Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CrimsonGaja
Hachiman
Level 67
God Stats
0W - 2L
1,620 SR
Queue Stats
23W - 27L
1,496 Elo+
Party 1
Ares
Ares
Gio177
Ares
Level 11
God Stats
10W - 10L
1,407 SR
Queue Stats
15W - 25L
1,383 Elo+
Party 1
Neith
Neith
Jackissasnack
Neith
Level 31
God Stats
0W - 1L
1,873 SR
Queue Stats
22W - 28L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
JakubMaybe
Ao Kuang
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 94L
1,399 Elo+
Party 1
Team Averages
Level 68
1,580 SR
1,460 Elo+

VS

Team Averages
Level 142
1,635 SR
1,710 Elo+
Kali
Kali
Emcу
Kali
Level 160
God Stats
5W - 0L
2,012 SR
Queue Stats
511W - 48L
2,057 Elo+
Party 2
Tyr
Tyr
Rubyl
Tyr
Level 159
God Stats
7W - 4L
1,665 SR
Queue Stats
283W - 158L
1,574 Elo+
Solo
Heimdallr
Heimdallr
Spankenstain
Heimdallr
Level 128
God Stats
4W - 2L
1,479 SR
Queue Stats
50W - 57L
1,571 Elo+
Solo
Kukulkan
Kukulkan
milahkaZAIKAkiss
Kukulkan
Level 115
God Stats
16W - 27L
1,327 SR
Queue Stats
1,047W - 1,111L
1,516 Elo+
Solo
Thoth
Thoth
staoyx
Thoth
Level 147
God Stats
22W - 8L
1,694 SR
Queue Stats
685W - 379L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 0 / 2
9,699
808
7,946
5,693
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
CrimsonGaja
Hachiman
13
1 / 7 / 3
7,810
651
8,111
14,295
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ares
Gio177
Ares
13
0 / 4 / 2
7,925
660
2,750
14,695
13,156
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 5 / 1
8,329
694
5,324
11,317
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
JakubMaybe
Ao Kuang
14
1 / 7 / 3
8,207
684
7,682
15,663
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Emcу
Kali
17
7 / 1 / 10
10,205
850
12,224
11,798
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Tyr
Rubyl
Tyr
17
6 / 0 / 11
9,571
798
11,777
16,002
14,021
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Spankenstain
Heimdallr
18
7 / 1 / 9
10,221
852
12,995
6,359
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 7
8,209
684
2,658
6,141
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
staoyx
Thoth
17
3 / 1 / 10
9,496
791
13,962
10,743
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
6
Kills
23
23
Deaths
6
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
2
4
L
Hachiman
CrimsonGaja
Hachiman
1
7
3
0.36
W
Kali
Emcу
Kali
7
1
10
12
L
Ares
Gio177
Ares
0
4
2
0.25
L
1
5
1
0.3
L
Ao Kuang
JakubMaybe
Ao Kuang
1
7
3
0.36
W
Tyr
Rubyl
Tyr
6
0
11
11.5
W
Heimdallr
Spankenstain
Heimdallr
7
1
9
11.5
W
0
3
7
1.17
W
Thoth
staoyx
Thoth
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
53,616
61,663
Taken
51,043
35,375
Mitigated
32,660
7,319
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,946
243
0
730
5,693
2,180
612
668
5,025
37,663
0
L
Hachiman
CrimsonGaja
Hachiman
8,111
4,195
0
2,153
14,295
6,005
0
4,479
9,699
0
22,905
W
Kali
Emcу
Kali
12,224
6,405
0
3,993
11,798
7,591
0
4,365
7,295
0
45,562
L
Ares
Gio177
Ares
2,750
387
0
373
14,695
13,156
78
4,275
9,388
7,869
0
L
5,324
1,311
0
1,241
11,317
6,140
0
2,907
8,320
0
28,059
L
Ao Kuang
JakubMaybe
Ao Kuang
7,682
814
0
2,822
15,663
7,894
392
4,201
11,462
18,682
0
W
Tyr
Rubyl
Tyr
11,777
1,481
0
5,530
16,002
14,021
106
6,556
8,056
0
24,331
W
Heimdallr
Spankenstain
Heimdallr
12,995
6,133
0
1,305
6,359
3,278
2,129
2,158
4,105
0
39,107
W
2,658
484
8
481
6,141
2,949
467
2,922
3,007
16,562
0
W
Thoth
staoyx
Thoth
13,962
194
0
837
10,743
4,821
1,130
1,735
9,002
55,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,970
Gold Earned
47,702
212
Minions Killed
279
0
Camps Cleared
0
1,285,427
Distance Traveled
1,265,882
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,699
808
88
7
0
305,644
2
L
Hachiman
7,810
651
30
3
0
213,468
0
W
Kali
10,205
850
52
4
0
315,679
3
L
Ares
7,925
660
11
1
0
244,652
1
L
Neith
8,329
694
60
5
0
288,285
2
L
Ao Kuang
8,207
684
23
2
0
233,378
4
W
Tyr
9,571
798
27
2
0
298,006
2
W
Heimdallr
10,221
852
82
7
0
244,839
1
W
Kukulkan
8,209
684
43
4
0
161,726
2
W
Thoth
9,496
791
75
6
0
245,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role