Player Matchup

Gilgamesh
Gilgamesh
Chakushidadi
Gilgamesh
Level 122
God Stats
9W - 4L
1,729 SR
Queue Stats
190W - 157L
1,529 Elo+
Party 1
Olorun
Olorun
DennisNick
Olorun
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,492 Elo+
Party 1
Achilles
Achilles
RoyedRat
Achilles
Level 129
God Stats
5W - 4L
1,641 SR
Queue Stats
141W - 113L
1,567 Elo+
Party 1
Team Averages
Level 115
1,623 SR
1,529 Elo+

VS

Team Averages
Level 82
1,543 SR
1,388 Elo+
Neith
Neith
Aalex8
Neith
Level 79
God Stats
5W - 16L
1,413 SR
Queue Stats
21W - 48L
1,339 Elo+
Party 2
Chaac
Chaac
Furreur974
Chaac
Level 80
God Stats
9W - 5L
1,393 SR
Queue Stats
25W - 31L
1,396 Elo+
Party 2
Merlin
Merlin
Lorkoblako
Merlin
Level 87
God Stats
0W - 1L
1,825 SR
Queue Stats
18W - 37L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chakushidadi
Gilgamesh
18
7 / 1 / 9
13,266
698
16,739
18,097
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
DennisNick
Olorun
16
2 / 2 / 13
12,021
633
13,099
15,293
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
RoyedRat
Achilles
18
9 / 0 / 9
13,729
723
27,254
24,358
31,653
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aalex8
Neith
16
0 / 6 / 1
10,448
550
9,415
21,387
8,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
2 / 9 / 0
10,579
557
12,231
24,608
22,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Lorkoblako
Merlin
16
0 / 3 / 1
10,862
572
18,990
16,886
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
18
Kills
2
3
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Aalex8
Neith
0
6
1
0.08
W
Gilgamesh
Chakushidadi
Gilgamesh
7
1
9
11.5
W
Olorun
DennisNick
Olorun
2
2
13
4.25
L
Chaac
2
9
0
0.22
L
Merlin
Lorkoblako
Merlin
0
3
1
0.17
W
Achilles
RoyedRat
Achilles
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,092
Damage
40,636
57,748
Taken
62,881
50,940
Mitigated
36,505
19,562
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aalex8
Neith
9,415
4,757
315
3,928
21,387
8,082
72
1,022
20,365
0
35,140
W
Gilgamesh
Chakushidadi
Gilgamesh
16,739
4,417
0
3,878
18,097
11,153
205
6,088
12,009
0
63,125
W
Olorun
DennisNick
Olorun
13,099
7,120
367
3,867
15,293
8,134
1,509
5,121
10,172
36,342
4,867
L
Chaac
12,231
3,311
151
3,382
24,608
22,170
0
7,495
17,113
0
33,941
L
Merlin
Lorkoblako
Merlin
18,990
1,596
300
1,436
16,886
6,253
0
2,830
14,056
67,807
0
W
Achilles
RoyedRat
Achilles
27,254
6,025
0
11,450
24,358
31,653
856
8,540
15,608
0
63,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
31,889
199
Minions Killed
170
16
Camps Cleared
0
1,125,684
Distance Traveled
947,080
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,448
550
40
2
0
308,136
4
W
Gilgamesh
13,266
698
76
4
10
366,958
2
W
Olorun
12,021
633
71
4
4
334,181
1
L
Chaac
10,579
557
32
2
0
300,498
3
L
Merlin
10,862
572
98
5
0
338,446
3
W
Achilles
13,729
723
52
3
2
424,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role