Player Matchup

Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GrigoriusMaximus
Cernunnos
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
shadowYoung1
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 25L
1,468 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,461 Elo+

VS

Team Averages
Level 120
1,673 SR
1,729 Elo+
Cu Chulainn
Cu Chulainn
CamelHouse7
Cu Chulainn
Level 131
God Stats
23W - 10L
1,778 SR
Queue Stats
284W - 112L
1,877 Elo+
Party 1
Merlin
Merlin
TilledNote
Merlin
Level 159
God Stats
8W - 6L
1,689 SR
Queue Stats
633W - 218L
1,961 Elo+
Party 1
Anhur
Anhur
yakobetch
Anhur
Level 69
God Stats
2W - 1L
1,552 SR
Queue Stats
23W - 36L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 4 / 1
7,211
601
3,373
10,222
4,156
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
11
0 / 4 / 1
7,174
598
1,996
8,981
3,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
shadowYoung1
Kukulkan
12
0 / 2 / 2
7,237
603
4,794
5,003
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CamelHouse7
Cu Chulainn
14
6 / 0 / 2
9,115
760
7,950
7,784
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
TilledNote
Merlin
15
3 / 0 / 6
9,522
794
9,321
5,744
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
yakobetch
Anhur
12
1 / 2 / 4
7,893
658
3,543
5,346
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
1
Kills
10
10
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
W
Cu Chulainn
CamelHouse7
Cu Chulainn
6
0
2
7
L
Cernunnos
0
4
1
0.13
W
Merlin
TilledNote
Merlin
3
0
6
6
L
Kukulkan
shadowYoung1
Kukulkan
0
2
2
0.5
W
Anhur
yakobetch
Anhur
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,163
Damage
20,814
24,206
Taken
18,874
10,057
Mitigated
14,697
1,315
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,373
2,149
0
832
10,222
4,156
0
3,873
6,185
0
13,529
W
Cu Chulainn
CamelHouse7
Cu Chulainn
7,950
1,533
0
772
7,784
10,133
453
1,723
6,061
214
21,464
L
Cernunnos
1,996
623
0
316
8,981
3,632
0
4,004
4,757
0
12,982
W
Merlin
TilledNote
Merlin
9,321
187
0
870
5,744
2,507
965
1,654
4,090
54,405
0
L
Kukulkan
shadowYoung1
Kukulkan
4,794
414
0
167
5,003
2,269
0
2,149
2,793
33,946
0
W
Anhur
yakobetch
Anhur
3,543
195
354
871
5,346
2,057
210
1,763
3,583
0
17,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,622
Gold Earned
26,530
126
Minions Killed
151
3
Camps Cleared
9
612,761
Distance Traveled
703,945
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,211
601
19
2
1
230,467
2
W
Cu Chulainn
9,115
760
39
3
3
254,947
4
L
Cernunnos
7,174
598
36
3
0
185,329
1
W
Merlin
9,522
794
83
7
6
229,266
1
L
Kukulkan
7,237
603
71
6
2
196,965
2
W
Anhur
7,893
658
29
2
0
219,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role