Player Matchup

Nemesis
Nemesis
DogsRockVideos
Nemesis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,740 Elo+
Party 1
Bastet
Bastet
MattyLochs
Bastet
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 107L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
SmamSmumbles
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,546 Elo+
Party 1
Khepri
Khepri
UrakeTal
Khepri
Level 110
God Stats
2W - 1L
1,676 SR
Queue Stats
69W - 75L
1,529 Elo+
Solo
Cthulhu
Cthulhu
immiguelr
Cthulhu
Level 125
God Stats
1W - 2L
1,274 SR
Queue Stats
139W - 141L
1,408 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,533 Elo+

VS

Team Averages
Level 134
1,385 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jeffaburger8658
Baron Samedi
Level 89
God Stats
1W - 2L
1,293 SR
Queue Stats
448W - 443L
1,490 Elo+
Solo
Ravana
Ravana
SiKAbStraKt
Ravana
Level 148
God Stats
1W - 4L
1,322 SR
Queue Stats
449W - 454L
1,502 Elo+
Solo
Sol
Sol
XxLocc2DaBrainX
Sol
Level 141
God Stats
2W - 4L
1,482 SR
Queue Stats
57W - 64L
1,459 Elo+
Solo
The Morrigan
The Morrigan
modcase
The Morrigan
Level 141
God Stats
12W - 19L
1,328 SR
Queue Stats
1,112W - 1,134L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 19
12,434
654
13,923
18,411
13,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
MattyLochs
Bastet
20
8 / 5 / 21
13,624
717
28,168
29,489
23,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SmamSmumbles
Baron Samedi
20
12 / 2 / 23
15,034
791
29,921
15,100
14,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
UrakeTal
Khepri
20
3 / 2 / 33
14,650
771
10,406
27,039
49,762
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
immiguelr
Cthulhu
20
9 / 4 / 27
15,246
802
19,155
30,928
47,560
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
2 / 10 / 8
11,007
579
14,666
25,685
20,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Jeffaburger8658
Baron Samedi
20
4 / 9 / 9
12,760
672
15,951
22,234
11,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
20
3 / 5 / 7
11,661
614
15,062
24,331
24,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 8
12,440
655
17,588
21,401
9,234
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
modcase
The Morrigan
17
1 / 12 / 9
10,416
548
10,906
17,999
9,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
56
40
Kills
15
16
Deaths
40
123
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
10
8
0.6
W
8
3
19
5.83
L
Baron Samedi
Jeffaburger8658
Baron Samedi
4
9
9
0.94
W
Bastet
MattyLochs
Bastet
8
5
21
3.7
L
Ravana
3
5
7
1.3
W
Baron Samedi
SmamSmumbles
Baron Samedi
12
2
23
11.75
W
Khepri
UrakeTal
Khepri
3
2
33
9.75
L
5
4
8
2.25
W
Cthulhu
immiguelr
Cthulhu
9
4
27
5.63
L
The Morrigan
modcase
The Morrigan
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,573
Damage
74,173
120,967
Taken
111,650
148,313
Mitigated
75,344
63,872
Healing
39,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,666
1,253
1,174
2,690
25,685
20,979
0
13,474
12,211
0
19,622
W
13,923
2,696
2,569
4,513
18,411
13,400
1,523
9,342
8,921
0
22,356
L
Baron Samedi
Jeffaburger8658
Baron Samedi
15,951
1,099
4,504
5,485
22,234
11,343
0
12,515
9,719
37,447
0
W
Bastet
MattyLochs
Bastet
28,168
7,660
2,710
8,987
29,489
23,066
3,549
9,260
20,015
0
60,979
L
Ravana
15,062
2,477
1,136
7,679
24,331
24,563
0
10,924
13,407
0
25,164
W
Baron Samedi
SmamSmumbles
Baron Samedi
29,921
2,249
16,270
6,451
15,100
14,525
2,298
6,496
8,437
68,232
0
W
Khepri
UrakeTal
Khepri
10,406
677
5,602
7,077
27,039
49,762
518
10,407
16,525
23,413
0
L
17,588
3,880
1,738
10,214
21,401
9,234
868
14,423
6,978
46,516
0
W
Cthulhu
immiguelr
Cthulhu
19,155
873
4,498
5,195
30,928
47,560
1,326
8,940
21,587
46,271
0
L
The Morrigan
modcase
The Morrigan
10,906
866
2,479
2,567
17,999
9,225
0
7,909
9,582
27,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,988
Gold Earned
58,284
220
Minions Killed
194
0
Camps Cleared
0
1,820,323
Distance Traveled
1,445,001
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,007
579
14
1
0
303,522
1
W
Nemesis
12,434
654
16
1
0
347,747
2
L
Baron Samedi
12,760
672
35
2
0
244,371
0
W
Bastet
13,624
717
60
3
0
382,361
0
L
Ravana
11,661
614
45
2
0
340,178
1
W
Baron Samedi
15,034
791
81
4
0
351,028
0
W
Khepri
14,650
771
12
1
0
372,668
0
L
Sol
12,440
655
64
3
0
328,588
0
W
Cthulhu
15,246
802
51
3
0
366,519
0
L
The Morrigan
10,416
548
36
2
0
228,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role