Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Dahrla
Ares
Level 125
God Stats
6W - 10L
1,351 SR
Queue Stats
153W - 206L
1,428 Elo+
Party 2
Scylla
Scylla
DoomsTheory
Scylla
Level 136
God Stats
5W - 9L
1,442 SR
Queue Stats
211W - 234L
1,482 Elo+
Party 2
King Arthur
King Arthur
MaxApple15
King Arthur
Level 127
God Stats
3W - 4L
1,380 SR
Queue Stats
104W - 115L
1,452 Elo+
Party 2
Chiron
Chiron
Scrat08
Chiron
Level 122
God Stats
9W - 10L
1,499 SR
Queue Stats
245W - 306L
1,428 Elo+
Party 2
Team Averages
Level 126
1,434 SR
1,458 Elo+

VS

Team Averages
Level 75
1,427 SR
1,502 Elo+
Gilgamesh
Gilgamesh
ABysmal7
Gilgamesh
Level 109
God Stats
0W - 2L
1,226 SR
Queue Stats
184W - 176L
1,499 Elo+
Solo
Kali
Kali
Eliasgamer199
Kali
Level 69
God Stats
3W - 10L
1,406 SR
Queue Stats
30W - 46L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
Roctain
Jing Wei
Level 58
God Stats
4W - 6L
1,538 SR
Queue Stats
8W - 10L
1,523 Elo+
Party 1
Janus
Janus
dansom2013
Janus
Level 52
God Stats
1W - 3L
1,211 SR
Queue Stats
15W - 27L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
x890yz
Erlang Shen
Level 88
God Stats
9W - 4L
1,754 SR
Queue Stats
49W - 51L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 1 / 3
6,171
561
4,470
5,563
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Dahrla
Ares
9
0 / 0 / 4
5,829
530
3,463
5,755
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
5 / 0 / 2
6,857
623
6,331
2,246
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
MaxApple15
King Arthur
11
3 / 2 / 4
6,770
615
7,322
8,121
6,048
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Scrat08
Chiron
11
1 / 0 / 1
6,176
561
2,520
5,166
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ABysmal7
Gilgamesh
10
0 / 5 / 2
5,423
493
3,940
11,669
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,501
500
2,465
9,806
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Roctain
Jing Wei
9
0 / 0 / 0
5,514
501
1,914
3,551
1,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
9
0 / 2 / 2
5,324
484
2,443
4,535
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
x890yz
Erlang Shen
8
2 / 3 / 0
5,735
521
2,618
11,155
6,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
3
3
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
1
3
5.5
L
Gilgamesh
ABysmal7
Gilgamesh
0
5
2
0.2
W
Ares
Dahrla
Ares
0
0
4
2
W
Scylla
5
0
2
6
L
1
3
1
0.5
W
King Arthur
MaxApple15
King Arthur
3
2
4
2.5
L
Jing Wei
Roctain
Jing Wei
0
0
0
0
W
Chiron
Scrat08
Chiron
1
0
1
1.5
L
Janus
0
2
2
0.5
L
Erlang Shen
x890yz
Erlang Shen
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
13,380
26,851
Taken
40,716
15,744
Mitigated
21,387
8,558
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,470
1,365
0
1,918
5,563
2,393
0
910
4,553
0
32,306
L
Gilgamesh
ABysmal7
Gilgamesh
3,940
981
0
2,571
11,669
7,886
0
462
11,207
0
32,753
W
Ares
Dahrla
Ares
3,463
179
0
1,504
5,755
4,436
0
882
4,785
19,268
0
W
Scylla
6,331
259
0
566
2,246
841
0
263
1,961
47,936
0
L
2,465
1,083
0
1,444
9,806
4,033
12
1,725
8,081
0
34,993
W
King Arthur
MaxApple15
King Arthur
7,322
1,020
0
877
8,121
6,048
0
0
8,121
0
46,098
L
Jing Wei
Roctain
Jing Wei
1,914
1,134
0
1,884
3,551
1,220
0
0
3,551
0
37,564
W
Chiron
Scrat08
Chiron
2,520
1,461
631
3,062
5,166
2,026
0
138
4,988
0
48,484
L
Janus
2,443
130
0
282
4,535
1,783
0
3,092
1,443
27,495
0
L
Erlang Shen
x890yz
Erlang Shen
2,618
1,191
1,052
2,814
11,155
6,465
0
4,515
6,640
0
18,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
27,497
368
Minions Killed
279
0
Camps Cleared
0
1,120,474
Distance Traveled
1,060,212
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,171
561
63
6
0
254,423
0
L
Gilgamesh
5,423
493
56
5
0
192,165
5
W
Ares
5,829
530
24
2
0
217,766
2
W
Scylla
6,857
623
104
9
0
208,491
1
L
Kali
5,501
500
52
5
0
213,466
1
W
King Arthur
6,770
615
78
7
0
216,018
3
L
Jing Wei
5,514
501
80
7
0
202,308
2
W
Chiron
6,176
561
99
9
0
223,776
1
L
Janus
5,324
484
73
7
0
226,325
2
L
Erlang Shen
5,735
521
18
2
0
225,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role