Player Matchup

Scylla
Scylla
NotheBeees
Scylla
Level 128
God Stats
7W - 3L
1,529 SR
Queue Stats
37W - 41L
1,531 Elo+
Solo
Cabrakan
Cabrakan
Shogun Of Rage
Cabrakan
Level 128
God Stats
17W - 10L
1,600 SR
Queue Stats
191W - 98L
1,644 Elo+
Party 1
Fenrir
Fenrir
lIlOGIlI
Fenrir
Level 127
God Stats
16W - 6L
1,706 SR
Queue Stats
88W - 59L
1,556 Elo+
Party 1
Team Averages
Level 128
1,612 SR
1,577 Elo+

VS

Team Averages
Level 118
1,407 SR
1,598 Elo+
The Morrigan
The Morrigan
Jah Tamboo
The Morrigan
Level 125
God Stats
0W - 2L
1,302 SR
Queue Stats
307W - 286L
1,628 Elo+
Solo
Tyr
Tyr
RedKing129
Tyr
Level 107
God Stats
1W - 5L
1,296 SR
Queue Stats
83W - 69L
1,653 Elo+
Solo
Lancelot
Lancelot
XRetroAlphaX
Lancelot
Level 122
God Stats
4W - 7L
1,624 SR
Queue Stats
325W - 381L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NotheBeees
Scylla
18
8 / 0 / 8
12,896
759
18,262
5,767
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
16
3 / 0 / 13
13,025
766
8,444
14,374
27,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lIlOGIlI
Fenrir
17
6 / 2 / 10
12,204
718
15,674
18,323
15,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jah Tamboo
The Morrigan
14
0 / 7 / 2
9,520
560
8,262
13,056
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 2
9,385
552
5,417
20,025
23,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
XRetroAlphaX
Lancelot
15
2 / 5 / 0
10,573
622
11,686
18,898
11,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
2
2
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Jah Tamboo
The Morrigan
0
7
2
0.14
W
Scylla
NotheBeees
Scylla
8
0
8
12
L
0
5
2
0.2
W
Cabrakan
3
0
13
9.5
L
Lancelot
XRetroAlphaX
Lancelot
2
5
0
0.4
W
Fenrir
lIlOGIlI
Fenrir
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,380
Damage
25,365
38,464
Taken
51,979
45,636
Mitigated
40,128
9,173
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Jah Tamboo
The Morrigan
8,262
1,311
0
1,363
13,056
5,249
0
6,315
6,515
36,738
4,251
W
Scylla
NotheBeees
Scylla
18,262
2,395
0
982
5,767
2,951
1,492
917
4,814
87,189
0
L
5,417
955
0
2,370
20,025
23,555
0
10,890
8,796
0
21,203
W
Cabrakan
8,444
1,290
0
3,899
14,374
27,112
487
954
13,420
19,922
0
L
Lancelot
XRetroAlphaX
Lancelot
11,686
521
0
250
18,898
11,324
0
9,879
8,700
0
50,942
W
Fenrir
lIlOGIlI
Fenrir
15,674
3,315
0
4,292
18,323
15,573
1,221
6,290
12,033
0
49,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
29,478
211
Minions Killed
163
11
Camps Cleared
4
932,861
Distance Traveled
904,358
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,520
560
49
3
2
257,549
6
W
Scylla
12,896
759
128
8
4
313,995
2
L
Tyr
9,385
552
39
2
1
314,423
3
W
Cabrakan
13,025
766
16
1
1
301,986
2
L
Lancelot
10,573
622
75
4
1
332,386
1
W
Fenrir
12,204
718
67
4
6
316,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role