Player Matchup

Achilles
Achilles
BuRNinGSkuZLS
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,596 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DARKSHADOW 9261
Tsukuyomi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 3
Xbalanque
Xbalanque
Konatowski
Xbalanque
Level 128
God Stats
17W - 13L
1,558 SR
Queue Stats
98W - 90L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
RED_DEVILS-DECHA
Baron Samedi
Level 128
God Stats
18W - 11L
1,678 SR
Queue Stats
169W - 160L
1,528 Elo+
Party 1
Tyr
Tyr
Valcry8
Tyr
Level 118
God Stats
39W - 31L
1,585 SR
Queue Stats
209W - 184L
1,496 Elo+
Party 1
Team Averages
Level 92
1,564 SR
1,554 Elo+

VS

Team Averages
Level 96
1,556 SR
1,430 Elo+
Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SAICKSE_ReVeN
Zhong Kui
Level 83
God Stats
6W - 1L
1,516 SR
Queue Stats
30W - 40L
1,388 Elo+
Party 4
Anhur
Anhur
SmileRightNow
Anhur
Level 102
God Stats
51W - 36L
1,570 SR
Queue Stats
238W - 240L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
Thoryzz_
Cliodhna
Level 62
God Stats
2W - 1L
1,621 SR
Queue Stats
66W - 86L
1,359 Elo+
Party 4
Sun Wukong
Sun Wukong
ViIeMentaIity
Sun Wukong
Level 133
God Stats
13W - 13L
1,570 SR
Queue Stats
293W - 295L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuRNinGSkuZLS
Achilles
18
2 / 9 / 10
14,771
410
23,719
50,853
86,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
DARKSHADOW 9261
Tsukuyomi
19
2 / 17 / 8
13,305
370
21,892
38,195
14,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Konatowski
Xbalanque
20
4 / 12 / 8
15,928
442
24,915
34,486
15,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
RED_DEVILS-DECHA
Baron Samedi
20
11 / 7 / 4
19,398
539
41,278
34,009
18,284
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
20
1 / 7 / 8
15,652
435
36,625
58,578
102,508
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
5 / 4 / 27
18,012
500
13,534
40,627
77,911
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
SAICKSE_ReVeN
Zhong Kui
20
15 / 3 / 10
19,342
537
54,776
36,215
33,567
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 6 / 4
19,178
533
33,113
35,537
18,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Thoryzz_
Cliodhna
20
9 / 6 / 14
17,629
490
25,816
32,705
19,578
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ViIeMentaIity
Sun Wukong
20
13 / 1 / 15
20,859
579
45,788
63,646
95,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
122
20
Kills
52
52
Deaths
20
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
4
27
4.63
L
Achilles
BuRNinGSkuZLS
Achilles
2
9
10
0.78
L
Tsukuyomi
DARKSHADOW 9261
Tsukuyomi
2
17
8
0.35
L
Xbalanque
Konatowski
Xbalanque
4
12
8
0.67
L
Baron Samedi
RED_DEVILS-DECHA
Baron Samedi
11
7
4
1.86
W
Zhong Kui
SAICKSE_ReVeN
Zhong Kui
15
3
10
6.67
W
10
6
4
2
W
Cliodhna
Thoryzz_
Cliodhna
9
6
14
2.67
L
Tyr
1
7
8
0.71
W
Sun Wukong
ViIeMentaIity
Sun Wukong
13
1
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,429
Damage
173,027
216,121
Taken
208,730
237,245
Mitigated
244,378
53,046
Healing
86,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,534
2,295
0
12,044
40,627
77,911
1,543
9,379
31,248
42,462
0
L
Achilles
BuRNinGSkuZLS
Achilles
23,719
2,685
0
8,787
50,853
86,410
207
18,188
32,471
0
72,762
L
Tsukuyomi
DARKSHADOW 9261
Tsukuyomi
21,892
8,504
0
4,757
38,195
14,878
1,473
9,171
28,954
0
84,652
L
Xbalanque
Konatowski
Xbalanque
24,915
11,863
0
4,141
34,486
15,165
3,062
11,094
23,392
0
136,021
L
Baron Samedi
RED_DEVILS-DECHA
Baron Samedi
41,278
2,184
9,159
8,719
34,009
18,284
636
16,935
17,074
164,665
0
W
Zhong Kui
SAICKSE_ReVeN
Zhong Kui
54,776
3,956
0
22,141
36,215
33,567
4,000
13,847
22,368
184,376
0
W
33,113
22,210
0
10,750
35,537
18,257
8,906
4,319
31,218
0
228,873
W
Cliodhna
Thoryzz_
Cliodhna
25,816
5,741
0
12,865
32,705
19,578
3,235
6,975
25,730
0
108,247
L
Tyr
36,625
4,478
0
17,483
58,578
102,508
0
16,763
41,686
0
144,046
W
Sun Wukong
ViIeMentaIity
Sun Wukong
45,788
11,346
0
28,445
63,646
95,065
3,680
7,329
56,317
0
175,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,054
Gold Earned
95,020
809
Minions Killed
942
0
Camps Cleared
0
2,871,427
Distance Traveled
2,998,359
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
18,012
500
54
2
0
659,997
2
L
Achilles
14,771
410
76
2
0
605,157
7
L
Tsukuyomi
13,305
370
77
2
0
514,300
1
L
Xbalanque
15,928
442
194
5
0
528,509
1
L
Baron Samedi
19,398
539
248
7
0
565,997
3
W
Zhong Kui
19,342
537
204
6
0
630,866
8
W
Anhur
19,178
533
286
8
0
582,483
6
W
Cliodhna
17,629
490
141
4
0
421,903
1
L
Tyr
15,652
435
214
6
0
657,464
0
W
Sun Wukong
20,859
579
257
7
0
703,110
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role