Player Matchup

Baron Samedi
Baron Samedi
Deantje038_
Baron Samedi
Level 148
God Stats
1W - 0L
1,598 SR
Queue Stats
14W - 13L
1,422 Elo+
Party 2
Fafnir
Fafnir
emielw2
Fafnir
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
20W - 13L
1,422 Elo+
Party 2
Cupid
Cupid
finn1703
Cupid
Level 107
God Stats
1W - 0L
1,497 SR
Queue Stats
19W - 9L
1,422 Elo+
Party 2
Team Averages
Level 91
1,532 SR
1,422 Elo+

VS

Team Averages
Level 102
1,151 SR
1,298 Elo+
Fenrir
Fenrir
SaeEasy16
Fenrir
Level 67
God Stats
0W - 4L
1,024 SR
Queue Stats
74W - 175L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
The419Panda
Cthulhu
Level 114
God Stats
4W - 16L
1,318 SR
Queue Stats
133W - 244L
1,343 Elo+
Party 1
Sol
Sol
TheYoungBoi69
Sol
Level 125
God Stats
6W - 13L
1,110 SR
Queue Stats
89W - 184L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deantje038_
Baron Samedi
16
8 / 4 / 7
11,657
833
17,367
12,684
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
emielw2
Fafnir
13
0 / 2 / 10
10,300
736
3,038
11,536
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
finn1703
Cupid
17
6 / 5 / 6
11,405
815
20,807
13,552
6,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SaeEasy16
Fenrir
14
3 / 2 / 4
9,266
662
6,125
18,804
13,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
The419Panda
Cthulhu
13
2 / 9 / 8
9,721
694
10,194
22,314
22,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 4 / 4
9,718
694
11,323
13,780
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
14
Kills
11
11
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deantje038_
Baron Samedi
8
4
7
2.88
L
Fenrir
SaeEasy16
Fenrir
3
2
4
2.5
L
Cthulhu
The419Panda
Cthulhu
2
9
8
0.67
L
6
4
4
2
W
Fafnir
emielw2
Fafnir
0
2
10
2.5
W
Cupid
finn1703
Cupid
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
27,642
37,772
Taken
54,898
29,973
Mitigated
42,099
13,208
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deantje038_
Baron Samedi
17,367
2,201
2,670
5,571
12,684
7,206
394
8,314
4,044
52,026
0
L
Fenrir
SaeEasy16
Fenrir
6,125
760
0
2,524
18,804
13,888
0
6,453
12,351
0
21,612
L
Cthulhu
The419Panda
Cthulhu
10,194
349
114
1,215
22,314
22,665
0
7,440
14,874
23,047
0
L
11,323
3,489
0
4,495
13,780
5,546
0
6,767
7,013
28,146
0
W
Fafnir
emielw2
Fafnir
3,038
1,154
0
1,420
11,536
16,019
216
5,222
5,988
6,074
0
W
Cupid
finn1703
Cupid
20,807
11,752
565
2,982
13,552
6,748
1,112
7,447
5,733
0
55,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
28,705
151
Minions Killed
108
7
Camps Cleared
4
728,516
Distance Traveled
647,671
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,657
833
74
5
5
240,331
3
L
Fenrir
9,266
662
28
2
2
267,992
1
L
Cthulhu
9,721
694
21
2
0
218,022
2
L
Sol
9,718
694
59
4
2
161,657
0
W
Fafnir
10,300
736
0
0
0
234,585
3
W
Cupid
11,405
815
77
6
2
253,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role