Player Matchup

Artemis
Artemis
B0shyWashy
Artemis
Level 39
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 33L
1,577 Elo+
Solo
Lancelot
Lancelot
Dazuwu
Lancelot
Level 100
God Stats
21W - 16L
1,563 SR
Queue Stats
126W - 104L
1,571 Elo+
Party 3
Ah Puch
Ah Puch
Steve19Jh
Ah Puch
Level 103
God Stats
2W - 1L
1,782 SR
Queue Stats
232W - 183L
1,601 Elo+
Party 2
Atlas
Atlas
TheBigBigBeaton
Atlas
Level 88
God Stats
5W - 3L
1,616 SR
Queue Stats
372W - 369L
1,560 Elo+
Party 3
Bakasura
Bakasura
XitusFTW
Bakasura
Level 22
God Stats
3W - 0L
1,720 SR
Queue Stats
79W - 47L
1,620 Elo+
Party 2
Team Averages
Level 70
1,636 SR
1,586 Elo+

VS

Team Averages
Level 59
1,388 SR
1,563 Elo+
Heimdallr
Heimdallr
ConníeCarter
Heimdallr
Level 44
God Stats
0W - 2L
1,223 SR
Queue Stats
28W - 28L
1,503 Elo+
Solo
Xbalanque
Xbalanque
ItzNVenombb
Xbalanque
Level 154
God Stats
30W - 5L
1,556 SR
Queue Stats
537W - 270L
1,672 Elo+
Party 1
Janus
Janus
LongShlongGiver
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 21L
1,693 Elo+
Party 1
Mercury
Mercury
SOLJAHRU
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,460 Elo+
Solo
Cliodhna
Cliodhna
elputopp
Cliodhna
Level 44
God Stats
2W - 4L
1,162 SR
Queue Stats
92W - 99L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B0shyWashy
Artemis
20
5 / 1 / 5
14,786
616
16,535
15,094
7,997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Dazuwu
Lancelot
20
3 / 1 / 5
13,531
564
13,426
23,132
25,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Steve19Jh
Ah Puch
19
2 / 4 / 7
12,404
517
17,760
21,117
10,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 4 / 7
12,855
536
9,174
27,149
34,666
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
XitusFTW
Bakasura
20
3 / 3 / 4
12,907
538
8,703
26,004
13,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ConníeCarter
Heimdallr
16
2 / 1 / 4
10,662
444
9,269
14,123
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
ItzNVenombb
Xbalanque
18
1 / 2 / 4
11,480
478
12,917
16,666
6,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 6 / 4
12,985
541
19,009
19,177
8,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SOLJAHRU
Mercury
18
2 / 4 / 4
11,428
476
8,377
22,283
10,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
elputopp
Cliodhna
20
3 / 3 / 2
13,587
566
24,234
26,143
23,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
16
Kills
13
13
Deaths
16
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
B0shyWashy
Artemis
5
1
5
7.5
L
Heimdallr
ConníeCarter
Heimdallr
2
1
4
4
W
Lancelot
Dazuwu
Lancelot
3
1
5
5.5
L
Xbalanque
ItzNVenombb
Xbalanque
1
2
4
1.5
L
5
6
4
1.17
L
Mercury
SOLJAHRU
Mercury
2
4
4
1
W
Ah Puch
Steve19Jh
Ah Puch
2
4
7
1.38
W
3
4
7
1.63
W
Bakasura
XitusFTW
Bakasura
3
3
4
1.67
L
Cliodhna
elputopp
Cliodhna
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,598
Damage
73,806
112,496
Taken
98,392
92,040
Mitigated
55,063
34,044
Healing
25,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
B0shyWashy
Artemis
16,535
10,309
0
6,632
15,094
7,997
5,051
3,560
11,362
0
146,224
L
Heimdallr
ConníeCarter
Heimdallr
9,269
3,831
0
2,832
14,123
6,214
1,591
5,103
8,661
0
83,584
W
Lancelot
Dazuwu
Lancelot
13,426
2,843
0
5,776
23,132
25,130
1,525
878
22,226
0
102,739
L
Xbalanque
ItzNVenombb
Xbalanque
12,917
7,003
0
5,067
16,666
6,962
1,470
6,311
10,355
0
103,110
L
19,009
1,430
211
3,158
19,177
8,023
660
6,529
12,438
122,109
0
L
Mercury
SOLJAHRU
Mercury
8,377
4,655
0
2,107
22,283
10,031
0
6,177
15,757
0
133,205
W
Ah Puch
Steve19Jh
Ah Puch
17,760
370
365
9,903
21,117
10,871
1,409
5,989
14,788
101,735
0
W
9,174
2,845
0
4,501
27,149
34,666
358
5,738
21,128
27,547
0
W
Bakasura
XitusFTW
Bakasura
8,703
6,145
0
6,867
26,004
13,376
1,003
3,553
22,260
0
118,078
L
Cliodhna
elputopp
Cliodhna
24,234
3,782
0
12,619
26,143
23,833
522
3,325
21,803
0
141,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,483
Gold Earned
60,142
724
Minions Killed
876
0
Camps Cleared
0
2,611,766
Distance Traveled
2,357,377
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,786
616
211
9
0
457,901
4
L
Heimdallr
10,662
444
121
5
0
431,668
3
W
Lancelot
13,531
564
165
7
0
586,334
4
L
Xbalanque
11,480
478
149
6
0
459,227
2
L
Janus
12,985
541
198
8
0
470,989
2
L
Mercury
11,428
476
171
7
0
536,223
11
W
Ah Puch
12,404
517
148
6
0
476,506
7
W
Atlas
12,855
536
34
1
0
540,649
0
W
Bakasura
12,907
538
166
7
0
550,376
7
L
Cliodhna
13,587
566
237
10
0
459,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role