Player Matchup

Horus
Horus
 
Horus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dictox
Baron Samedi
Level 108
God Stats
4W - 6L
1,720 SR
Queue Stats
130W - 135L
1,514 Elo+
Solo
Apollo
Apollo
ekalm10
Apollo
Level 59
God Stats
2W - 0L
1,801 SR
Queue Stats
102W - 124L
1,531 Elo+
Solo
Team Averages
Level 82
1,674 SR
1,515 Elo+

VS

Team Averages
Level 97
1,371 SR
1,527 Elo+
Amaterasu
Amaterasu
BurningFleshX
Amaterasu
Level 109
God Stats
1W - 3L
1,670 SR
Queue Stats
41W - 36L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
YourHotStepSis
Jing Wei
Level 106
God Stats
0W - 2L
1,290 SR
Queue Stats
29W - 37L
1,570 Elo+
Party 1
Chronos
Chronos
Zedrakz
Chronos
Level 77
God Stats
4W - 5L
1,152 SR
Queue Stats
55W - 87L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 2 / 5
7,689
769
5,781
15,666
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Dictox
Baron Samedi
12
3 / 1 / 4
7,246
725
12,394
7,207
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
ekalm10
Apollo
13
3 / 1 / 3
7,471
747
9,975
6,170
2,658
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BurningFleshX
Amaterasu
11
3 / 1 / 1
7,522
752
5,884
13,035
11,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
10
1 / 3 / 3
6,598
660
10,208
9,433
3,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Zedrakz
Chronos
10
0 / 3 / 2
6,327
633
7,013
9,885
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
5
1.75
L
Amaterasu
BurningFleshX
Amaterasu
3
1
1
3.5
W
Baron Samedi
Dictox
Baron Samedi
3
1
4
5
L
Jing Wei
1
3
3
0.83
L
Chronos
Zedrakz
Chronos
0
3
2
0.33
W
Apollo
ekalm10
Apollo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
23,105
29,043
Taken
32,353
21,693
Mitigated
19,481
12,432
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,781
2,574
1,367
4,210
15,666
15,366
0
2,887
12,779
0
12,861
L
Amaterasu
BurningFleshX
Amaterasu
5,884
1,854
1,179
5,238
13,035
11,565
0
3,662
9,116
0
13,320
W
Baron Samedi
Dictox
Baron Samedi
12,394
1,406
3,474
2,709
7,207
3,669
0
2,200
5,007
25,505
0
L
Jing Wei
10,208
9,382
0
1,917
9,433
3,738
0
3,278
5,861
0
27,042
L
Chronos
Zedrakz
Chronos
7,013
2,979
0
1,256
9,885
4,178
0
4,861
4,681
23,431
2,369
W
Apollo
ekalm10
Apollo
9,975
7,517
0
672
6,170
2,658
178
1,276
4,894
0
34,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
20,447
108
Minions Killed
107
5
Camps Cleared
4
545,813
Distance Traveled
502,096
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,689
769
17
2
1
200,030
2
L
Amaterasu
7,522
752
11
1
1
184,706
0
W
Baron Samedi
7,246
725
44
4
3
170,392
3
L
Jing Wei
6,598
660
53
5
1
146,106
2
L
Chronos
6,327
633
43
4
2
171,284
4
W
Apollo
7,471
747
47
5
1
175,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role