Player Matchup

Awilix
Awilix
Blustx
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,490 Elo+
Party 1
Bellona
Bellona
DaFrostyZz
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,721 Elo+
Party 3
Hera
Hera
Francys12321
Hera
Level 104
God Stats
1W - 3L
1,404 SR
Queue Stats
12W - 11L
1,483 Elo+
Party 1
Hades
Hades
N0TTT_A_COP
Hades
Level 86
God Stats
33W - 23L
1,582 SR
Queue Stats
147W - 136L
1,443 Elo+
Solo
Rama
Rama
qwbfnkjqb
Rama
Level 109
God Stats
8W - 6L
1,587 SR
Queue Stats
60W - 40L
1,517 Elo+
Party 3
Team Averages
Level 79
1,515 SR
1,531 Elo+

VS

Team Averages
Level 61
1,511 SR
1,427 Elo+
Ullr
Ullr
CRZY 1 OnE
Ullr
Level 25
God Stats
13W - 21L
1,346 SR
Queue Stats
23W - 38L
1,330 Elo+
Party 2
Mercury
Mercury
Kaisereich
Mercury
Level 68
God Stats
101W - 63L
1,618 SR
Queue Stats
213W - 225L
1,464 Elo+
Party 2
Osiris
Osiris
Rhabbi
Osiris
Level 28
God Stats
13W - 8L
1,580 SR
Queue Stats
74W - 76L
1,487 Elo+
Party 2
Freya
Freya
Stank420Tank
Freya
Level 29
God Stats
85W - 75L
1,512 SR
Queue Stats
103W - 105L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
sootlife_92
Guan Yu
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 175L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Blustx
Awilix
9
0 / 10 / 1
6,105
407
6,374
16,292
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
DaFrostyZz
Bellona
10
0 / 3 / 0
6,044
403
3,507
11,873
11,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 0
7,570
505
10,113
10,992
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 6 / 2
7,126
475
8,765
15,510
7,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
13
5 / 3 / 3
8,184
546
9,468
11,686
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,189
479
3,033
11,881
4,605
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Kaisereich
Mercury
16
16 / 1 / 6
10,185
679
15,366
11,686
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Rhabbi
Osiris
15
4 / 0 / 4
9,155
610
12,329
13,114
9,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 9
8,937
596
8,593
10,795
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
sootlife_92
Guan Yu
11
2 / 2 / 9
8,072
538
6,702
20,334
14,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
9
Kills
28
28
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Awilix
Blustx
Awilix
0
10
1
0.05
W
1
5
5
0.7
L
Bellona
DaFrostyZz
Bellona
0
3
0
0
L
1
6
0
0.17
W
Mercury
Kaisereich
Mercury
16
1
6
19
L
3
6
2
0.67
W
Osiris
Rhabbi
Osiris
4
0
4
6
W
5
1
9
9.5
L
Rama
5
3
3
2.17
W
Guan Yu
sootlife_92
Guan Yu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,227
Damage
46,023
66,353
Taken
67,810
33,648
Mitigated
38,675
15,881
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Blustx
Awilix
6,374
2,829
0
2,578
16,292
6,129
0
1,045
15,139
0
34,192
W
3,033
1,095
0
250
11,881
4,605
0
4,245
7,636
0
40,486
L
Bellona
DaFrostyZz
Bellona
3,507
1,122
0
1,887
11,873
11,466
250
0
11,873
0
31,060
L
10,113
2,279
96
805
10,992
4,496
0
3,662
7,021
54,475
0
W
Mercury
Kaisereich
Mercury
15,366
10,828
0
470
11,686
5,128
0
1,346
10,340
0
90,039
L
8,765
957
412
5,582
15,510
7,720
36
2,542
12,858
37,658
0
W
Osiris
Rhabbi
Osiris
12,329
4,942
0
7,406
13,114
9,906
926
1,296
11,818
0
71,418
W
8,593
2,767
0
5,170
10,795
4,759
1,023
6,754
4,041
47,133
0
L
Rama
9,468
8,343
0
4,521
11,686
3,837
678
757
10,869
0
61,442
W
Guan Yu
sootlife_92
Guan Yu
6,702
1,156
2,872
5,476
20,334
14,277
19
5,237
15,097
0
37,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
43,538
325
Minions Killed
419
0
Camps Cleared
0
1,338,544
Distance Traveled
1,547,748
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,105
407
61
4
0
292,695
2
W
Ullr
7,189
479
55
4
0
270,644
0
L
Bellona
6,044
403
45
3
0
261,686
1
L
Hera
7,570
505
80
5
0
262,973
2
W
Mercury
10,185
679
128
9
0
362,763
0
L
Hades
7,126
475
52
3
0
261,675
3
W
Osiris
9,155
610
116
8
0
331,844
0
W
Freya
8,937
596
74
5
0
288,622
1
L
Rama
8,184
546
87
6
0
259,515
0
W
Guan Yu
8,072
538
46
3
0
293,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role