Player Matchup

Nu Wa
Nu Wa
H0KIE P0KIE
Nu Wa
Level 51
God Stats
1W - 1L
1,463 SR
Queue Stats
37W - 77L
1,223 Elo+
Party 2
Skadi
Skadi
I_AMHE3IA_I
Skadi
Level 104
God Stats
10W - 13L
1,281 SR
Queue Stats
566W - 586L
1,565 Elo+
Party 1
Vamana
Vamana
Pickull
Vamana
Level 107
God Stats
1W - 0L
1,678 SR
Queue Stats
24W - 24L
1,380 Elo+
Party 2
Xing Tian
Xing Tian
Vladamirpuupin
Xing Tian
Level 83
God Stats
1W - 0L
1,199 SR
Queue Stats
38W - 75L
1,261 Elo+
Party 2
Olorun
Olorun
Vol4ek666
Olorun
Level 160
God Stats
7W - 6L
1,540 SR
Queue Stats
745W - 769L
1,535 Elo+
Party 1
Team Averages
Level 101
1,432 SR
1,393 Elo+

VS

Team Averages
Level 118
1,382 SR
1,493 Elo+
Freya
Freya
ArrogantNINJA
Freya
Level 142
God Stats
0W - 2L
1,408 SR
Queue Stats
59W - 60L
1,518 Elo+
Solo
Cupid
Cupid
Crookshelf17
Cupid
Level 153
God Stats
1W - 3L
1,380 SR
Queue Stats
402W - 441L
1,412 Elo+
Solo
Tiamat
Tiamat
RafinhaSidney
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 338L
1,483 Elo+
Party 3
Ullr
Ullr
Yagzinha
Ullr
Level 128
God Stats
1W - 5L
1,121 SR
Queue Stats
277W - 303L
1,474 Elo+
Party 3
Fenrir
Fenrir
icemane21
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
10,568
661
15,470
9,123
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 14
13,698
856
22,034
12,996
6,994
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Pickull
Vamana
18
8 / 5 / 4
11,349
709
13,885
21,572
18,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Vladamirpuupin
Xing Tian
18
0 / 2 / 19
11,420
714
8,815
17,820
25,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Vol4ek666
Olorun
20
9 / 4 / 11
12,416
776
15,075
17,957
10,368
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
9,988
624
14,677
13,596
6,664
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 4 / 6
10,533
658
11,050
14,342
7,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 6 / 6
11,094
693
11,141
17,193
15,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
2 / 7 / 4
9,425
589
11,519
18,091
9,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Fenrir
icemane21
Fenrir
19
6 / 6 / 6
11,007
688
16,458
19,970
17,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
28
Kills
15
15
Deaths
28
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
2
4
6
1.25
W
2
2
16
5
W
9
2
14
8
W
Vamana
Pickull
Vamana
8
5
4
2
L
3
6
6
1
W
Xing Tian
Vladamirpuupin
Xing Tian
0
2
19
4.75
W
Olorun
Vol4ek666
Olorun
9
4
11
3.63
L
Ullr
2
7
4
0.57
L
Fenrir
icemane21
Fenrir
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,279
Damage
64,845
79,468
Taken
83,192
64,913
Mitigated
56,091
35,361
Healing
26,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,677
4,337
1,000
3,429
13,596
6,664
0
6,095
7,313
28,377
0
L
11,050
3,926
4,856
3,601
14,342
7,788
0
4,959
9,085
0
35,356
W
15,470
4,499
1,527
2,241
9,123
4,192
193
3,759
5,288
25,982
0
W
22,034
11,868
1,615
4,041
12,996
6,994
3,742
5,293
7,616
0
49,622
W
Vamana
Pickull
Vamana
13,885
7,391
1,941
7,593
21,572
18,327
95
5,032
16,176
165
24,849
L
11,141
1,059
797
4,060
17,193
15,226
210
7,716
9,282
37,250
0
W
Xing Tian
Vladamirpuupin
Xing Tian
8,815
684
1,320
3,057
17,820
25,032
768
6,674
10,931
19,101
0
W
Olorun
Vol4ek666
Olorun
15,075
7,777
5,016
7,010
17,957
10,368
3,950
5,060
12,645
28,275
0
L
Ullr
11,519
4,470
1,322
1,999
18,091
9,256
235
9,295
8,350
0
26,048
L
Fenrir
icemane21
Fenrir
16,458
2,635
1,014
3,976
19,970
17,157
0
9,923
9,663
0
20,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,451
Gold Earned
52,047
182
Minions Killed
175
0
Camps Cleared
0
1,337,484
Distance Traveled
1,297,668
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,988
624
27
2
0
218,180
3
L
Cupid
10,533
658
64
4
0
260,202
0
W
Nu Wa
10,568
661
35
2
0
252,694
0
W
Skadi
13,698
856
61
4
0
287,142
2
W
Vamana
11,349
709
18
1
0
283,157
0
L
Tiamat
11,094
693
47
3
0
272,622
0
W
Xing Tian
11,420
714
24
2
0
285,824
0
W
Olorun
12,416
776
44
3
0
228,667
0
L
Ullr
9,425
589
26
2
0
237,349
1
L
Fenrir
11,007
688
11
1
0
309,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role