Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BRUCE0WAYNE
Tsukuyomi
Level 54
God Stats
1W - 2L
1,313 SR
Queue Stats
89W - 77L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
Gngsh1
Sylvanus
Level 117
God Stats
4W - 7L
1,402 SR
Queue Stats
224W - 214L
1,526 Elo+
Party 1
Atlas
Atlas
MooDy11
Atlas
Level 29
God Stats
4W - 5L
1,512 SR
Queue Stats
79W - 78L
1,504 Elo+
Party 1
Bellona
Bellona
will0ish
Bellona
Level 30
God Stats
3W - 6L
1,361 SR
Queue Stats
82W - 76L
1,547 Elo+
Party 1
Team Averages
Level 76
1,418 SR
1,527 Elo+

VS

Team Averages
Level 37
1,584 SR
1,237 Elo+
Ah Muzen Cab
Ah Muzen Cab
DamnHeTrash
Ah Muzen Cab
Level 59
God Stats
4W - 2L
1,835 SR
Queue Stats
178W - 187L
1,338 Elo+
Party 2
Lancelot
Lancelot
HackerJ_
Lancelot
Level 66
God Stats
6W - 3L
1,389 SR
Queue Stats
202W - 222L
1,327 Elo+
Party 2
Ymir
Ymir
TigerForce5
Ymir
Level 29
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 5L
1,132 Elo+
Party 2
Gilgamesh
Gilgamesh
ZRime
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,132 Elo+
Party 2
Olorun
Olorun
lexrex
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 0 / 3
7,908
659
9,109
7,804
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
BRUCE0WAYNE
Tsukuyomi
11
3 / 0 / 5
6,697
558
4,647
6,973
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
Gngsh1
Sylvanus
12
8 / 0 / 5
7,374
615
10,340
8,159
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
MooDy11
Atlas
10
2 / 0 / 10
7,160
597
5,347
10,298
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bellona
will0ish
Bellona
12
1 / 0 / 1
7,634
636
4,359
7,790
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DamnHeTrash
Ah Muzen Cab
8
0 / 7 / 0
4,527
377
3,848
8,779
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
HackerJ_
Lancelot
8
0 / 5 / 0
5,269
439
2,791
10,619
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,796
400
4,594
12,101
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ZRime
Gilgamesh
8
0 / 1 / 0
4,975
415
3,502
7,664
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
lexrex
Olorun
10
0 / 3 / 0
5,709
476
4,432
7,622
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
19
Kills
0
0
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
3
6.5
W
Tsukuyomi
BRUCE0WAYNE
Tsukuyomi
3
0
5
5.5
L
Ah Muzen Cab
DamnHeTrash
Ah Muzen Cab
0
7
0
0
W
Sylvanus
Gngsh1
Sylvanus
8
0
5
10.5
L
Lancelot
HackerJ_
Lancelot
0
5
0
0
W
Atlas
MooDy11
Atlas
2
0
10
7
L
0
3
0
0
L
Gilgamesh
ZRime
Gilgamesh
0
1
0
0
L
Olorun
lexrex
Olorun
0
3
0
0
W
Bellona
will0ish
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,802
Damage
19,167
41,024
Taken
46,785
27,175
Mitigated
18,255
18,948
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,109
4,627
0
3,381
7,804
3,381
1,580
2,617
5,187
0
72,359
W
Tsukuyomi
BRUCE0WAYNE
Tsukuyomi
4,647
1,397
0
2,386
6,973
2,799
0
1,416
5,557
0
33,399
L
Ah Muzen Cab
DamnHeTrash
Ah Muzen Cab
3,848
1,506
0
619
8,779
2,285
0
6,127
2,652
0
23,778
W
Sylvanus
Gngsh1
Sylvanus
10,340
4,470
1,313
4,476
8,159
4,858
0
2,509
5,650
41,970
16,670
L
Lancelot
HackerJ_
Lancelot
2,791
903
0
700
10,619
3,454
0
749
9,870
0
35,020
W
Atlas
MooDy11
Atlas
5,347
2,814
882
2,812
10,298
9,786
197
2,484
7,814
21,796
0
L
4,594
1,034
0
1,101
12,101
6,407
0
7,110
4,991
11,980
0
L
Gilgamesh
ZRime
Gilgamesh
3,502
1,123
0
698
7,664
3,333
0
0
7,664
0
22,000
L
Olorun
lexrex
Olorun
4,432
2,483
194
1,644
7,622
2,776
0
0
7,622
38,707
0
W
Bellona
will0ish
Bellona
4,359
1,411
0
3,698
7,790
6,351
852
0
7,790
0
50,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,773
Gold Earned
25,276
402
Minions Killed
229
0
Camps Cleared
0
1,107,151
Distance Traveled
1,096,993
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,908
659
112
9
0
231,386
0
W
Tsukuyomi
6,697
558
74
6
0
252,753
4
L
Ah Muzen Cab
4,527
377
27
2
0
199,557
3
W
Sylvanus
7,374
615
86
7
0
198,657
1
L
Lancelot
5,269
439
64
5
0
243,873
2
W
Atlas
7,160
597
37
3
0
207,434
1
L
Ymir
4,796
400
23
2
0
208,624
2
L
Gilgamesh
4,975
415
36
3
0
248,628
2
L
Olorun
5,709
476
79
7
0
196,311
0
W
Bellona
7,634
636
93
8
0
216,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role