Player Matchup

Merlin
Merlin
Babushka17
Merlin
Level 117
God Stats
4W - 3L
1,532 SR
Queue Stats
174W - 164L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Carnottaurus
Ne Zha
Level 115
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 2
King Arthur
King Arthur
ChipBoi
King Arthur
Level 53
God Stats
2W - 3L
1,457 SR
Queue Stats
6W - 6L
1,358 Elo+
Party 2
Bacchus
Bacchus
LeakingAhnus
Bacchus
Level 59
God Stats
2W - 2L
1,093 SR
Queue Stats
11W - 14L
1,369 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
woodsnap91
Ah Muzen Cab
Level 128
God Stats
9W - 17L
1,398 SR
Queue Stats
145W - 155L
1,404 Elo+
Party 1
Team Averages
Level 94
1,352 SR
1,374 Elo+

VS

Team Averages
Level 106
1,492 SR
1,433 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HoneyLynx
Nu Wa
Level 97
God Stats
7W - 14L
1,438 SR
Queue Stats
179W - 207L
1,458 Elo+
Party 3
Bastet
Bastet
Nogebator322
Bastet
Level 60
God Stats
3W - 7L
1,371 SR
Queue Stats
95W - 121L
1,394 Elo+
Party 3
Danzaburou
Danzaburou
PolusRPK
Danzaburou
Level 156
God Stats
78W - 86L
1,366 SR
Queue Stats
145W - 154L
1,407 Elo+
Solo
Ymir
Ymir
Vanbyres
Ymir
Level 98
God Stats
0W - 1L
1,785 SR
Queue Stats
168W - 162L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Babushka17
Merlin
16
7 / 0 / 5
9,359
624
7,651
6,179
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
13
6 / 2 / 6
8,282
552
10,182
15,248
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ChipBoi
King Arthur
14
3 / 1 / 2
8,586
572
8,262
14,950
8,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
LeakingAhnus
Bacchus
12
0 / 1 / 4
6,085
406
2,847
9,660
7,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
woodsnap91
Ah Muzen Cab
12
1 / 1 / 3
6,923
462
7,208
11,068
4,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 4 / 1
7,772
518
9,238
14,005
10,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
HoneyLynx
Nu Wa
11
2 / 6 / 0
7,071
471
11,149
9,475
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
10
0 / 6 / 1
6,307
420
5,988
15,009
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
PolusRPK
Danzaburou
12
1 / 1 / 1
7,393
493
8,750
11,261
4,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
10
1 / 1 / 1
6,902
460
2,561
11,643
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
1
0.38
W
Merlin
Babushka17
Merlin
7
0
5
9.5
W
Ne Zha
6
2
6
4.5
W
King Arthur
ChipBoi
King Arthur
3
1
2
4
L
Nu Wa
HoneyLynx
Nu Wa
2
6
0
0.33
W
Bacchus
LeakingAhnus
Bacchus
0
1
4
2
L
Bastet
0
6
1
0.08
L
Danzaburou
PolusRPK
Danzaburou
1
1
1
1.5
L
Ymir
1
1
1
1.5
W
Ah Muzen Cab
woodsnap91
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
37,686
57,105
Taken
61,393
29,443
Mitigated
34,967
21,017
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,238
2,617
0
4,633
14,005
10,576
802
0
14,005
0
57,752
W
Merlin
Babushka17
Merlin
7,651
513
0
868
6,179
2,406
0
3,376
2,445
76,395
0
W
Ne Zha
10,182
3,449
0
5,934
15,248
6,156
0
4,025
10,913
0
62,935
W
King Arthur
ChipBoi
King Arthur
8,262
1,947
0
7,351
14,950
8,849
0
1,376
13,411
0
66,534
L
Nu Wa
HoneyLynx
Nu Wa
11,149
2,889
0
1,104
9,475
2,973
109
3,932
5,543
40,515
0
W
Bacchus
LeakingAhnus
Bacchus
2,847
185
0
2,181
9,660
7,766
165
2,374
7,127
13,543
0
L
Bastet
5,988
1,691
0
6,247
15,009
4,946
0
2,085
12,924
0
44,303
L
Danzaburou
PolusRPK
Danzaburou
8,750
5,257
0
4,594
11,261
4,979
879
1,646
9,615
0
65,283
L
Ymir
2,561
573
0
2,415
11,643
11,493
0
2,835
8,808
20,758
0
W
Ah Muzen Cab
woodsnap91
Ah Muzen Cab
7,208
1,656
0
4,683
11,068
4,266
0
1,403
9,499
0
62,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
35,445
477
Minions Killed
405
0
Camps Cleared
0
1,476,579
Distance Traveled
1,318,976
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,772
518
104
7
0
261,286
1
W
Merlin
9,359
624
143
10
0
297,549
4
W
Ne Zha
8,282
552
86
6
0
290,471
5
W
King Arthur
8,586
572
122
8
0
288,044
1
L
Nu Wa
7,071
471
65
4
0
277,004
3
W
Bacchus
6,085
406
25
2
0
305,271
3
L
Bastet
6,307
420
68
5
0
258,725
2
L
Danzaburou
7,393
493
135
9
0
245,349
7
L
Ymir
6,902
460
33
2
0
276,612
3
W
Ah Muzen Cab
6,923
462
101
7
0
295,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role