Player Matchup

Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GospodinJa
Ra
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 186L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Mayastra
Danzaburou
Level 83
God Stats
7W - 6L
1,612 SR
Queue Stats
189W - 204L
1,480 Elo+
Solo
Sylvanus
Sylvanus
Rawelly
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,547 Elo+
Solo
Da Ji
Da Ji
samppaaz
Da Ji
Level 124
God Stats
1W - 2L
1,782 SR
Queue Stats
64W - 57L
1,510 Elo+
Solo
Team Averages
Level 103
1,579 SR
1,496 Elo+

VS

Team Averages
Level 96
1,573 SR
1,541 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AbzanMardu
The Morrigan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 201L
1,510 Elo+
Party 1
Shiva
Shiva
BuckyT
Shiva
Level 10
God Stats
5W - 1L
1,569 SR
Queue Stats
5W - 6L
1,472 Elo+
Party 1
Zeus
Zeus
OddAna
Zeus
Level 55
God Stats
110W - 64L
1,647 SR
Queue Stats
383W - 322L
1,596 Elo+
Party 2
Hou Yi
Hou Yi
semicharmed82
Hou Yi
Level 150
God Stats
47W - 29L
1,648 SR
Queue Stats
619W - 570L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
11 / 5 / 6
13,485
1,226
19,862
30,946
43,801
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 7 / 11
12,096
1,100
16,840
22,495
14,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Mayastra
Danzaburou
17
1 / 1 / 15
11,845
1,077
22,021
14,946
8,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Rawelly
Sylvanus
18
2 / 2 / 13
12,773
1,161
10,922
30,595
47,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
samppaaz
Da Ji
17
2 / 5 / 8
10,844
986
9,597
11,696
6,582
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

147

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
8 / 7 / 8
13,486
1,226
26,743
29,256
33,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
AbzanMardu
The Morrigan
18
5 / 4 / 10
12,256
1,114
18,846
12,103
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
BuckyT
Shiva
17
1 / 3 / 10
11,268
1,024
12,696
20,985
26,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
OddAna
Zeus
17
3 / 4 / 10
11,801
1,073
26,724
12,304
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 13
12,314
1,119
20,643
11,162
5,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
71
19
Kills
20
20
Deaths
19
53
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
11
5
6
2.8
W
Achilles
 
Achilles
8
7
8
1.71
W
The Morrigan
AbzanMardu
The Morrigan
5
4
10
2.5
W
Shiva
BuckyT
Shiva
1
3
10
2
L
3
7
11
1.21
L
Danzaburou
Mayastra
Danzaburou
1
1
15
8.5
W
Zeus
OddAna
Zeus
3
4
10
2
L
Sylvanus
Rawelly
Sylvanus
2
2
13
4.25
L
Da Ji
samppaaz
Da Ji
2
5
8
1.2
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,242
Damage
105,652
110,678
Taken
85,810
121,023
Mitigated
77,261
28,560
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
19,862
4,369
0
2,752
30,946
43,801
0
10,931
20,015
0
32,928
W
Achilles
 
Achilles
26,743
7,086
0
5,630
29,256
33,494
0
9,655
19,601
0
34,407
W
The Morrigan
AbzanMardu
The Morrigan
18,846
3,521
197
1,200
12,103
6,296
0
3,813
8,290
37,458
0
W
Shiva
BuckyT
Shiva
12,696
1,878
702
1,219
20,985
26,684
0
6,253
14,732
0
30,629
L
16,840
420
1,856
4,823
22,495
14,363
0
10,232
12,263
56,039
0
L
Danzaburou
Mayastra
Danzaburou
22,021
11,268
0
3,505
14,946
8,398
0
7,881
7,065
0
45,970
W
Zeus
OddAna
Zeus
26,724
2,241
0
250
12,304
5,184
0
4,252
8,052
50,492
0
L
Sylvanus
Rawelly
Sylvanus
10,922
3,490
5,291
10,333
30,595
47,879
0
13,137
17,458
21,162
0
L
Da Ji
samppaaz
Da Ji
9,597
2,670
0
0
11,696
6,582
0
3,389
8,307
0
25,915
W
20,643
14,376
0
2,495
11,162
5,603
0
3,789
7,373
0
47,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
61,125
211
Minions Killed
210
8
Camps Cleared
10
1,038,428
Distance Traveled
1,075,360
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,485
1,226
21
2
0
262,199
2
W
Achilles
13,486
1,226
6
1
0
238,327
0
W
The Morrigan
12,256
1,114
53
5
1
213,041
1
W
Shiva
11,268
1,024
41
4
1
205,014
2
L
Ra
12,096
1,100
92
8
2
233,325
1
L
Danzaburou
11,845
1,077
41
4
6
207,451
0
W
Zeus
11,801
1,073
55
5
1
217,944
1
L
Sylvanus
12,773
1,161
22
2
0
211,712
0
L
Da Ji
10,844
986
35
3
0
123,741
1
W
Hou Yi
12,314
1,119
55
5
7
201,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role