir_Swains
Cthulhu
0
0
2
1
L
Sylvanus
TRANKS25
Sylvanus
0
1
1
0.5
W
Fenrir
Thexagen
Fenrir
1
0
0
1
L
Medusa
ZiaPierah
Medusa
1
0
1
1.5
W
Jing Wei
beewee25
Jing Wei
0
0
2
1
W
Chaac
zomberg49
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,125
Damage
17,532
26,660
Taken
22,318
14,986
Mitigated
14,722
8,411
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,094
518
343
706
5,161
2,363
0
2,243
2,774
20,163
4,837
L
Thoth
 
Thoth
1,721
174
0
250
1,841
809
0
1,431
398
17,987
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
R3m0ved
Janus
4,990
0
0
762
3,437
1,347
1,039
781
2,656
34,203
0
W
Cthulhu
Sir_Swains
Cthulhu
5,808
66
807
1,025
5,627
5,317
140
1,934
3,693
24,579
0
L
Sylvanus
TRANKS25
Sylvanus
3,727
362
1,778
3,766
9,198
8,760
0
4,295
4,715
5,882
0
W
Fenrir
Thexagen
Fenrir
932
78
0
2,274
4,118
1,804
492
2,370
1,748
0
19,762
L
Medusa
ZiaPierah
Medusa
7,990
2,135
0
285
6,118
2,790
0
2,441
3,633
0
31,545
W
Jing Wei
beewee25
Jing Wei
2,755
1,574
0
1,040
4,954
2,069
490
816
4,138
0
9,754
W
Chaac
zomberg49
Chaac
4,640
502
0
2,503
8,524
4,449
393
2,037
6,487
0
18,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
30,811
225
Minions Killed
141
0
Camps Cleared
0
1,039,577
Distance Traveled
639,459
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,814
757
39
4
0
189,940
0
L
Thoth
6,430
714
40
4
0
115,780
1
L
Merlin
4,074
453
0
0
0
0
0
W
Janus
7,302
811
89
10
0
214,132
4
W
Cthulhu
6,769
752
36
4
0
209,359
0
L
Sylvanus
6,478
720
5
1
0
166,704
0
W
Fenrir
6,914
768
39
4
0
227,878
0
L
Medusa
7,015
779
57
6
0
167,035
1
W
Jing Wei
6,428
714
28
3
0
198,264
0
W
Chaac
6,715
746
33
4
0
189,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role