Player Matchup

Eset
Eset
KillerFace90
Eset
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 202L
1,409 Elo+
Party 4
Ne Zha
Ne Zha
PmDj47
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,800 Elo+
Party 3
Sol
Sol
Waschlappen_
Sol
Level 158
God Stats
4W - 8L
1,113 SR
Queue Stats
150W - 162L
1,519 Elo+
Party 4
Set
Set
kulkuleilei
Set
Level 17
God Stats
2W - 0L
1,729 SR
Queue Stats
4W - 5L
1,659 Elo+
Party 3
Sylvanus
Sylvanus
martin_the_bomb
Sylvanus
Level 143
God Stats
1W - 0L
1,390 SR
Queue Stats
117W - 133L
1,483 Elo+
Party 4
Team Averages
Level 99
1,446 SR
1,574 Elo+

VS

Team Averages
Level 44
1,550 SR
1,618 Elo+
Hou Yi
Hou Yi
Maslak4993
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Artio
Artio
NyanNyanPunch
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,682 Elo+
Party 2
Loki
Loki
RoseMarixx
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Sol
Sol
Taylorcoollol
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Ra
Ra
ThePACZE
Ra
Level 124
God Stats
1W - 1L
1,751 SR
Queue Stats
67W - 80L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 11
11,388
759
15,102
17,722
11,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
PmDj47
Ne Zha
19
9 / 3 / 10
11,575
772
35,369
24,413
17,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 1 / 11
11,527
768
35,046
21,027
12,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 2 / 15
11,039
736
6,159
15,725
15,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
0 / 1 / 16
11,012
734
6,793
16,855
21,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Maslak4993
Hou Yi
14
1 / 9 / 5
8,580
572
16,072
22,763
10,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 5
9,426
628
7,838
28,053
26,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 3
8,674
578
7,344
15,241
7,209
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 6
8,299
553
15,577
17,447
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 4 / 4
10,875
725
23,785
18,815
10,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
22
Kills
8
8
Deaths
22
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Hou Yi
Maslak4993
Hou Yi
1
9
5
0.39
L
1
3
5
1.17
W
Ne Zha
PmDj47
Ne Zha
9
3
10
4.67
L
2
2
3
1.75
L
0
4
6
0.75
L
4
4
4
1.5
W
5
1
11
10.5
W
2
2
15
4.75
W
Sylvanus
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,469
Damage
70,616
95,742
Taken
102,319
78,625
Mitigated
62,837
55,118
Healing
37,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,102
854
6,817
7,114
17,722
11,209
429
8,030
9,692
34,308
0
L
Hou Yi
Maslak4993
Hou Yi
16,072
7,095
966
1,698
22,763
10,642
0
13,928
8,835
0
25,051
L
7,838
884
3,460
7,794
28,053
26,632
0
19,594
8,459
10,070
0
W
Ne Zha
PmDj47
Ne Zha
35,369
4,556
2,010
8,461
24,413
17,634
899
12,235
12,178
0
58,559
L
7,344
1,095
1,315
1,536
15,241
7,209
0
6,473
8,768
0
12,095
L
15,577
2,903
0
4,008
17,447
7,445
0
6,845
10,602
22,263
0
L
23,785
806
10,735
5,698
18,815
10,909
0
10,101
8,714
63,431
0
W
35,046
11,615
1,131
7,519
21,027
12,734
6,435
12,649
8,378
68,894
0
W
6,159
2,551
2,795
2,407
15,725
15,689
566
6,797
8,928
0
12,498
W
Sylvanus
6,793
505
10,496
6,368
16,855
21,359
237
7,489
9,366
10,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,541
Gold Earned
45,854
171
Minions Killed
151
0
Camps Cleared
0
1,504,927
Distance Traveled
1,344,866
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,388
759
58
4
0
313,185
2
L
Hou Yi
8,580
572
27
2
0
203,298
0
L
Artio
9,426
628
7
0
0
291,742
0
W
Ne Zha
11,575
772
37
2
0
320,640
2
L
Loki
8,674
578
11
1
0
305,281
4
L
Sol
8,299
553
17
1
0
263,868
1
L
Ra
10,875
725
89
6
0
280,677
0
W
Sol
11,527
768
62
4
0
249,391
1
W
Set
11,039
736
9
1
0
323,803
0
W
Sylvanus
11,012
734
5
0
0
297,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role