Player Matchup

Camazotz
Camazotz
Eclipseprism312
Camazotz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 175L
1,135 Elo+
Party 1
Janus
Janus
Kami-Sama_01_
Janus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,160 Elo+
Party 1
Guan Yu
Guan Yu
MonkeyPoo008
Guan Yu
Level 46
God Stats
2W - 1L
1,654 SR
Queue Stats
36W - 31L
1,391 Elo+
Solo
Team Averages
Level 44
1,551 SR
1,228 Elo+

VS

Team Averages
Level 96
1,709 SR
1,397 Elo+
Odin
Odin
GugsuAi33
Odin
Level 122
God Stats
8W - 5L
1,656 SR
Queue Stats
460W - 491L
1,547 Elo+
Solo
Tiamat
Tiamat
King Flare9440
Tiamat
Level 119
God Stats
2W - 0L
1,867 SR
Queue Stats
25W - 30L
1,300 Elo+
Party 2
Serqet
Serqet
Nicos Manga
Serqet
Level 47
God Stats
9W - 4L
1,604 SR
Queue Stats
29W - 32L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
4 / 6 / 1
12,802
610
11,569
23,469
11,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 9 / 7
12,240
583
13,807
17,113
7,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
MonkeyPoo008
Guan Yu
19
4 / 0 / 4
14,192
676
14,465
29,042
35,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
8 / 1 / 5
15,087
718
20,150
19,014
28,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 4 / 9
13,549
645
24,146
19,374
18,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
3 / 3 / 9
12,825
611
15,027
16,296
9,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
15
15
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
4
6
1
0.75
W
Odin
8
1
5
10.5
L
0
9
7
0.39
W
4
4
9
2.13
L
Guan Yu
MonkeyPoo008
Guan Yu
4
0
4
6
W
Serqet
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,841
Damage
59,323
69,624
Taken
54,684
54,994
Mitigated
57,266
22,181
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
11,569
1,993
1,529
6,019
23,469
11,563
0
9,142
12,547
0
32,778
W
Odin
20,150
2,714
0
1,697
19,014
28,854
242
4,076
14,938
2,459
56,437
L
13,807
679
293
96
17,113
7,832
637
4,508
11,309
63,643
0
W
24,146
1,625
542
5,497
19,374
18,899
360
7,235
12,139
58,198
0
L
Guan Yu
MonkeyPoo008
Guan Yu
14,465
4,077
5,339
8,905
29,042
35,599
237
9,998
16,756
0
47,993
W
Serqet
15,027
4,042
0
393
16,296
9,513
1,277
2,891
12,481
0
27,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
41,461
217
Minions Killed
176
9
Camps Cleared
7
1,136,109
Distance Traveled
1,150,462
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,802
610
42
2
2
392,165
5
W
Odin
15,087
718
81
4
2
373,999
2
L
Janus
12,240
583
113
5
3
316,336
0
W
Tiamat
13,549
645
66
3
3
388,589
2
L
Guan Yu
14,192
676
62
3
4
427,608
4
W
Serqet
12,825
611
29
1
2
387,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role