Player Matchup

Ymir
Ymir
FlameKids
Ymir
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 53L
1,323 Elo+
Solo
Hades
Hades
XxGoLDKILLeRx
Hades
Level 126
God Stats
1W - 1L
1,713 SR
Queue Stats
24W - 41L
1,274 Elo+
Party 2
Gilgamesh
Gilgamesh
XxGoLDMoNSTeRx0
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,212 Elo+
Party 2
Team Averages
Level 84
1,571 SR
1,270 Elo+

VS

Team Averages
Level 66
1,443 SR
1,498 Elo+
Olorun
Olorun
 
Olorun
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
SomethingIssac
King Arthur
Level 86
God Stats
4W - 4L
1,329 SR
Queue Stats
9W - 15L
1,351 Elo+
Party 1
Cliodhna
Cliodhna
SomethingLuis
Cliodhna
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 2 / 4
11,205
590
8,052
21,241
29,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 3
12,274
646
16,937
24,717
19,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
XxGoLDMoNSTeRx0
Gilgamesh
18
3 / 4 / 3
12,296
647
10,833
20,582
19,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
5 / 3 / 5
13,332
702
17,642
11,589
5,499
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SomethingIssac
King Arthur
18
3 / 1 / 8
11,970
630
16,423
20,820
21,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
SomethingLuis
Cliodhna
17
3 / 4 / 6
12,370
651
16,885
18,026
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
11
11
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
3
5
2.5
L
Ymir
2
2
4
2
W
King Arthur
SomethingIssac
King Arthur
3
1
8
7
W
Cliodhna
SomethingLuis
Cliodhna
3
4
6
1.5
L
3
5
3
0.9
L
Gilgamesh
XxGoLDMoNSTeRx0
Gilgamesh
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
50,950
66,540
Taken
50,435
68,756
Mitigated
35,881
15,921
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,642
9,554
2,423
4,365
11,589
5,499
1,488
6,030
5,559
57,825
0
L
Ymir
8,052
1,457
0
831
21,241
29,679
34
5,823
15,418
27,945
0
W
King Arthur
SomethingIssac
King Arthur
16,423
847
0
1,951
20,820
21,641
283
10,288
10,532
0
50,245
W
Cliodhna
SomethingLuis
Cliodhna
16,885
3,573
0
3,547
18,026
8,741
1,519
9,575
8,451
0
41,190
L
16,937
2,079
1,487
10,125
24,717
19,204
1,471
7,445
17,272
76,364
0
L
Gilgamesh
XxGoLDMoNSTeRx0
Gilgamesh
10,833
2,630
1,168
2,310
20,582
19,873
576
5,280
15,302
0
38,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
37,672
209
Minions Killed
176
12
Camps Cleared
5
942,092
Distance Traveled
945,930
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,332
702
72
4
1
254,539
0
L
Ymir
11,205
590
29
2
1
303,247
7
W
King Arthur
11,970
630
54
3
0
363,322
3
W
Cliodhna
12,370
651
50
3
4
328,069
2
L
Hades
12,274
646
138
7
6
297,496
1
L
Gilgamesh
12,296
647
42
2
5
341,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role