Player Matchup

Mercury
Mercury
Cube Jubes
Mercury
Level 123
God Stats
4W - 3L
1,781 SR
Queue Stats
103W - 112L
1,550 Elo+
Solo
Khepri
Khepri
LeeRogers
Khepri
Level 160
God Stats
17W - 18L
1,417 SR
Queue Stats
981W - 1,009L
1,604 Elo+
Solo
Anubis
Anubis
SpottySky821663
Anubis
Level 63
God Stats
9W - 6L
1,502 SR
Queue Stats
130W - 119L
1,516 Elo+
Solo
Danzaburou
Danzaburou
TheMonster8084
Danzaburou
Level 156
God Stats
76W - 62L
1,548 SR
Queue Stats
294W - 308L
1,514 Elo+
Party 1
Bellona
Bellona
bryn0
Bellona
Level 115
God Stats
2W - 0L
1,704 SR
Queue Stats
123W - 91L
1,624 Elo+
Party 1
Team Averages
Level 123
1,590 SR
1,561 Elo+

VS

Team Averages
Level 116
1,544 SR
1,547 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LordMalric
Olorun
Level 138
God Stats
11W - 5L
1,940 SR
Queue Stats
432W - 408L
1,548 Elo+
Solo
Yemoja
Yemoja
OoAPPLExPIEoO
Yemoja
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 141L
1,561 Elo+
Solo
Odin
Odin
not_pika_kid69
Odin
Level 109
God Stats
9W - 11L
1,282 SR
Queue Stats
229W - 246L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
smasher2134
Ratatoskr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cube Jubes
Mercury
18
5 / 3 / 9
11,725
586
8,624
16,327
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
LeeRogers
Khepri
13
0 / 0 / 5
9,623
481
3,979
7,282
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 2 / 4
12,324
616
16,129
14,258
8,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheMonster8084
Danzaburou
17
3 / 0 / 8
11,519
576
14,702
14,382
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
bryn0
Bellona
17
8 / 0 / 5
11,579
579
19,000
18,837
24,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 3 / 1
9,040
452
9,233
15,167
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
LordMalric
Olorun
12
0 / 8 / 1
7,684
384
9,525
22,577
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 2
8,591
430
5,224
12,296
10,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
8,595
430
9,315
13,531
10,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
smasher2134
Ratatoskr
14
1 / 8 / 1
8,828
441
7,385
22,230
11,868
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
23
Kills
5
5
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
1
0.83
W
Mercury
Cube Jubes
Mercury
5
3
9
3.17
W
Khepri
LeeRogers
Khepri
0
0
5
2.5
L
Olorun
LordMalric
Olorun
0
8
1
0.06
L
1
1
2
2
W
7
2
4
4.5
W
Danzaburou
TheMonster8084
Danzaburou
3
0
8
7
W
Bellona
bryn0
Bellona
8
0
5
10.5
L
1
3
2
0.67
L
Ratatoskr
smasher2134
Ratatoskr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,434
Damage
40,682
71,086
Taken
85,801
54,223
Mitigated
49,033
24,530
Healing
26,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,233
2,876
657
1,760
15,167
6,899
0
3,616
11,551
0
69,408
W
Mercury
Cube Jubes
Mercury
8,624
4,258
0
875
16,327
7,521
947
3,006
13,321
0
106,994
W
Khepri
LeeRogers
Khepri
3,979
262
0
1,675
7,282
6,168
167
909
6,373
30,066
0
L
Olorun
LordMalric
Olorun
9,525
5,225
361
8,119
22,577
8,975
0
10,398
12,179
65,396
0
L
5,224
939
3,747
3,350
12,296
10,531
104
2,937
9,359
35,991
0
W
16,129
1,260
0
9,483
14,258
8,700
756
6,830
7,428
105,265
0
W
Danzaburou
TheMonster8084
Danzaburou
14,702
7,136
0
8,040
14,382
7,050
4,393
3,733
10,649
0
99,378
W
Bellona
bryn0
Bellona
19,000
4,583
0
4,457
18,837
24,784
249
1,222
17,615
88
81,431
L
9,315
1,767
0
500
13,531
10,760
0
2,680
10,851
0
67,620
L
Ratatoskr
smasher2134
Ratatoskr
7,385
1,919
0
7,591
22,230
11,868
648
565
21,665
0
72,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,770
Gold Earned
42,738
649
Minions Killed
498
0
Camps Cleared
0
2,024,250
Distance Traveled
1,783,008
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,040
452
124
6
0
324,785
2
W
Mercury
11,725
586
152
8
0
487,282
5
W
Khepri
9,623
481
51
3
0
414,228
7
L
Olorun
7,684
384
87
4
0
336,351
3
L
Yemoja
8,591
430
63
3
0
350,125
2
W
Anubis
12,324
616
171
9
0
348,955
0
W
Danzaburou
11,519
576
154
8
0
354,947
6
W
Bellona
11,579
579
121
6
0
418,838
3
L
Odin
8,595
430
116
6
0
429,265
5
L
Ratatoskr
8,828
441
108
5
0
342,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role